Two handed weapons in 4th

Sharkon

First Post
Do two handed weapons in 4th edition deal 1,5 times your str score or just 1 ? i cannot find a rule clarifying that.For example if i weild a greataxe and i have 18 str i will add 4 points of damage or 6 ?
 

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Im ultimately confused why you would think it does 1.5 X your str.

1. Your class powers show what stat and how much damage to add from it.
2. Almost all powers do something like X[W] + Y modifier damage. (example: Damage: 3[W] + str modifier damage. = only add your strength mod once.)

Was this something from 3.5?
 

It's a pretty good idea to ignore any rules knowledge from previous editions as you can when you start playing 4E (I always screw up the charge rules like this).
 




I love 4th edition and will defend it on all counts, but this thread illustrates a point James Maliszewski makes on his Grognardia blog, that, unlike the early editions, 4th edition requires an entirely different language. (Although he also says the same about 3rd edition.) He writes that communication between different D&D schools is becoming much more difficult. (I somewhat disagree obviously since I happily read his blog about old school stuff.)
 


In fact that was the rule in 3,5 and i will join a campaign of 4th edition so i was trying to get along with the new rules. Anyway thanks for letting me know
 

I love 4th edition and will defend it on all counts, but this thread illustrates a point James Maliszewski makes on his Grognardia blog, that, unlike the early editions, 4th edition requires an entirely different language. (Although he also says the same about 3rd edition.) He writes that communication between different D&D schools is becoming much more difficult. (I somewhat disagree obviously since I happily read his blog about old school stuff.)

How so? In my experience, each edition of D&D (and, indeed, most other RPGs) has had its own sets of nomenclature, distinct from both each other and standard English. There hasn't been any major proliferation of technical terms since earlier editions - it's just that long-term players are sufficiently used to the old nomenclature that they treat it as natural language. People are still on their way to reaching that stage for 4e.
 

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