EricNoah
Adventurer
Janos Antero said:I knew it'd be epic, but I'm wondering if they'll use circle rules already written, and what it will be able to do that isn't necessarily from the ELH.
The elven high mage has three powers that alternate over 10 levels:
Seed Affinity: choose an epic spell seed -- the Spellcraft DC drops a bit (this has the effect of achieving epic spells at lower levels).
Mythal Invention: may develop a single epic spell for reduced development cost in gold, time and XP.
Bonus Feat: a big list of bonus feats from the Epic Level Handbook.
I don't see anything about them dying.