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TUW: Welcome to the Jungle
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<blockquote data-quote="MacConnell" data-source="post: 7448839" data-attributes="member: 6855223"><p><strong>Day 238: Re-Engaging the Enemy, Bolo</strong></p><p></p><p></p><p>[ooc]By up and away, I am hoping that means up and right on the last map posted, as up and left would remove Bolo from combat.[/ooc]</p><p>Moving in between and away from the positions of Sannit and Sheldon, Bolo finds herself heading toward Saemund's as he in turn is beginning to move toward Sheldon. Before she has moved very far, she notices a newly arrived Da'Roneh running quickly upon Saemund and quickly assessing that the foe is not well clothed, releases her readied arrow.</p><p>[sblock=Launch]<span style="color: #8b4513"><strong>Bolo</strong></span>: 44(launch) + 35(precision) + 51(clarity) + 84(d100) + 26(motility) = 240</p><p><strong>Da'Roneh</strong>: 20(preservation) + 20(konokoro) + 50(d100) = 90</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 214 - 90 = 150% * 10 = 15</p><p><span style="color: #ff0000">Body</span>: 10 - 15 = -5: incapacitated</p><p><span style="color: #ff0000">Mind</span>: 10 - 5 = 5: dazed[/sblock]</p><p>[gm]Bolo's arrow wings passed Saemund and buries into the abdomen of the encroaching Da'Roneh, causing him to fall to the ground, incapacitated.[/gm]</p><p>The second Blighter does not know the perpetrator for one of his Headhunters melting from fervent heat, but he understands the cause, being well able to do the same thing. Since he knows no specific target upon whom to focus he decides to utilize his most proficient skill and pulses out a damaging tone of sound. The sound is centered such as to end up affecting Merin, Sannit, Bolo, Turtle, and Saemund. Everyone else has move such as to be away from the damaging distance even though everyone in the whole valley could hear the sound.</p><p>[sblock=Thump]<strong>Blighter</strong>: 108 + 96(d100) = 204</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: 30(conditioning) + 68(bolster) + 30(quietude) + 53(d100) = 181</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 204 - 181 = 23% * 10 = 2</p><p><span style="color: #ff0000">Mind</span>: 10 - 2 = 8: dazed</p><p><span style="color: #800000"><strong>Sannit</strong></span>: 48(conditioning) + 58(bolster) + 72(d100) = 178</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 204 - 178 = 26% * 10 = 3</p><p><span style="color: #ff0000">Mind</span>: 7 - 3 = 4: dazed</p><p><span style="color: #8b4513"><strong>Bolo</strong></span>: 38(conditioning) + 62(bolster) + 91(d100) = 191</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 204 - 191 = 13% * 10 = 1</p><p><span style="color: #ff0000">Mind</span>: 7 - 1 = 6: dazed</p><p><strong>Turtle</strong>: 28(conditioning) + 90(d100) = 118</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 204 - 118 = 86% * 10 = 9</p><p><span style="color: #ff0000">Mind</span>: 3 - 9 = -6: unconscious[/sblock]</p><p>[gm]While the second used tone is mostly annoying to the Seekers, Turtle succumbs to the painful sound, losing consciousness.[/gm]</p><p>At the same instant, Indigo continues on by her felled opponent toward the remainder of the original formation, coming upon one of the first group's Headhunters. The dazed opponent manages to get an arm in the way of the first sword. His jute bracer deflecting some of the blow, but Indigo is quick enough to also bring her second sword into play before he can react. The second blow is only partially deflected by the other jute bracer and continues on into the unprotected torso, incapacitating the foe.