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TUW: Welcome to the Jungle
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<blockquote data-quote="MacConnell" data-source="post: 7486238" data-attributes="member: 6855223"><p><strong>Days 242 - 248: The River to the Lake</strong></p><p></p><p></p><p>Traveling upward toward the lake is arduous and slow. Everyone is forced to dismount and allow the horses to pick their way and follow their riders. The three pack colts follow behind. The lake itself appears to be about twice the size of the previously discovered one in the hidden valley of Da'Roneh and Deviards. Unlike the dark eutrophic waters of that lake, this one is crystal clear and remarkably cool.</p><p></p><p>Enough landing is discovered to provide a good campsite, especially to rest the horses, who at this point need it much more than the Seekers. Though with some cool splashes of water on everyone's faces, it is amazing how refreshing a little rest can be.</p><p></p><p>The area appears rather peaceable. Feroz, glad to be free of the overhanging canopy, soars high into the sky, circling over the water's surface. He gives no cry of alarm. The horses drink greedily from the water's edge.</p><p></p><p>Sheldon strips down to his loin cloth; and after testing the water a bit, dives into the placid surface disappearing in the depth. He surfaces again some distance from shore.</p><p>"<span style="color: #008000">This water sure feels good after traipsing through that hot jungle. There is a current deeper down pulling toward that river we followed up. I could not see the final bottom either. It could be a hundred paces in the center</span>."</p><p></p><p>Indigo shakes her head a bit then smiles fondly at her heartmate. She gathers Sheldon's clothing and then moves off from the others a bit before stripping her own and diving in to join him.</p><p>"<span style="color: #DAA520">If there are any monsters out here, I am going to punch you before one eats me</span>."</p><p></p><p>Turtle has a nice and luxurious swim before catching and consuming way too many fish so that he sleeps the whole remainder of a day.</p><p>[ooc]<strong>Prospecting</strong>: effectiveness + konokoro + d100 + 100(if conduit)</p><p><span style="color: #800000"><strong>Sannit</strong></span>: 33 + 33 + 73 = 139 + 100 = 239</p><p><span style="color: #008000"><strong>Sheldon</strong></span>: 36 + 51 + 85 = 172 + 100 = 272</p><p></p><p><strong>Forage</strong>: effectiveness + konokoro + d100</p><p><span style="color: #8b4513"><strong>Bolo</strong></span>: 35 + 28 + 73 = 136</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: 36 + 38 + 85 = 159[/ooc]</p><p>[gm]Together, Sannit and Sheldon locate a decent vein of carbone which yields some 25 bricks worth of the mineral. They locate several duplicate stones for ones already carried and a few new ones, such as a Sunstone, Slickstone, Lodestone, Emberstone, Soft Brimstone, Waterstone, Nightstone, and Ruddystone.</p><p></p><p>As with the minerals, search for ores is also productive, yielding duplicates of all carried plus a few new ingots, such as Lead, Magnesium, Copper, and two more unknown metals.</p><p></p><p>Together, Bolo and Indigo discover a decent amount of edible leaves, seeds, fruit, root, and even mushrooms. Additionally, they discover 1 measure each of Muddle Leaf, Soothe Leaf, Rend Leaf, Mend Leaf, Muddle Flower, and Soothe Flower.