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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Two-handed weapons -- nerfed, or am I missing something?
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<blockquote data-quote="Old Gumphrey" data-source="post: 4265674" data-attributes="member: 12872"><p>If +3 to hit and 1d10 damage is meh, then +2 to hit and 2d6 damage is probably meh as well. I compared longsword and greatsword because they have the same hit bonus, and also the best hit bonus. Less hit bonus = less hitting = less damage. The maul and greataxe probably work out to be the same damage in the long run, although the greataxe gets that awesome fun extra crit damage.</p><p></p><p></p><p></p><p>The problem isn't that I can't see the difference; it's that I only see the difference once per day. Then you're back to "meh". And honestly, no, there's really not much difference between 8-29 and 10-40 when you can only do it once per day. That's what, a 5-point difference on average damage?</p><p></p><p>I guess when you hit level 29 and you get that 7[W] attack and you have feats out the crapper it might make a difference then.</p><p></p><p>Still at this point I think I'd rather have the +2 AC all day.</p><p></p><p></p><p></p><p>I'll give you that, although in my defense, my group never made it past the sweet spot. Ever. Not once (I'm not bitter, really <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). So for us, it was always a choice. Well, for me, I guess, since I was usually the only person that played non-cleric melee warriors.</p></blockquote><p></p>
[QUOTE="Old Gumphrey, post: 4265674, member: 12872"] If +3 to hit and 1d10 damage is meh, then +2 to hit and 2d6 damage is probably meh as well. I compared longsword and greatsword because they have the same hit bonus, and also the best hit bonus. Less hit bonus = less hitting = less damage. The maul and greataxe probably work out to be the same damage in the long run, although the greataxe gets that awesome fun extra crit damage. The problem isn't that I can't see the difference; it's that I only see the difference once per day. Then you're back to "meh". And honestly, no, there's really not much difference between 8-29 and 10-40 when you can only do it once per day. That's what, a 5-point difference on average damage? I guess when you hit level 29 and you get that 7[W] attack and you have feats out the crapper it might make a difference then. Still at this point I think I'd rather have the +2 AC all day. I'll give you that, although in my defense, my group never made it past the sweet spot. Ever. Not once (I'm not bitter, really :)). So for us, it was always a choice. Well, for me, I guess, since I was usually the only person that played non-cleric melee warriors. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Two-handed weapons -- nerfed, or am I missing something?
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