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TUW: Welcome to the Jungle
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<blockquote data-quote="MacConnell" data-source="post: 7437766" data-attributes="member: 6855223"><p><strong>Day 238: Engaging the Enemy</strong></p><p></p><p>[sblock=Sequencing]Readiness + Impetus + Clarity + d100</p><p><strong><span style="color: #008000">Sheldon</span></strong>: 34 + 40 + 40 + 96(d100) - 10(dazed) = 200</p><p><strong><span style="color: #4B0082">Tor</span></strong>: 37 + 31 + 34 + 91(d100) - 10(dazed) = 183</p><p><strong><span style="color: #0000FF">Merin</span></strong>: 31 + 34 + 42 + 81(d100) = 188</p><p><strong><span style="color: #DAA520">Indigo</span></strong>: 39 + 43 + 35 + 76(d100) - 20(dazed) = 173</p><p><strong><span style="color: #800000">Sannit</span></strong>: 44 + 36 + 31 + 97(d100) - 30(dazed) = 178</p><p><strong><span style="color: #8B4513">Bolo</span></strong>: 44 + 35 + 43 + 70(d100) - 30(dazed) + 26(stimulate) = 188</p><p><strong>Turtle</strong>: 27 + 27 + 66(d100) - 70(dazed) = 50</p><p><strong><span style="color: #008080">Saemund</span></strong>: 18 + 29 + 37 + 72(d100) - 10(dazed) = 146</p><p><strong>Feroz</strong>: 25 + 18 + 83(d100) - 60(dazed) = 66</p><p><strong><span style="color: #FF8C00">Vadin</span></strong>: 32 + 37 + 30 + 70(d100) - 30(dazed) = 139[/sblock]</p><p>[gm]Of the Seekers, Sheldon reacts first.[/gm]</p><p>It takes Sheldon 3 seconds to reach a location opposite of the path of the Da'Roneh formulating his plan of attack as he runs. Having suffered the effects of the painful sound, he decides to retaliate by generating a flash of light upon the group of the enemy.</p><p>[sblock=Brighten]Range: Essence + Adhesion</p><p>Damage: 10 * (Effectiveness - Resistance)%</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Adhesion +</li> <li data-xf-list-type="ul">Mind + Knowledge + Will +</li> <li data-xf-list-type="ul">Collegiate + Theologic + Ideology + d100</li> </ul><p>This can generate an area of illumination equal to a sphere with a radius of up to 10 strides, though the effect can be created at a distance measured in paces. Lesser applications of this effect can be utilized for aspects of role-play, such as a small dancing light that imitates a will-o-wisp or a torch. The duration of such is equal to 1 minute per cumulative Will ability. Also, this can be applied as a bright flash to stun and possibly blind all targets in the area of effect. This is not designed to kill. It will only render targets unconscious not matter how far below zero Mind is reduced.</p><p><strong><span style="color: #008000">Sheldon</span></strong>: 89 + 82(d100) = 171</p><p><strong>Blighter</strong>: 34 + 42 + 76(d100) = 152</p><p><strong><span style="color: #B22222">Damage</span></strong>: 171 - 152 = 19% * 10 = 2</p><p><span style="color: #FF0000">Mind</span>: 10 - 2 = 8: dazed</p><p><strong>Headhunters</strong>(4): 22 + 26 + 72(d100) = 120</p><p><strong><span style="color: #B22222">Damage</span></strong>: 171 - 120 = 51% * 10 = 5</p><p><span style="color: #FF0000">Mind</span>: 10 - 5 = 5: dazed</p><p><strong>Da'Roneh</strong>(6): 16 + 18 + 74(d100) = 108</p><p><strong><span style="color: #B22222">Damage</span></strong>: 171 - 108 = 63% * 10 = 6</p><p>Mind: 10 - 6 = 4: dazed[/sblock]</p><p>[gm]As Sheldon runs by, he sees that there are about 10 of the enemy in a columnar formation. A ring of very bright light pulses outward from the center of the enemies' formation, causing them to cover their eyes and scream in pain. The other Seekers can see the pulse of light but are unharmed at their distances from it, even Saemund who is closest.