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TUW: Welcome to the Jungle
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<blockquote data-quote="MacConnell" data-source="post: 7431270" data-attributes="member: 6855223"><p>[sblock=Stimulate]Range: Touch</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Confluence +</li> <li data-xf-list-type="ul">Mind + Knowledge + Will +</li> <li data-xf-list-type="ul">Collegiate + Academic + d100</li> </ul><p>New Motility = Old Motility(100 + Effectiveness)%</p><p>By actively manipulating Way, this temporarily increase the effective Motility of the intended target. The duration of such is one minute per cumulative Health ability.</p><p><strong><span style="color: #8B4513">Bolo</span></strong>: 76 + 86(d100) = 162</p><p><strong>Motility</strong>: 16 * 262% = 42, <strong>Duration</strong>: 10 minutes[/sblock]</p><p>[ooc]It will be assumed that this augmentation will be applied at the first perception of the enemy, since it only takes 1 second to perform.</p><p><strong>GM NOTE</strong>:</p><p>Some Collegiate tasks have been adjusted from the original beta version. The Theologic Skill does not allow for the alteration of Bodily developmental abilities or for their restoration. This is limited to the Aberrative and Academic skills. As this allows for and causes some flux in the beta characters, Sannit may alter his intention or switch his Theologic skill ranks for Academic or Abberative skill ranks.[/ooc]</p><p>[sblock=Character Data]<span style="color: #008000"><strong>Sheldon</strong></span>: full health</p><p>Stealth = 281</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: full health</p><p>Stealth = 275</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: full health</p><p>Stealth = 202</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: full health</p><p>Stealth = 347</p><p><strong><span style="color: #8B4513">Bolo</span></strong>: full health</p><p>Motility = 42, <strong>Duration</strong>: 10 minutes</p><p><strong><span style="color: #800000">Sannit</span></strong>: full health</p><p><strong>Turtle</strong>: full health[/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7431270, member: 6855223"] [sblock=Stimulate]Range: Touch Effectiveness: [list][*]Essence + Confluence + [*]Mind + Knowledge + Will + [*]Collegiate + Academic + d100 [/list] New Motility = Old Motility(100 + Effectiveness)% By actively manipulating Way, this temporarily increase the effective Motility of the intended target. The duration of such is one minute per cumulative Health ability. [B][COLOR="#8B4513"]Bolo[/COLOR][/B]: 76 + 86(d100) = 162 [B]Motility[/B]: 16 * 262% = 42, [B]Duration[/B]: 10 minutes[/sblock] [ooc]It will be assumed that this augmentation will be applied at the first perception of the enemy, since it only takes 1 second to perform. [B]GM NOTE[/B]: Some Collegiate tasks have been adjusted from the original beta version. The Theologic Skill does not allow for the alteration of Bodily developmental abilities or for their restoration. This is limited to the Aberrative and Academic skills. As this allows for and causes some flux in the beta characters, Sannit may alter his intention or switch his Theologic skill ranks for Academic or Abberative skill ranks.[/ooc] [sblock=Character Data][COLOR=#008000][B]Sheldon[/B][/COLOR]: full health Stealth = 281 [COLOR=#daa520][B]Indigo[/B][/COLOR]: full health Stealth = 275 [COLOR=#4b0082][B]Tor[/B][/COLOR]: full health Stealth = 202 [COLOR=#0000ff][B]Merin[/B][/COLOR]: full health Stealth = 347 [B][COLOR="#8B4513"]Bolo[/COLOR][/B]: full health Motility = 42, [B]Duration[/B]: 10 minutes [B][COLOR="#800000"]Sannit[/COLOR][/B]: full health [B]Turtle[/B]: full health[/sblock] [/QUOTE]
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