[/gm]</p><p>[sblock=Character Data][ooc]<span style="color: #008000"><strong>Sheldon</strong></span>: full health</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: full health</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: full health</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: full health</p><p><strong><span style="color: #8B4513">Bolo</span></strong>: full health</p><p><strong><span style="color: #800000">Sannit</span></strong>: full health</p><p><strong>Turtle</strong>:full health</p><p><span style="color: #008080"><strong>Saemund</strong></span>: full heath</p><p><strong>Feroz</strong>: full health</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: full health[/ooc][/sblock]</p><p>[sblock=Purchasing Power][ooc]</p><p>Store Credit in Southroad Fair: 1123 clams</p><p>60 Plates: (platinum coin, 3000 clams)</p><p>10 Gold Ingots (200 clams)</p><p>50 Dublins: (gold coin, 1000 clams)</p><p>80 Rupees: (silver coin, 800 clams)</p><p>76 Ocrin: (tin coin, 76 clams)</p><p>20% Southroad Fair Olive Trade Proceeds</p><p>[/ooc][/sblock]</p><p>[sblock=Current Party Holdings][ooc]</p><p>2 Windrunner Stallions</p><p>8 Windrunner Mares</p><p>3 decorative saddles (San-Bolo, Saemund)</p><p>4 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin)</p><p>4 Windrunner Colts (with pack rigs)</p><p>2 Harnin Mining Mauls</p><p>2 Harnin Mining Spikes</p><p>2 Harnin Pick Axes</p><p>drawing of Assassins' Guild symbol</p><p>parchment containing known message[/ooc][/sblock]</p><p>[sblock=Current Inventory][ooc]<strong>Animal</strong>:</p><p></p><ul> <li data-xf-list-type="ul">Anhinga Talisman: 1 (++ Cohesion)</li> <li data-xf-list-type="ul">Calling Bird Feet: 1 pair {+ Will}</li> <li data-xf-list-type="ul">Calling Bird Tail Feathers: 5 (1 item) {+ Will}</li> <li data-xf-list-type="ul">Chicken Feet: 2 pair {+ Confluence}</li> <li data-xf-list-type="ul">Chicken Tail Feathers: 3 (1 item) {+ Confluence}</li> <li data-xf-list-type="ul">Duck Tail Feathers: 3 (1 item) (+ Cohesion)</li> <li data-xf-list-type="ul">Duck Feet: 1 pair (+ Cohesion)</li> <li data-xf-list-type="ul">Flycatcher Talisman: 3 (+ Motility)</li> <li data-xf-list-type="ul">Gallinule Talisman: 1 (++ Confluence)</li> <li data-xf-list-type="ul">Harvester Feet: 1 pair (+ Health)</li> <li data-xf-list-type="ul">Harvester Tail Feathers: 5 (1 item) {+ Health}</li> <li data-xf-list-type="ul">Hawk Tail Feathers: 3 (1 item) {+ Strength}</li> <li data-xf-list-type="ul">Hawk Feet: 2 pair (+ Strength)</li> <li data-xf-list-type="ul">Huge Beetle Carapaces: 21</li> <li data-xf-list-type="ul">Mink Skulls: 4 (+ Adhesion)</li> <li data-xf-list-type="ul">Songbird Tail Feathers: 5 (1 item) {+ Persona}</li> <li data-xf-list-type="ul">Songbird Feet: 1 pair (+ Persona)</li> <li data-xf-list-type="ul">Tapir Hides: 9 (262% cover)</li> <li data-xf-list-type="ul">Volantin Skins: 6 (360% cover)</li> <li data-xf-list-type="ul">Volantin Venom Glands: 2 (- Persona x3)</li> <li data-xf-list-type="ul">Volantin Talons: 120 (++ Motility)</li> <li data-xf-list-type="ul">Vulture Talisman: 1 (+ Adhesion)</li> </ul><p></p><p><strong>Metal</strong>:</p><p></p><ul> <li data-xf-list-type="ul">Zinc Ingots: 14 (+ Health) {Mend x2}</li> <li data-xf-list-type="ul">Tin Ingots: 110 (+ Persona) {Muddle x2, - Persona x2}</li> <li data-xf-list-type="ul">Lead: 2 {Rend x2, -Health x2}</li> <li data-xf-list-type="ul">Iron Ingots: 37 (+ Confluence) {Mend x2}</li> <li data-xf-list-type="ul">Iron Bricks: 10</li> <li data-xf-list-type="ul">Aluminum Ingots: 7 (+ Motility) {Thump x2}</li> <li data-xf-list-type="ul">Chromium Ingots: 10 (+ Strength) {Rejuvenate x2}</li> <li data-xf-list-type="ul">Magnesium: 2 (+ Will) {Soothe x2, Mend x2, +Health x2}</li> <li data-xf-list-type="ul">Copper: 2 (+ Persona) {-Persona x2, Shock x2}</li> </ul><p><strong>Plant</strong>:</p><p></p><ul> <li data-xf-list-type="ul">Muddle Leaf: 1 {Muddle x2}</li> <li data-xf-list-type="ul">Soothe Leaf: 2 (Soothe x2)</li> <li data-xf-list-type="ul">Rend Leaf: 1 {Rend x2}</li> <li data-xf-list-type="ul">Mend Leaf: 2 (Mend x2)</li> <li data-xf-list-type="ul">Muddle Flower: 1 {Muddle x3}</li> <li data-xf-list-type="ul">Soothe Flower: 1 {Soothe x3}</li> <li data-xf-list-type="ul">Leaves of Harmony: 1 (Harmony x2)</li> </ul><p><strong>Stone</strong>:</p><p></p><ul> <li