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Twilight Fables KS now offering an OSR version!
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<blockquote data-quote="Sacrosanct" data-source="post: 8715251" data-attributes="member: 15700"><p>Some interesting trending data. Advanced 5e's graph is pretty typical from what I've seen. A huge spike at the start, then the trending amount constantly drawing lower with each day that passes. We know the project ratings of Kicktraq are wonky, only looking at previous days, so projects that have a great day 1 or 2, give projections vastly higher than realistic.</p><p></p><p>However, I've noticed with Twilight Fables, after that initial bump, we've held pretty stable, which is odd for a KS. There are a couple of observations and things to think about. I fully admit that I'm just guessing as I don't know the actual reason or reasons.</p><p></p><ul> <li data-xf-list-type="ul">Is my initial spike much lower because of advertising, while A5E and other projects had a huge marketing blitz to get followers pre-launch I don't seem to have had that result? (Note: I did spend about $2000 in ads up to one month prior to launch, so I'm not sure if this is the reason)</li> <li data-xf-list-type="ul">Rather than add stretch goals, I've included add-ons regardless of funding amount. That means that my costs stay in line ratio-wise with pledge amounts, rather than increasing costs from unlocked stretch goals but no increase in individual pledge amounts (see that thread going around re: the mini company that failed to deliver). </li> <li data-xf-list-type="ul">I've had a stable of ads that rotate with a fresh look every couple of days, including video ads and carousel ads, rather than just a static image.</li> </ul><p></p><p>[ATTACH=full]256118[/ATTACH]</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 8715251, member: 15700"] Some interesting trending data. Advanced 5e's graph is pretty typical from what I've seen. A huge spike at the start, then the trending amount constantly drawing lower with each day that passes. We know the project ratings of Kicktraq are wonky, only looking at previous days, so projects that have a great day 1 or 2, give projections vastly higher than realistic. However, I've noticed with Twilight Fables, after that initial bump, we've held pretty stable, which is odd for a KS. There are a couple of observations and things to think about. I fully admit that I'm just guessing as I don't know the actual reason or reasons. [LIST] [*]Is my initial spike much lower because of advertising, while A5E and other projects had a huge marketing blitz to get followers pre-launch I don't seem to have had that result? (Note: I did spend about $2000 in ads up to one month prior to launch, so I'm not sure if this is the reason) [*]Rather than add stretch goals, I've included add-ons regardless of funding amount. That means that my costs stay in line ratio-wise with pledge amounts, rather than increasing costs from unlocked stretch goals but no increase in individual pledge amounts (see that thread going around re: the mini company that failed to deliver). [*]I've had a stable of ads that rotate with a fresh look every couple of days, including video ads and carousel ads, rather than just a static image. [/LIST] [ATTACH type="full"]256118[/ATTACH] [/QUOTE]
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Twilight Fables KS now offering an OSR version!
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