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TUW: Welcome to the Jungle
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<blockquote data-quote="MacConnell" data-source="post: 7451936" data-attributes="member: 6855223"><p><strong>Day 238: Second Combat Sequence, Vadin</strong></p><p></p><p></p><p>[sblock=Stimulate]Range: Touch</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Confluence +</li> <li data-xf-list-type="ul">Mind + Knowledge + Will +</li> <li data-xf-list-type="ul">Collegiate + Aberrative + d100</li> </ul><p>By actively manipulating Way, this increases the cumulative Motility in the intended target. The duration is equal to 1 minute per cumulative Health score of the Bender. This may not be applied multiple times. New Motility = Old Motility * (100 + effectiveness)%.</p><p><strong><span style="color: #FF8C00">Vadin</span></strong>: 15 * (100 + 64 + 83)% = 37[/sblock]</p><p>As Vadin swings his sword, his movement seems to skip through space, like a blink and the sword that was once at the start of its swing is suddenly at the end of it.</p><p>[sblock=Sword]<span style="color: #ff8c00"><strong>Vadin</strong></span>: 32(attack) + 37(precision) + 41(fury) + 70(d100) = 180</p><p><strong>Headhunter</strong>: 26(defend) + 30(defensiveness) + 28(konokoro) + 30(d100) = 114</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 180 - 114 = 66% * 20 = 13 - 2(bracer) = 11</p><p><span style="color: #ff0000">Body</span>: 2 - 11 = -9: incapacitated[/sblock]</p><p>[gm]The previously injured Headhunter is too inept at this point to prove defensive. Vadin's sword cuts through the jute bracer and arm and into the unprotected torso, incapacitating the foe.[/gm]</p><p>The other Headhunter tries something a bit more devious this time. Instead of manipulating mechanical Way, he delves into the mystic concept and tries to sap away Vadin's health.</p><p>[sblock=Sap]<span style="color: #3E3E3E">Range: Essence + Confluence</span></p><p><span style="color: #3E3E3E">Damage: 20 * (Effectiveness - Resistance)%</span></p><p><span style="color: #3E3E3E">Effectiveness:</span></p><p></p><ul> <li data-xf-list-type="ul">Essence + Confluence +</li> <li data-xf-list-type="ul">Mind + Knowledge + Will +</li> <li data-xf-list-type="ul">Collegiate + Aberrative + d100</li> </ul><p><span style="color: #3E3E3E">This active task causes the inexplicable loss of Health in the intended target. If health is reduced below 1, further reduction causes the loss of Body. If Body is reduced below 1, the target is incapacitated, though still conscious.</span></p><p><span style="color: #3E3E3E"></span><strong>HH</strong>: 64 + 98(d100) = 162</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: 41(fury) + 93(d100) = 134</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 162 - 134 = 28% * 20 = 6</p><p><span style="color: #ff0000">Health</span>: 15 - 6 = 9[/sblock]</p><p>Vadin, unperturbed by the assault, steps to his left and follows through with his knife on the second opponent.</p><p>[sblock=Knife]<span style="color: #ff8c00"><strong>Vadin</strong></span>: 32(attack) + 37(precision) + 41(fury) + 96(d100) + 64(luck) = 270</p><p><strong>HH</strong>: 26(defend) + 30(defensiveness) + 28(konokoro) + 70(d100) = 154</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 270 - 154 = 116% * 10 = 12 - 2(bracer) = 10</p><p><span style="color: #ff0000">Body</span>: 10 - 10 = 0: incapacitated[/sblock]</p><p>[gm]Luck is with Vadin as he retaliates against his second foe. The quick flick of the knife barely glances the Headhunter's bracer as it stabs under the left arm, incapacitating the enemy.