data-xf-list-type="ul">Bloodstone: 4 (+ Health) {Mend x2}</li> <li data-xf-list-type="ul">Sunstone: 1 (+ Persona) {Charm x2}</li> <li data-xf-list-type="ul">Heartstone: 3 (+ Confluence) {Mend x2}</li> <li data-xf-list-type="ul">Carbone Bricks: 35 (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1: {Thump x2}</li> <li data-xf-list-type="ul">Slickstone: 1: {Cool x2}</li> <li data-xf-list-type="ul">Livestone: 2 (+ Strength) {Restoration x2}</li> <li data-xf-list-type="ul">Milkstone: 1 (+ Will) {Harmony x2}</li> <li data-xf-list-type="ul">Emberstone: 1: (+ Cohesion) {Charm x2}</li> <li data-xf-list-type="ul">Soft Brimstone Brick: 1: {heat x3}</li> <li data-xf-list-type="ul">Pietrazulfo Brick: 1 (Acidify x4, Heat x4)</li> <li data-xf-list-type="ul">Slate: 16 (Thump x2)</li> </ul><p>.[/ooc][/sblock]</p><p>[sblock=Unknown Items][ooc]Bird Skull (Heron): 1</p><p>Unknown Ingots (Molybdenum): 9</p><p>Unknown Ingot (Palladium): 2</p><p>Unknown Ingot (Silver): 1</p><p>Blue rock (Waterstone): 1</p><p>Black rock (Nightstone): 1</p><p>Burgundy rock (Ruddystone): 1[/ooc][/sblock]</p><p>[sblock=Party Discoveries][ooc]</p><p>Hidden Valley in the Western Jungle[/ooc][/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7486238, member: 6855223"] [b]Days 242 - 248: The River to the Lake[/b] Traveling upward toward the lake is arduous and slow. Everyone is forced to dismount and allow the horses to pick their way and follow their riders. The three pack colts follow behind. The lake itself appears to be about twice the size of the previously discovered one in the hidden valley of Da'Roneh and Deviards. Unlike the dark eutrophic waters of that lake, this one is crystal clear and remarkably cool. Enough landing is discovered to provide a good campsite, especially to rest the horses, who at this point need it much more than the Seekers. Though with some cool splashes of water on everyone's faces, it is amazing how refreshing a little rest can be. The area appears rather peaceable. Feroz, glad to be free of the overhanging canopy, soars high into the sky, circling over the water's surface. He gives no cry of alarm. The horses drink greedily from the water's edge. Sheldon strips down to his loin cloth; and after testing the water a bit, dives into the placid surface disappearing in the depth. He surfaces again some distance from shore. "[COLOR=#008000]This water sure feels good after traipsing through that hot jungle. There is a current deeper down pulling toward that river we followed up. I could not see the final bottom either. It could be a hundred paces in the center[/COLOR]." Indigo shakes her head a bit then smiles fondly at her heartmate. She gathers Sheldon's clothing and then moves off from the others a bit before stripping her own and diving in to join him. "[COLOR=#DAA520]If there are any monsters out here, I am going to punch you before one eats me[/COLOR]." Turtle has a nice and luxurious swim before catching and consuming way too many fish so that he sleeps the whole remainder of a day. [ooc][B]Prospecting[/B]: effectiveness + konokoro + d100 + 100(if conduit) [COLOR=#800000][B]Sannit[/B][/COLOR]: 33 + 33 + 73 = 139 + 100 = 239 [COLOR=#008000][B]Sheldon[/B][/COLOR]: 36 + 51 + 85 = 172 + 100 = 272 [B]Forage[/B]: effectiveness + konokoro + d100 [COLOR=#8b4513][B]Bolo[/B][/COLOR]: 35 + 28 + 73 = 136 [COLOR=#daa520][B]Indigo[/B][/COLOR]: 36 + 38 + 85 = 159[/ooc] [gm]Together, Sannit and Sheldon locate a decent vein of carbone which yields some 25 bricks worth of the mineral. They locate several duplicate stones for ones already carried and a few new ones, such as a Sunstone, Slickstone, Lodestone, Emberstone, Soft Brimstone, Waterstone, Nightstone, and Ruddystone. As with the minerals, search for ores is also productive, yielding duplicates of all carried plus a few new ingots, such as Lead, Magnesium, Copper, and two more unknown metals. Together, Bolo and Indigo discover a decent amount of edible leaves, seeds, fruit, root, and even mushrooms. Additionally, they discover 1 measure each of Muddle Leaf, Soothe Leaf, Rend Leaf, Mend Leaf, Muddle Flower, and Soothe Flower.