[/gm]</p><p>[sblock=Enemy Readiness]</p><p><strong>Blighter</strong>: 42 + 45 + 38 + 94(d100) = 219 - 20(dazed) = 199</p><p><strong>Headhunters</strong>(4): 26 + 30 + 26 + 76(d100) = 158 - 50(dazed) = 108</p><p><strong>Da'Roneh</strong>(6): 18 + 20 + 18 + 80(d100) = 136 - 60(dazed) = 76[/sblock]</p><p>Though a bit dazed, the Blighter focuses on Sheldon, as the other Da'Roneh begin to fan out in search of the remaining Seekers. He flicks his hand toward Sheldon causing a different pulse of air. This one designed to throw his target backward.</p><p>[sblock=Repulse]<span style="color: #3E3E3E">Affect / Range: Essence + Confluence</span></p><p><span style="color: #3E3E3E"></span><span style="color: #3E3E3E">Effectiveness:</span></p><p></p><ul> <li data-xf-list-type="ul">Essence + Confluence +</li> <li data-xf-list-type="ul">Mind + Knowledge + Will +</li> <li data-xf-list-type="ul">Collegiate + Aberrative + d100</li> </ul><p><span style="color: #3E3E3E">This generates a rapid expansion of air causing the target creature to be thrown outward with significant force a distance in strides equal to the difference between effectiveness and resistance. The damage is equal to 1 points per stride of distance thrown (loss of Mind). Each 10% effectiveness of each target's fall skill reduces the damage by 1 point.</span></p><p><span style="color: #3E3E3E"></span><strong>Blighter</strong>: 88 + 72(d100) = 160</p><p><span style="color: #008000"><strong>Sheldon</strong></span>: 40(clarity) + 36(balance) + 90(d100) = 166[/sblock]</p><p>[gm]To the great frustration of the Blighter, Sheldon is able to resist being thrown backward.[/gm]</p><p>[sblock=Character Data]<span style="color: #008000"><strong>Sheldon</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 1 = 9: dazed</p><p>Stealth = 89</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 2 = 8: dazed</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 1 = 9: dazed</p><p>Stealth = 202</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: full health</p><p>Stealth = 347</p><p><strong><span style="color: #8B4513">Bolo</span></strong>: <span style="color: #ff0000">Mind</span>: 10 - 3 = 7: dazed</p><p>Motility = +26, <strong>Duration</strong>: 10 minutes</p><p><strong><span style="color: #800000">Sannit</span></strong>: <span style="color: #ff0000">Mind</span>: 10 - 3 = 7: dazed</p><p><strong>Turtle</strong>: <span style="color: #ff0000">Mind</span>: 10 - 7 = 3: dazed</p><p><span style="color: #008080"><strong>Saemund</strong></span>: <span style="color: #ff0000">Mind</span>: 10- 1 = 9: dazed</p><p><strong>Feroz</strong>: <span style="color: #ff0000">Mind</span>: 8 - 6 = 2: dazed</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 3 = 7: dazed[/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7437766, member: 6855223"] [b]Day 238: Engaging the Enemy[/b] [sblock=Sequencing]Readiness + Impetus + Clarity + d100 [B][COLOR=#008000]Sheldon[/COLOR][/B]: 34 + 40 + 40 + 96(d100) - 10(dazed) = 200 [B][COLOR=#4B0082]Tor[/COLOR][/B]: 37 + 31 + 34 + 91(d100) - 10(dazed) = 183 [B][COLOR=#0000FF]Merin[/COLOR][/B]: 31 + 34 + 42 + 81(d100) = 188 [B][COLOR=#DAA520]Indigo[/COLOR][/B]: 39 + 43 + 35 + 76(d100) - 20(dazed) = 173 [B][COLOR=#800000]Sannit[/COLOR][/B]: 44 + 36 + 31 + 97(d100) - 30(dazed) = 178 [B][COLOR=#8B4513]Bolo[/COLOR][/B]: 44 + 35 + 43 + 70(d100) - 30(dazed) + 26(stimulate) = 188 [B]Turtle[/B]: 27 + 27 + 66(d100) - 70(dazed) = 50 [B][COLOR=#008080]Saemund[/COLOR][/B]: 18 + 29 + 37 + 72(d100) - 10(dazed) = 146 [B]Feroz[/B]: 25 + 18 + 83(d100) - 60(dazed) = 66 [B][COLOR=#FF8C00]Vadin[/COLOR][/B]: 32 + 37 + 30 + 70(d100) - 30(dazed) = 139[/sblock] [gm]Of the Seekers, Sheldon reacts first.