Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Twisted Infinity: Trial of Contention
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ferrix" data-source="post: 1899174" data-attributes="member: 6115"><p>Glangim pauses his body relaxed, the odd silence and twisting of light bodes ill, he concentrates his will through his faceplate activating the <em>See Invisibility</em> ability. <em>Resolve</em> at the ready to strike at anything which threatens to harm his companions, <em>Bulwark</em> ready to deflect any harm from himself.</p><p></p><p><span style="font-size: 9px"><span style="color: gray">[Combat Stats]</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Measured Aggression and Protection of Companions (i.e. put himself in harms way rather than his companions and crush things); If he can't immediately reach a visible target he'll hurl Resolve and then it returns to him next round.</span></span></p><p><span style="font-size: 9px"><span style="color: gray"></span></span></p><p><span style="font-size: 9px"><span style="color: gray">Moradin's Resolve +28 melee (1d8+19, x3, bludgeoning)</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Moradin's Resolve +22 ranged (1d8+19, x3, 60 ft. line attack or 40 ft. rng inc, bludgeoning)</span></span></p><p><span style="font-size: 9px"><span style="color: gray"></span></span></p><p><span style="font-size: 9px"><span style="color: gray">Damage modifiers: bonus equal to foes Armor bonus; +2 vs. giants.</span></span></p><p><span style="font-size: 9px"><span style="color: gray"></span></span></p><p><span style="font-size: 9px"><span style="color: gray">AC: 46, Flat-footed 46, Touch 42 (+4 vs. giants)</span></span></p><p><span style="font-size: 9px"><span style="color: gray">HP: 356</span></span></p><p><span style="font-size: 9px"><span style="color: gray">DR: 7/-</span></span></p><p><span style="font-size: 9px"><span style="color: gray"></span></span></p><p><span style="font-size: 9px"><span style="color: gray">Fort +36</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Refl +11</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Will +23</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Situational Modifiers:</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Against spells and spell-like effects: +2 to the related saving throw</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Against poisons: +2 to the related saving throw (normally fortitude)</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Mettle: On partial Fortitude or Will saves, if save is successful no effect</span></span></p><p><span style="font-size: 9px"><span style="color: gray"></span></span></p><p><span style="font-size: 9px"><span style="color: gray">Active Effects, etc.:</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Uncanny Dodge (Con to AC when flatfooted)</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Aura of Courage (immune to fear, allies within 10 ft. gain +4 to save)</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Blindsight 30 ft. radius</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Soulfire: immune to death magic & effects, energy drain & negative energy</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Heavy Fortification: 100% negation of Crits & Sneak attacks</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Adaptation: immune to noxious gases, inhaled poisons, & the like</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Steadfast: can't be tripped, bullrushed, set against charges</span></span></p><p><span style="font-size: 9px"><span style="color: gray">Endure Elements</span></span></p><p><span style="font-size: 9px"><span style="color: gray">[/Combat Stats]</span></span></p></blockquote><p></p>
[QUOTE="Ferrix, post: 1899174, member: 6115"] Glangim pauses his body relaxed, the odd silence and twisting of light bodes ill, he concentrates his will through his faceplate activating the [i]See Invisibility[/i] ability. [I]Resolve[/i] at the ready to strike at anything which threatens to harm his companions, [i]Bulwark[/i] ready to deflect any harm from himself. [size=1][color=gray][Combat Stats] Measured Aggression and Protection of Companions (i.e. put himself in harms way rather than his companions and crush things); If he can't immediately reach a visible target he'll hurl Resolve and then it returns to him next round. Moradin's Resolve +28 melee (1d8+19, x3, bludgeoning) Moradin's Resolve +22 ranged (1d8+19, x3, 60 ft. line attack or 40 ft. rng inc, bludgeoning) Damage modifiers: bonus equal to foes Armor bonus; +2 vs. giants. AC: 46, Flat-footed 46, Touch 42 (+4 vs. giants) HP: 356 DR: 7/- Fort +36 Refl +11 Will +23 Situational Modifiers: Against spells and spell-like effects: +2 to the related saving throw Against poisons: +2 to the related saving throw (normally fortitude) Mettle: On partial Fortitude or Will saves, if save is successful no effect Active Effects, etc.: Uncanny Dodge (Con to AC when flatfooted) Aura of Courage (immune to fear, allies within 10 ft. gain +4 to save) Blindsight 30 ft. radius Soulfire: immune to death magic & effects, energy drain & negative energy Heavy Fortification: 100% negation of Crits & Sneak attacks Adaptation: immune to noxious gases, inhaled poisons, & the like Steadfast: can't be tripped, bullrushed, set against charges Endure Elements [/Combat Stats][/color][/size] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Twisted Infinity: Trial of Contention
Top