</p><p>[sblock=Sword Assault]<span style="color: #daa520"><strong>Indigo</strong></span>: 37(attack) + 43(precision) + 43(fury) + 62(d100) = 185</p><p><strong>Headhunter</strong>: 26(defend) + 30(defense) + 28(konokoro) + 85(d100) = 169</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 185 - 169 = 16% * 20 = 3 - 2(bracer) = 1</p><p><span style="color: #ff0000">Body</span>: 10 - 1 = 9</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: 37 + 43 + 43 + 72(d100) = 195</p><p><strong>HH</strong>: 26 + 30 + 28 + 53(d100) = 137</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 195 - 137 = 58% * 20 = 12 - 2 = 10</p><p><span style="color: #ff0000">Body</span>: 9 - 10 = -1: incapacitated</p><p><span style="color: #ff0000">Mind</span>: 5 - 1 = 4: dazed[/sblock]</p><p>[sblock=Readiness]</p><p><span style="color: #008000"><strong>Sheldon</strong></span>: 34 + 56(clarity) + 40(impetus) + 98(d100) = 228 - 10(dazed) = 218</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: 31 + 55(clarity) + 34(impetus) + 77(d100) = 197</p><p><span style="color: #8b4513"><strong>Bolo</strong></span>: 44 + 51(clarity) + 35(impetus) + 85(d100) = 215 - 30(dazed) = 185</p><p><strong>Blighter</strong>: 42 + 38(clarity) + 45(impetus) + 54(d100) = 179</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: 39 + 42(clarity) + 43(impetus) + 84(d100) = 208 - 30(dazed) = 178</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: 31 + 21(clarity) + 36(impetus) + 98(d100) = 186 - 10(dazed) = 176</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: 32 + 38(clarity) + 37(impetus) + 87(d100) = 194 - 30(dazed) = 167</p><p><strong>Headhunters</strong>(2): 26 + 26(clarity) + 30(impetus) + 84(d100) = 166</p><p><strong>Headhunter</strong>: dying</p><p><span style="color: #ff0000">Body</span>: 10 - 20 = -10</p><p><strong>Blighter</strong>: unconscious</p><p><span style="color: #FF0000">Mind</span>: 10 - 3 - 8 = -1: unconscious</p><p><span style="color: #008080"><strong>Saemund</strong></span>: 20 + 56(clarity) + 31(impetus) + 54(d100) = 161 - 10(dazed) = 151</p><p><span style="color: #800000"><strong>Sannit</strong></span>: 44 + 44(clarity) + 36(impetus) + 50(d100) = 174 - 30(dazed) = 144</p><p><strong>Da'Roneh</strong>(5): 18 + 18(clarity) + 20(impetus) + 73(d100) = 129</p><p><strong>Da'Roneh</strong>: incapacitated</p><p><span style="color: #ff0000">Body</span>: 10 - 15 = -5</p><p><strong>Headhunters</strong>(2): 166 - 50(dazed) = 116</p><p><span style="color: #FF0000">Mind</span>: 10 - 5 = 5: dazed</p><p><strong>Headhunter</strong>: 166 - 80(injured) = 86</p><p><span style="color: #ff0000">Body</span>: 10 - 5 - 3 = 2: injured</p><p><strong>Headhunter</strong>: incapacitated</p><p><span style="color: #ff0000">Body</span>: 10 - 11 = -1</p><p><strong>Turtle</strong>: 27 + 27(impetus) + 95(d100) = 149 - 70(dazed) = 79</p><p><strong>Da'Roneh</strong>(1): 129 - 60(dazed) = 69</p><p><span style="color: #FF0000">Mind</span>: 10 - 6 = 4: dazed</p><p><strong>Feroz</strong>: 25 + 18(impetus) + 80(d100) = 123 - 60(dazed) = 63</p><p><strong>Da'Roneh</strong>: 129 - 90(dazed) = 39</p><p><span style="color: #FF0000">Mind</span>: 10 - 9 = 1: dazed</p><p><strong>Headhunter</strong>: dumbfounded</p><p><span style="color: #ff0000">Mind</span>: 10 - 17 = -7</p><p><strong>Da'Roneh</strong>(3): incapacitated</p><p><span style="color: #ff0000">Body</span>: 10 - 14 = -4</p><p><strong>Da'Roneh</strong>: dumbfounded</p><p><span style="color: #FF0000">Mind</span>: 10 - 19 = -9[/sblock]</p><p>[sblock=Character Data]<span style="color: #008000"><strong>Sheldon</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 1 = 9: dazed</p><p>Stealth = 89</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 2 = 8: dazed</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 1 = 9: dazed</p><p>Stealth = 202</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 2 = 8: dazed</p><p>Stealth = 347</p><p><strong><span style="color: #8B4513">Bolo</span></strong>: <span style="color: #ff0000">Mind</span>: 10 - 3 - 1 = 6: dazed</p><p>Motility = +26, <strong>Duration</strong>: 10 minutes</p><p><strong><span style="color: #800000">Sannit</span></strong>: <span style="color: #ff0000">Mind</span>: 10 - 3 - 3 = 4: dazed</p><p><strong>Turtle</strong>: <span style="color: #ff0000">Mind</span>: 10 - 7 - 9 = -6: unconscious</p><p><span style="color: #008080"><strong>Saemund</strong></span>: <span style="color: #ff0000">Mind</span>: 10- 1 = 9: dazed</p><p><strong>Feroz</strong>: <span style="color: #ff0000">Mind</span>: 8 - 6 = 2: dazed</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 3 = 7: dazed[/sblock] [MENTION=6790669]Tellerian Hawke[/MENTION]</p><p><span style="color: #4b0082"><strong>Tor</strong></span> is next.</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7448839, member: 6855223"] [b]Day 238: Re-Engaging the Enemy, Bolo[/b] [ooc]By up and away, I am hoping that means up and right on the last map posted, as up and left would remove Bolo from combat.[/ooc] Moving in between and away from the positions of Sannit and Sheldon, Bolo finds herself heading toward Saemund's as he in turn is beginning to move toward Sheldon. Before she has moved very far, she notices a newly arrived Da'Roneh running quickly upon Saemund and quickly assessing that the foe is not well clothed, releases her readied arrow. [sblock=Launch][COLOR=#8b4513][B]Bolo[/B][/COLOR]: 44(launch) + 35(precision) + 51(clarity) + 84(d100) + 26(motility) = 240 [B]Da'Roneh[/B]: 20(preservation) + 20(konokoro) + 50(d100) = 90 [COLOR=#b22222][B]Damage[/B][/COLOR]: 214 - 90 = 150% * 10 = 15 [COLOR=#ff0000]Body[/COLOR]: 10 - 15 = -5: incapacitated [COLOR=#ff0000]Mind[/COLOR]: 10 - 5 = 5: dazed[/sblock] [gm]Bolo's arrow wings passed Saemund and buries into the abdomen of the encroaching Da'Roneh, causing him to fall to the ground, incapacitated.[/gm] The second Blighter does not know the perpetrator for one of his Headhunters melting from fervent heat, but he understands the cause, being well able to do the same thing. Since he knows no specific target upon whom to focus he decides to utilize his most proficient skill and pulses out a damaging tone of sound. The sound is centered such as to end up affecting Merin, Sannit, Bolo, Turtle, and Saemund. Everyone else has move such as to be away from the damaging distance even though everyone in the whole valley could hear the sound. [sblock=Thump][B]Blighter[/B]: 108 + 96(d100) = 204 [COLOR=#0000ff][B]Merin[/B][/COLOR]: 30(conditioning) + 68(bolster) + 30(quietude) + 53(d100) = 181 [COLOR=#b22222][B]Damage[/B][/COLOR]: 204 - 181 = 23% * 10 = 2 [COLOR=#ff0000]Mind[/COLOR]: 10 - 2 = 8: dazed [COLOR=#800000][B]Sannit[/B][/COLOR]: 48(conditioning) + 58(bolster) + 72(d100) = 178 [COLOR=#b22222][B]Damage[/B][/COLOR]: 204 - 178 = 26% * 10 = 3 [COLOR=#ff0000]Mind[/COLOR]: 7 - 3 = 4: dazed [COLOR=#8b4513][B]Bolo[/B][/COLOR]: 38(conditioning) + 62(bolster) + 91(d100) = 191 [COLOR=#b22222][B]Damage[/B][/COLOR]: 204 - 191 = 13% * 10 = 1 [COLOR=#ff0000]Mind[/COLOR]: 7 - 1 = 6: dazed [B]Turtle[/B]: 28(conditioning) + 90(d100) = 118 [COLOR=#b22222][B]Damage[/B][/COLOR]: 204 - 118 = 86% * 10 = 9 [COLOR=#ff0000]Mind[/COLOR]: 3 - 9 = -6: unconscious[/sblock] [gm]While the second used tone is mostly annoying to the Seekers, Turtle succumbs to the painful sound, losing consciousness.