[/gm] It takes Sheldon 3 seconds to reach a location opposite of the path of the Da'Roneh formulating his plan of attack as he runs. Having suffered the effects of the painful sound, he decides to retaliate by generating a flash of light upon the group of the enemy. [sblock=Brighten]Range: Essence + Adhesion Damage: 10 * (Effectiveness - Resistance)% Effectiveness: [LIST] [*]Essence + Adhesion + [*]Mind + Knowledge + Will + [*]Collegiate + Theologic + Ideology + d100 [/LIST] This can generate an area of illumination equal to a sphere with a radius of up to 10 strides, though the effect can be created at a distance measured in paces. Lesser applications of this effect can be utilized for aspects of role-play, such as a small dancing light that imitates a will-o-wisp or a torch. The duration of such is equal to 1 minute per cumulative Will ability. Also, this can be applied as a bright flash to stun and possibly blind all targets in the area of effect. This is not designed to kill. It will only render targets unconscious not matter how far below zero Mind is reduced. [B][COLOR=#008000]Sheldon[/COLOR][/B]: 89 + 82(d100) = 171 [B]Blighter[/B]: 34 + 42 + 76(d100) = 152 [B][COLOR=#B22222]Damage[/COLOR][/B]: 171 - 152 = 19% * 10 = 2 [COLOR=#FF0000]Mind[/COLOR]: 10 - 2 = 8: dazed [B]Headhunters[/B](4): 22 + 26 + 72(d100) = 120 [B][COLOR=#B22222]Damage[/COLOR][/B]: 171 - 120 = 51% * 10 = 5 [COLOR=#FF0000]Mind[/COLOR]: 10 - 5 = 5: dazed [B]Da'Roneh[/B](6): 16 + 18 + 74(d100) = 108 [B][COLOR=#B22222]Damage[/COLOR][/B]: 171 - 108 = 63% * 10 = 6 Mind: 10 - 6 = 4: dazed[/sblock] [gm]As Sheldon runs by, he sees that there are about 10 of the enemy in a columnar formation. A ring of very bright light pulses outward from the center of the enemies' formation, causing them to cover their eyes and scream in pain. The other Seekers can see the pulse of light but are unharmed at their distances from it, even Saemund who is closest.[/gm] [sblock=Enemy Readiness] [B]Blighter[/B]: 42 + 45 + 38 + 94(d100) = 219 - 20(dazed) = 199 [B]Headhunters[/B](4): 26 + 30 + 26 + 76(d100) = 158 - 50(dazed) = 108 [B]Da'Roneh[/B](6): 18 + 20 + 18 + 80(d100) = 136 - 60(dazed) = 76[/sblock] Though a bit dazed, the Blighter focuses on Sheldon, as the other Da'Roneh begin to fan out in search of the remaining Seekers. He flicks his hand toward Sheldon causing a different pulse of air. This one designed to throw his target backward. [sblock=Repulse][COLOR=#3E3E3E]Affect / Range: Essence + Confluence [/COLOR][COLOR=#3E3E3E]Effectiveness:[/COLOR] [LIST] [*]Essence + Confluence + [*]Mind + Knowledge + Will + [*]Collegiate + Aberrative + d100 [/LIST] [COLOR=#3E3E3E]This generates a rapid expansion of air causing the target creature to be thrown outward with significant force a distance in strides equal to the difference between effectiveness and resistance. The damage is equal to 1 points per stride of distance thrown (loss of Mind). Each 10% effectiveness of each target's fall skill reduces the damage by 1 point. [/COLOR][B]Blighter[/B]: 88 + 72(d100) = 160 [COLOR=#008000][B]Sheldon[/B][/COLOR]: 40(clarity) + 36(balance) + 90(d100) = 166[/sblock] [gm]To the great frustration of the Blighter, Sheldon is able to resist being thrown backward.[/gm] [sblock=Character Data][COLOR=#008000][B]Sheldon[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 1 = 9: dazed Stealth = 89 [COLOR=#daa520][B]Indigo[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 2 = 8: dazed [COLOR=#4b0082][B]Tor[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 1 = 9: dazed Stealth = 202 [COLOR=#0000ff][B]Merin[/B][/COLOR]: full health Stealth = 347 [B][COLOR=#8B4513]Bolo[/COLOR][/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 = 7: dazed Motility = +26, [B]Duration[/B]: 10 minutes [B][COLOR=#800000]Sannit[/COLOR][/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 = 7: dazed [B]Turtle[/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 7 = 3: dazed [COLOR=#008080][B]Saemund[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10- 1 = 9: dazed [B]Feroz[/B]: [COLOR=#ff0000]Mind[/COLOR]: 8 - 6 = 2: dazed [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 = 7: dazed[/sblock] [/QUOTE]
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