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Two Weapon Fighting and Nick article
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<blockquote data-quote="tglassy" data-source="post: 9431018" data-attributes="member: 6855204"><p>You'd get 3. Two from your attack action with extra attack, one with your offhand weapon from Light and Nick. </p><p></p><p>If you also had the Dual Wielder Feat, you could then make a FOURTH attack as a bonus action. However, you're a Monk, so you don't need that. You can already make a buffed unarmed strike as a bonus action. </p><p></p><p>High level monk with two scimitars can make six attacks in one round. Three as part of the Attack Action, and three as part of Flurry of Blows. </p><p></p><p>A high level Fighter can make a total of Six Attacks if they have the Dual Wielder Feat. Four normal, plus one from Nick and Light, plus a Bonus Action Attack if they have the Duel Wielder Feat. </p><p></p><p>I actually like this change, despite the weird shenanigans with swapping weapons. It makes two weapon fighting viable. Build your character specifically for it and they get a bunch of extra attacks, which is great if you've got, like, a Flametongue or something that does extra damage on each hit. Or for a Champion with the increased threat range.</p></blockquote><p></p>
[QUOTE="tglassy, post: 9431018, member: 6855204"] You'd get 3. Two from your attack action with extra attack, one with your offhand weapon from Light and Nick. If you also had the Dual Wielder Feat, you could then make a FOURTH attack as a bonus action. However, you're a Monk, so you don't need that. You can already make a buffed unarmed strike as a bonus action. High level monk with two scimitars can make six attacks in one round. Three as part of the Attack Action, and three as part of Flurry of Blows. A high level Fighter can make a total of Six Attacks if they have the Dual Wielder Feat. Four normal, plus one from Nick and Light, plus a Bonus Action Attack if they have the Duel Wielder Feat. I actually like this change, despite the weird shenanigans with swapping weapons. It makes two weapon fighting viable. Build your character specifically for it and they get a bunch of extra attacks, which is great if you've got, like, a Flametongue or something that does extra damage on each hit. Or for a Champion with the increased threat range. [/QUOTE]
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