[/gm]</p><p>[sblock=Readiness]</p><p><span style="color: #008000"><strong>Sheldon</strong></span>: 218</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: 197</p><p><span style="color: #8b4513"><strong>Bolo</strong></span>: 185</p><p><strong>Blighter</strong>: 179</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: 178</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: 176</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: 167</p><p><span style="color: #008080"><strong>Saemund</strong></span>: 151</p><p><span style="color: #800000"><strong>Sannit</strong></span>: 144</p><p><strong>Da'Roneh</strong>(5): 129</p><p><strong>Headhunter</strong>(2): 116</p><p><strong>Headhunter</strong>: 86</p><p><strong>Da'Roneh</strong>(1): 69</p><p><strong>Feroz</strong>: 63</p><p><strong>Da'Roneh</strong>: 39[/sblock]</p><p>[sblock=Da'Roneh Data]<strong>Blighter2</strong>: full health</p><p><strong>Blighter</strong>: unconscious</p><p><span style="color: #FF0000">Mind</span>: 10 - 3 - 8 = -1</p><p><strong>Headhunter</strong>: full health</p><p><strong>Headhunter</strong>: dazed</p><p><span style="color: #FF0000">Mind</span>: 10 - 5 = 5</p><p><strong>Headhunter</strong>: dazed</p><p><span style="color: #ff0000">Mind</span>: 10 - 5 - 2 = 3</p><p><strong>Headhunter</strong>: incapacitated</p><p><span style="color: #ff0000">Body</span>: 10 - 5 - 3 - 9 = -11</p><p><strong>Headhunter</strong>: dumbfounded</p><p><span style="color: #ff0000">Mind</span>: 10 - 17 = -7</p><p><strong>Headhunter</strong>: incapacitated</p><p><span style="color: #ff0000">Body</span>: 10 - 10 = 0</p><p><strong>Headhunter</strong>: incapacitated</p><p><span style="color: #ff0000">Body</span>: 10 - 11 = -1</p><p><strong>Headhunter</strong>: dying</p><p><span style="color: #ff0000">Body</span>: 10 - 20 = -10</p><p><strong>Da'Roneh</strong>(5): full health</p><p><strong>Da'Roneh</strong>: dazed</p><p><span style="color: #FF0000">Mind</span>: 10 - 6 = 4</p><p><strong>Da'Roneh</strong>: dazed</p><p><span style="color: #FF0000">Mind</span>: 10 - 9 = 1</p><p><strong>Da'Roneh</strong>: dumbfounded</p><p><span style="color: #FF0000">Mind</span>: 10 - 19 = -9</p><p><strong>Da'Roneh</strong>: incapacitated</p><p><span style="color: #ff0000">Body</span>: 10 - 15 = -5</p><p><strong>Da'Roneh</strong>(3): incapacitated</p><p><span style="color: #ff0000">Body</span>: 10 - 14 = -4[/sblock]</p><p>[sblock=Character Data]<span style="color: #008000"><strong>Sheldon</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 1 = 9: dazed</p><p>Stealth = 89</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 2 = 8: dazed</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 1 - 2 = 7: dazed</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 2 = 8: dazed</p><p>Stealth = 347</p><p><strong><span style="color: #8B4513">Bolo</span></strong>: <span style="color: #ff0000">Mind</span>: 10 - 3 - 1 = 6: dazed</p><p>Motility = +26, <strong>Duration</strong>: 10 minutes</p><p><strong><span style="color: #800000">Sannit</span></strong>: <span style="color: #ff0000">Mind</span>: 10 - 3 - 3 = 4: dazed</p><p><strong>Turtle</strong>: <span style="color: #ff0000">Mind</span>: 10 - 7 - 9 = -6: unconscious</p><p><span style="color: #008080"><strong>Saemund</strong></span>: <span style="color: #ff0000">Mind</span>: 10- 1 = 9: dazed</p><p><strong>Feroz</strong>: <span style="color: #ff0000">Mind</span>: 8 - 6 = 2: dazed</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: <span style="color: #ff0000">Mind</span>: 10 - 3 = 7: dazed</p><p>Motility = +22, <strong>Duration</strong>: 15 minutes</p><p>Health = 9, <strong>Duration</strong>: 8 minutes[/sblock] @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6790669" target="_blank">Sylvar B.</a></u></strong></em></p><p><strong><span style="color: #008080">Saemund</span></strong> is next.</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7451936, member: 6855223"] [b]Day 238: Second Combat Sequence, Vadin[/b] [sblock=Stimulate]Range: Touch Effectiveness: [LIST] [*]Essence + Confluence + [*]Mind + Knowledge + Will + [*]Collegiate + Aberrative + d100 [/LIST] By actively manipulating Way, this increases the cumulative Motility in the intended target. The duration is equal to 1 minute per cumulative Health score of the Bender. This may not be applied multiple times. New Motility = Old Motility * (100 + effectiveness)%. [B][COLOR=#FF8C00]Vadin[/COLOR][/B]: 15 * (100 + 64 + 83)% = 37[/sblock] As Vadin swings his sword, his movement seems to skip through space, like a blink and the sword that was once at the start of its swing is suddenly at the end of it. [sblock=Sword][COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 32(attack) + 37(precision) + 41(fury) + 70(d100) = 180 [B]Headhunter[/B]: 26(defend) + 30(defensiveness) + 28(konokoro) + 30(d100) = 114 [COLOR=#b22222][B]Damage[/B][/COLOR]: 180 - 114 = 66% * 20 = 13 - 2(bracer) = 11 [COLOR=#ff0000]Body[/COLOR]: 2 - 11 = -9: incapacitated[/sblock] [gm]The previously injured Headhunter is too inept at this point to prove defensive. Vadin's sword cuts through the jute bracer and arm and into the unprotected torso, incapacitating the foe.[/gm] The other Headhunter tries something a bit more devious this time. Instead of manipulating mechanical Way, he delves into the mystic concept and tries to sap away Vadin's health. [sblock=Sap][COLOR=#3E3E3E]Range: Essence + Confluence[/COLOR] [COLOR=#3E3E3E]Damage: 20 * (Effectiveness - Resistance)%[/COLOR] [COLOR=#3E3E3E]Effectiveness:[/COLOR] [LIST] [*]Essence + Confluence + [*]Mind + Knowledge + Will + [*]Collegiate + Aberrative + d100 [/LIST] [COLOR=#3E3E3E]This active task causes the inexplicable loss of Health in the intended target. If health is reduced below 1, further reduction causes the loss of Body. If Body is reduced below 1, the target is incapacitated, though still conscious. [/COLOR][B]HH[/B]: 64 + 98(d100) = 162 [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 41(fury) + 93(d100) = 134 [COLOR=#b22222][B]Damage[/B][/COLOR]: 162 - 134 = 28% * 20 = 6 [COLOR=#ff0000]Health[/COLOR]: 15 - 6 = 9[/sblock] Vadin, unperturbed by the assault, steps to his left and follows through with his knife on the second opponent. [sblock=Knife][COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 32(attack) + 37(precision) + 41(fury) + 96(d100) + 64(luck) = 270 [B]HH[/B]: 26(defend) + 30(defensiveness) + 28(konokoro) + 70(d100) = 154 [COLOR=#b22222][B]Damage[/B][/COLOR]: 270 - 154 = 116% * 10 = 12 - 2(bracer) = 10 [COLOR=#ff0000]Body[/COLOR]: 10 - 10 = 0: incapacitated[/sblock] [gm]Luck is with Vadin as he retaliates against his second foe. The quick flick of the knife barely glances the Headhunter's bracer as it stabs under the left arm, incapacitating the enemy.