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TUW: Welcome to the Jungle
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<blockquote data-quote="MacConnell" data-source="post: 7447295" data-attributes="member: 6855223"><p><strong>Day 238: Engaging the Enemy, End of Sequence One</strong></p><p></p><p>The newly arrived Blighter begins moving westward, following in the direction of the young adults, trusting to his Headhunters to be able to handle Vadin.</p><p>[sblock=Readiness]</p><p><span style="color: #008000"><strong>Sheldon</strong></span>: 34 + 56(clarity) + 40(impetus) + 98(d100) = 228 - 10(dazed) = 218</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: 31 + 55(clarity) + 34(impetus) + 77(d100) = 197</p><p><span style="color: #8b4513"><strong>Bolo</strong></span>: 44 + 51(clarity) + 35(impetus) + 85(d100) = 215 - 30(dazed) = 185</p><p><strong>Blighter</strong>: 42 + 38(clarity) + 45(impetus) + 54(d100) = 179</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: 39 + 42(clarity) + 43(impetus) + 84(d100) = 208 - 30(dazed) = 178</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: 31 + 21(clarity) + 36(impetus) + 98(d100) = 186 - 10(dazed) = 176</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: 32 + 38(clarity) + 37(impetus) + 87(d100) = 194 - 30(dazed) = 167</p><p><strong>Headhunters</strong>(3): 26 + 26(clarity) + 30(impetus) + 84(d100) = 166</p><p><strong>Blighter</strong>: unconscious</p><p><span style="color: #FF0000">Mind</span>: 10 - 3 - 8 = -1: unconscious</p><p><span style="color: #008080"><strong>Saemund</strong></span>: 20 + 56(clarity) + 31(impetus) + 54(d100) = 161 - 10(dazed) = 151</p><p><span style="color: #800000"><strong>Sannit</strong></span>: 44 + 44(clarity) + 36(impetus) + 50(d100) = 174 - 30(dazed) = 144</p><p><strong>Da'Roneh</strong>(6): 18 + 18(clarity) + 20(impetus) + 73(d100) = 129</p><p><strong>Headhunters</strong>(3): 166 - 50(dazed) = 116</p><p><span style="color: #FF0000">Mind</span>: 10 - 5 = 5: dazed</p><p><strong>Headhunter</strong>: 166 - 80(injured) = 86</p><p><span style="color: #ff0000">Body</span>: 10 - 5 - 3 = 2: injured</p><p><strong>Turtle</strong>: 27 + 27(impetus) + 95(d100) = 149 - 70(dazed) = 79</p><p><strong>Da'Roneh</strong>(1): 129 - 60(dazed) = 69</p><p><span style="color: #FF0000">Mind</span>: 10 - 6 = 4: dazed</p><p><strong>Feroz</strong>: 25 + 18(impetus) + 80(d100) = 123 - 60(dazed) = 63</p><p><strong>Da'Roneh</strong>: 129 - 90(dazed) = 39</p><p><span style="color: #FF0000">Mind</span>: 10 - 9 = 1: dazed</p><p><strong>Headhunter</strong>: dumbfounded</p><p><span style="color: #ff0000">Mind</span>: 10 - 17 = -7</p><p><strong>Da'Roneh</strong>(3): incapacitated</p><p><span style="color: #ff0000">Body</span>: 10 - 14 = -4</p><p><strong>Da'Roneh</strong>: dumbfounded</p><p><span style="color: #FF0000">Mind</span>: 10 - 19 = -9[/sblock]</p><p>Sheldon, as he prepares to pulse another flash of light, suddenly realizes there is an advantage to sound, as the light is useless if pulsed from behind the visual direction of a target. Even though the four Headhunters are moving toward him and Saemund, he decides that the Blighter is the greatest threat, having the ability to harm multiple opponents, so he flashes a light directly at him. The Blighter reflexively covers his eyes, as he screams, but it is too late. The flash is so painful and bright that it has blinded him, causing him to lose consciousness from the pain.</p><p>[sblock=Character Data]<span style="color: #008000"><strong>Sheldon</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 1 = 9: dazed</p><p>Stealth = 89</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 2 = 8: dazed</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 1 = 9: dazed</p><p>Stealth = 202</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: full health</p><p>Stealth = 347</p><p><strong><span style="color: #8B4513">Bolo</span></strong>: <span style="color: #ff0000">Mind</span>: 10 - 3 = 7: dazed</p><p>Motility = +26, <strong>Duration</strong>: 10 minutes</p><p><strong><span style="color: #800000">Sannit</span></strong>: <span style="color: #ff0000">Mind</span>: 10 - 3 = 7: dazed</p><p><strong>Turtle</strong>: <span style="color: #ff0000">Mind</span>: 10 - 7 = 3: dazed</p><p><span style="color: #008080"><strong>Saemund</strong></span>: <span style="color: #ff0000">Mind</span>: 10- 1 = 9: dazed</p><p><strong>Feroz</strong>: <span style="color: #ff0000">Mind</span>: 8 - 6 = 2: dazed</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 3 = 7: dazed[/sblock] [MENTION=6790669]Tellerian Hawke[/MENTION]</p><p><span style="color: #0000ff"><strong>Merin</strong></span> reacts next.