[/gm] At the same instant, Indigo continues on by her felled opponent toward the remainder of the original formation, coming upon one of the first group's Headhunters. The dazed opponent manages to get an arm in the way of the first sword. His jute bracer deflecting some of the blow, but Indigo is quick enough to also bring her second sword into play before he can react. The second blow is only partially deflected by the other jute bracer and continues on into the unprotected torso, incapacitating the foe. [sblock=Sword Assault][COLOR=#daa520][B]Indigo[/B][/COLOR]: 37(attack) + 43(precision) + 43(fury) + 62(d100) = 185 [B]Headhunter[/B]: 26(defend) + 30(defense) + 28(konokoro) + 85(d100) = 169 [COLOR=#b22222][B]Damage[/B][/COLOR]: 185 - 169 = 16% * 20 = 3 - 2(bracer) = 1 [COLOR=#ff0000]Body[/COLOR]: 10 - 1 = 9 [COLOR=#daa520][B]Indigo[/B][/COLOR]: 37 + 43 + 43 + 72(d100) = 195 [B]HH[/B]: 26 + 30 + 28 + 53(d100) = 137 [COLOR=#b22222][B]Damage[/B][/COLOR]: 195 - 137 = 58% * 20 = 12 - 2 = 10 [COLOR=#ff0000]Body[/COLOR]: 9 - 10 = -1: incapacitated [COLOR=#ff0000]Mind[/COLOR]: 5 - 1 = 4: dazed[/sblock] [sblock=Readiness] [COLOR=#008000][B]Sheldon[/B][/COLOR]: 34 + 56(clarity) + 40(impetus) + 98(d100) = 228 - 10(dazed) = 218 [COLOR=#0000ff][B]Merin[/B][/COLOR]: 31 + 55(clarity) + 34(impetus) + 77(d100) = 197 [COLOR=#8b4513][B]Bolo[/B][/COLOR]: 44 + 51(clarity) + 35(impetus) + 85(d100) = 215 - 30(dazed) = 185 [B]Blighter[/B]: 42 + 38(clarity) + 45(impetus) + 54(d100) = 179 [COLOR=#daa520][B]Indigo[/B][/COLOR]: 39 + 42(clarity) + 43(impetus) + 84(d100) = 208 - 30(dazed) = 178 [COLOR=#4b0082][B]Tor[/B][/COLOR]: 31 + 21(clarity) + 36(impetus) + 98(d100) = 186 - 10(dazed) = 176 [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 32 + 38(clarity) + 37(impetus) + 87(d100) = 194 - 30(dazed) = 167 [B]Headhunters[/B](2): 26 + 26(clarity) + 30(impetus) + 84(d100) = 166 [B]Headhunter[/B]: dying [COLOR=#ff0000]Body[/COLOR]: 10 - 20 = -10 [B]Blighter[/B]: unconscious [COLOR=#FF0000]Mind[/COLOR]: 10 - 3 - 8 = -1: unconscious [COLOR=#008080][B]Saemund[/B][/COLOR]: 20 + 56(clarity) + 31(impetus) + 54(d100) = 161 - 10(dazed) = 151 [COLOR=#800000][B]Sannit[/B][/COLOR]: 44 + 44(clarity) + 36(impetus) + 50(d100) = 174 - 30(dazed) = 144 [B]Da'Roneh[/B](5): 18 + 18(clarity) + 20(impetus) + 73(d100) = 129 [B]Da'Roneh[/B]: incapacitated [COLOR=#ff0000]Body[/COLOR]: 10 - 15 = -5 [B]Headhunters[/B](2): 166 - 50(dazed) = 116 [COLOR=#FF0000]Mind[/COLOR]: 10 - 5 = 5: dazed [B]Headhunter[/B]: 166 - 80(injured) = 86 [COLOR=#ff0000]Body[/COLOR]: 10 - 5 - 3 = 2: injured [B]Headhunter[/B]: incapacitated [COLOR=#ff0000]Body[/COLOR]: 10 - 11 = -1 [B]Turtle[/B]: 27 + 27(impetus) + 95(d100) = 149 - 70(dazed) = 79 [B]Da'Roneh[/B](1): 129 - 60(dazed) = 69 [COLOR=#FF0000]Mind[/COLOR]: 10 - 6 = 4: dazed [B]Feroz[/B]: 25 + 18(impetus) + 80(d100) = 123 - 60(dazed) = 63 [B]Da'Roneh[/B]: 129 - 90(dazed) = 39 [COLOR=#FF0000]Mind[/COLOR]: 10 - 9 = 1: dazed [B]Headhunter[/B]: dumbfounded [COLOR=#ff0000]Mind[/COLOR]: 10 - 17 = -7 [B]Da'Roneh[/B](3): incapacitated [COLOR=#ff0000]Body[/COLOR]: 10 - 14 = -4 [B]Da'Roneh[/B]: dumbfounded [COLOR=#FF0000]Mind[/COLOR]: 10 - 19 = -9[/sblock] [sblock=Character Data][COLOR=#008000][B]Sheldon[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 1 = 9: dazed Stealth = 89 [COLOR=#daa520][B]Indigo[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 2 = 8: dazed [COLOR=#4b0082][B]Tor[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 1 = 9: dazed Stealth = 202 [COLOR=#0000ff][B]Merin[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 2 = 8: dazed Stealth = 347 [B][COLOR=#8B4513]Bolo[/COLOR][/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 - 1 = 6: dazed Motility = +26, [B]Duration[/B]: 10 minutes [B][COLOR=#800000]Sannit[/COLOR][/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 - 3 = 4: dazed [B]Turtle[/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 7 - 9 = -6: unconscious [COLOR=#008080][B]Saemund[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10- 1 = 9: dazed [B]Feroz[/B]: [COLOR=#ff0000]Mind[/COLOR]: 8 - 6 = 2: dazed [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 = 7: dazed[/sblock] [MENTION=6790669]Tellerian Hawke[/MENTION] [COLOR=#4b0082][B]Tor[/B][/COLOR] is next. 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