[/gm] [sblock=Readiness] [COLOR=#008000][B]Sheldon[/B][/COLOR]: 218 [COLOR=#0000ff][B]Merin[/B][/COLOR]: 197 [COLOR=#8b4513][B]Bolo[/B][/COLOR]: 185 [B]Blighter[/B]: 179 [COLOR=#daa520][B]Indigo[/B][/COLOR]: 178 [COLOR=#4b0082][B]Tor[/B][/COLOR]: 176 [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 167 [COLOR=#008080][B]Saemund[/B][/COLOR]: 151 [COLOR=#800000][B]Sannit[/B][/COLOR]: 144 [B]Da'Roneh[/B](5): 129 [B]Headhunter[/B](2): 116 [B]Headhunter[/B]: 86 [B]Da'Roneh[/B](1): 69 [B]Feroz[/B]: 63 [B]Da'Roneh[/B]: 39[/sblock] [sblock=Da'Roneh Data][B]Blighter2[/B]: full health [B]Blighter[/B]: unconscious [COLOR=#FF0000]Mind[/COLOR]: 10 - 3 - 8 = -1 [B]Headhunter[/B]: full health [B]Headhunter[/B]: dazed [COLOR=#FF0000]Mind[/COLOR]: 10 - 5 = 5 [B]Headhunter[/B]: dazed [COLOR=#ff0000]Mind[/COLOR]: 10 - 5 - 2 = 3 [B]Headhunter[/B]: incapacitated [COLOR=#ff0000]Body[/COLOR]: 10 - 5 - 3 - 9 = -11 [B]Headhunter[/B]: dumbfounded [COLOR=#ff0000]Mind[/COLOR]: 10 - 17 = -7 [B]Headhunter[/B]: incapacitated [COLOR=#ff0000]Body[/COLOR]: 10 - 10 = 0 [B]Headhunter[/B]: incapacitated [COLOR=#ff0000]Body[/COLOR]: 10 - 11 = -1 [B]Headhunter[/B]: dying [COLOR=#ff0000]Body[/COLOR]: 10 - 20 = -10 [B]Da'Roneh[/B](5): full health [B]Da'Roneh[/B]: dazed [COLOR=#FF0000]Mind[/COLOR]: 10 - 6 = 4 [B]Da'Roneh[/B]: dazed [COLOR=#FF0000]Mind[/COLOR]: 10 - 9 = 1 [B]Da'Roneh[/B]: dumbfounded [COLOR=#FF0000]Mind[/COLOR]: 10 - 19 = -9 [B]Da'Roneh[/B]: incapacitated [COLOR=#ff0000]Body[/COLOR]: 10 - 15 = -5 [B]Da'Roneh[/B](3): incapacitated [COLOR=#ff0000]Body[/COLOR]: 10 - 14 = -4[/sblock] [sblock=Character Data][COLOR=#008000][B]Sheldon[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 1 = 9: dazed Stealth = 89 [COLOR=#daa520][B]Indigo[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 2 = 8: dazed [COLOR=#4b0082][B]Tor[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 1 - 2 = 7: dazed [COLOR=#0000ff][B]Merin[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 2 = 8: dazed Stealth = 347 [B][COLOR=#8B4513]Bolo[/COLOR][/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 - 1 = 6: dazed Motility = +26, [B]Duration[/B]: 10 minutes [B][COLOR=#800000]Sannit[/COLOR][/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 - 3 = 4: dazed [B]Turtle[/B]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 7 - 9 = -6: unconscious [COLOR=#008080][B]Saemund[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10- 1 = 9: dazed [B]Feroz[/B]: [COLOR=#ff0000]Mind[/COLOR]: 8 - 6 = 2: dazed [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: [COLOR=#ff0000]Mind[/COLOR]: 10 - 3 = 7: dazed Motility = +22, [B]Duration[/B]: 15 minutes Health = 9, [B]Duration[/B]: 8 minutes[/sblock] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6790669"]Sylvar B.[/URL][/U][/B][/I] [B][COLOR="#008080"]Saemund[/COLOR][/B] is next. [/QUOTE]
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