</p><p>[ooc]I apologize for being unable to update a tac map. Get with me on Line for target locations.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7447295, member: 6855223"] [b]Day 238: Engaging the Enemy, End of Sequence One[/b] The newly arrived Blighter begins moving westward, following in the direction of the young adults, trusting to his Headhunters to be able to handle Vadin. [sblock=Readiness] [COLOR=#008000][B]Sheldon[/B][/COLOR]: 34 + 56(clarity) + 40(impetus) + 98(d100) = 228 - 10(dazed) = 218 [COLOR=#0000ff][B]Merin[/B][/COLOR]: 31 + 55(clarity) + 34(impetus) + 77(d100) = 197 [COLOR=#8b4513][B]Bolo[/B][/COLOR]: 44 + 51(clarity) + 35(impetus) + 85(d100) = 215 - 30(dazed) = 185 [B]Blighter[/B]: 42 + 38(clarity) + 45(impetus) + 54(d100) = 179 [COLOR=#daa520][B]Indigo[/B][/COLOR]: 39 + 42(clarity) + 43(impetus) + 84(d100) = 208 - 30(dazed) = 178 [COLOR=#4b0082][B]Tor[/B][/COLOR]: 31 + 21(clarity) + 36(impetus) + 98(d100) = 186 - 10(dazed) = 176 [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 32 + 38(clarity) + 37(impetus) + 87(d100) = 194 - 30(dazed) = 167 [B]Headhunters[/B](3): 26 + 26(clarity) + 30(impetus) + 84(d100) = 166 [B]Blighter[/B]: unconscious [COLOR=#FF0000]Mind[/COLOR]: 10 - 3 - 8 = -1: unconscious [COLOR=#008080][B]Saemund[/B][/COLOR]: 20 + 56(clarity) + 31(impetus) + 54(d100) = 161 - 10(dazed) = 151 [COLOR=#800000][B]Sannit[/B][/COLOR]: 44 + 44(clarity) + 36(impetus) + 50(d100) = 174 - 30(dazed) = 144 [B]Da'Roneh[/B](6): 18 + 18(clarity) + 20(impetus) + 73(d100) = 129 [B]Headhunters[/B](3): 166 - 50(dazed) = 116 [COLOR=#FF0000]Mind[/COLOR]: 10 - 5 = 5: dazed [B]Headhunter[/B]: 166 - 80(injured) = 86 [COLOR=#ff0000]Body[/COLOR]: 10 - 5 - 3 = 2: injured [B]Turtle[/B]: 27 + 27(impetus) + 95(d100) = 149 - 70(dazed) = 79 [B]Da'Roneh[/B](1): 129 - 60(dazed) = 69 [COLOR=#FF0000]Mind[/COLOR]: 10 - 6 = 4: dazed [B]Feroz[/B]: 25 + 18(impetus) + 80(d100) = 123 - 60(dazed) = 63 [B]Da'Roneh[/B]: 129 - 90(dazed) = 39 [COLOR=#FF0000]Mind[/COLOR]: 10 - 9 = 1: dazed [B]Headhunter[/B]: dumbfounded [COLOR=#ff0000]Mind[/COLOR]: 10 - 17 = -7 [B]Da'Roneh[/B](3): incapacitated [COLOR=#ff0000]Body[/COLOR]: 10 - 14 = -4 [B]Da'Roneh[/B]: dumbfounded [COLOR=#FF0000]Mind[/COLOR]: 10 - 19 = -9[/sblock] Sheldon, as he prepares to pulse another flash of light, suddenly realizes there is an advantage to sound, as the light is useless if pulsed from behind the visual direction of a target. Even though the four Headhunters are moving toward him and Saemund, he decides that the Blighter is the greatest threat, having the ability to harm multiple opponents, so he flashes a light directly at him. The Blighter reflexively covers his eyes, as he screams, but it is too late. The flash is so painful and bright that it has blinded him, causing him to lose consciousness from the pain. [sblock=Character Data][COLOR=#008000][B]Sheldon[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 1 = 9: dazed Stealth = 89 [COLOR=#daa520][B]Indigo[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 2 = 8: dazed [COLOR=#4b0082][B]Tor[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 1 = 9: dazed Stealth = 202 [COLOR=#0000ff][B]Merin[/B][/COLOR]: full health Stealth = 347 [B][COLOR=#8B4513]Bolo[/COLOR][/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 = 7: dazed Motility = +26, [B]Duration[/B]: 10 minutes [B][COLOR=#800000]Sannit[/COLOR][/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 = 7: dazed [B]Turtle[/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 7 = 3: dazed [COLOR=#008080][B]Saemund[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10- 1 = 9: dazed [B]Feroz[/B]: [COLOR=#ff0000]Mind[/COLOR]: 8 - 6 = 2: dazed [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 = 7: dazed[/sblock] [MENTION=6790669]Tellerian Hawke[/MENTION] [COLOR=#0000ff][B]Merin[/B][/COLOR] reacts next. [ooc]I apologize for being unable to update a tac map. Get with me on Line for target locations.[/ooc] [/QUOTE]
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