[/gm] [sblock=Character Data][ooc][COLOR=#008000][B]Sheldon[/B][/COLOR]: full health [COLOR=#daa520][B]Indigo[/B][/COLOR]: full health [COLOR=#4b0082][B]Tor[/B][/COLOR]: full health [COLOR=#0000ff][B]Merin[/B][/COLOR]: full health [B][COLOR=#8B4513]Bolo[/COLOR][/B]: full health [B][COLOR=#800000]Sannit[/COLOR][/B]: full health [B]Turtle[/B]:full health [COLOR=#008080][B]Saemund[/B][/COLOR]: full heath [B]Feroz[/B]: full health [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: full health[/ooc][/sblock] [sblock=Purchasing Power][ooc] Store Credit in Southroad Fair: 1123 clams 60 Plates: (platinum coin, 3000 clams) 10 Gold Ingots (200 clams) 50 Dublins: (gold coin, 1000 clams) 80 Rupees: (silver coin, 800 clams) 76 Ocrin: (tin coin, 76 clams) 20% Southroad Fair Olive Trade Proceeds [/ooc][/sblock] [sblock=Current Party Holdings][ooc] 2 Windrunner Stallions 8 Windrunner Mares 3 decorative saddles (San-Bolo, Saemund) 4 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin) 4 Windrunner Colts (with pack rigs) 2 Harnin Mining Mauls 2 Harnin Mining Spikes 2 Harnin Pick Axes drawing of Assassins' Guild symbol parchment containing known message[/ooc][/sblock] [sblock=Current Inventory][ooc][B]Animal[/B]: [LIST] [*]Anhinga Talisman: 1 (++ Cohesion) [*]Calling Bird Feet: 1 pair {+ Will} [*]Calling Bird Tail Feathers: 5 (1 item) {+ Will} [*]Chicken Feet: 2 pair {+ Confluence} [*]Chicken Tail Feathers: 3 (1 item) {+ Confluence} [*]Duck Tail Feathers: 3 (1 item) (+ Cohesion) [*]Duck Feet: 1 pair (+ Cohesion) [*]Flycatcher Talisman: 3 (+ Motility) [*]Gallinule Talisman: 1 (++ Confluence) [*]Harvester Feet: 1 pair (+ Health) [*]Harvester Tail Feathers: 5 (1 item) {+ Health} [*]Hawk Tail Feathers: 3 (1 item) {+ Strength} [*]Hawk Feet: 2 pair (+ Strength) [*]Huge Beetle Carapaces: 21 [*]Mink Skulls: 4 (+ Adhesion) [*]Songbird Tail Feathers: 5 (1 item) {+ Persona} [*]Songbird Feet: 1 pair (+ Persona) [*]Tapir Hides: 9 (262% cover) [*]Volantin Skins: 6 (360% cover) [*]Volantin Venom Glands: 2 (- Persona x3) [*]Volantin Talons: 120 (++ Motility) [*]Vulture Talisman: 1 (+ Adhesion) [/LIST] [B]Metal[/B]: [LIST] [*]Zinc Ingots: 14 (+ Health) {Mend x2} [*]Tin Ingots: 110 (+ Persona) {Muddle x2, - Persona x2} [*]Lead: 2 {Rend x2, -Health x2} [*]Iron Ingots: 37 (+ Confluence) {Mend x2} [*]Iron Bricks: 10 [*]Aluminum Ingots: 7 (+ Motility) {Thump x2} [*]Chromium Ingots: 10 (+ Strength) {Rejuvenate x2} [*]Magnesium: 2 (+ Will) {Soothe x2, Mend x2, +Health x2} [*]Copper: 2 (+ Persona) {-Persona x2, Shock x2} [/LIST] [B]Plant[/B]: [LIST] [*]Muddle Leaf: 1 {Muddle x2} [*]Soothe Leaf: 2 (Soothe x2) [*]Rend Leaf: 1 {Rend x2} [*]Mend Leaf: 2 (Mend x2) [*]Muddle Flower: 1 {Muddle x3} [*]Soothe Flower: 1 {Soothe x3} [*]Leaves of Harmony: 1 (Harmony x2) [/LIST] [B]Stone[/B]: [LIST] [*]Bloodstone: 4 (+ Health) {Mend x2} [*]Sunstone: 1 (+ Persona) {Charm x2} [*]Heartstone: 3 (+ Confluence) {Mend x2} [*]Carbone Bricks: 35 (Heat x3) [*]Lodestone: 1: {Thump x2} [*]Slickstone: 1: {Cool x2} [*]Livestone: 2 (+ Strength) {Restoration x2} [*]Milkstone: 1 (+ Will) {Harmony x2} [*]Emberstone: 1: (+ Cohesion) {Charm x2} [*]Soft Brimstone Brick: 1: {heat x3} [*]Pietrazulfo Brick: 1 (Acidify x4, Heat x4) [*]Slate: 16 (Thump x2) [/LIST] .[/ooc][/sblock] [sblock=Unknown Items][ooc]Bird Skull (Heron): 1 Unknown Ingots (Molybdenum): 9 Unknown Ingot (Palladium): 2 Unknown Ingot (Silver): 1 Blue rock (Waterstone): 1 Black rock (Nightstone): 1 Burgundy rock (Ruddystone): 1[/ooc][/sblock] [sblock=Party Discoveries][ooc] Hidden Valley in the Western Jungle[/ooc][/sblock] [/QUOTE]
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