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*Dungeons & Dragons
Two-Weapon Fighting Idea
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 6039876" data-attributes="member: 5868"><p>I think the problem is we can't settle on a common definition of what we want from TWF. The other approaches are pretty simple to define:</p><p></p><p>Single weapon alone: +A "to hit", [W] weapon damage. Base case.</p><p></p><p>Sword & Board: gets +A and [W] for a one-handed weapon, with +D to defense. So this doesn't sacrifice offense, but improves defense.</p><p></p><p>Two Handed: gets +A and [W]+w damage. Adds per-hit damage capability in exchange for not being able to increase defense.</p><p></p><p>Two Weapon Fighting: is it -</p><p></p><p>a. Two attacks, for</p><p>a1. A chance for more damage</p><p>a2. An increased chance of hitting</p><p>a3. Ability to attack more than one target</p><p>a4. Ability to apply "special" damage or effects more than once</p><p>b. Two types of weapons for mixed damage types or abilities</p><p>c. Improved defense, under certain conditions</p><p>d. Several of the above</p><p>e. All of the above</p><p></p><p>(e) is very hard to achieve and make it a reasonably balanced alternative to the other approaches.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 6039876, member: 5868"] I think the problem is we can't settle on a common definition of what we want from TWF. The other approaches are pretty simple to define: Single weapon alone: +A "to hit", [W] weapon damage. Base case. Sword & Board: gets +A and [W] for a one-handed weapon, with +D to defense. So this doesn't sacrifice offense, but improves defense. Two Handed: gets +A and [W]+w damage. Adds per-hit damage capability in exchange for not being able to increase defense. Two Weapon Fighting: is it - a. Two attacks, for a1. A chance for more damage a2. An increased chance of hitting a3. Ability to attack more than one target a4. Ability to apply "special" damage or effects more than once b. Two types of weapons for mixed damage types or abilities c. Improved defense, under certain conditions d. Several of the above e. All of the above (e) is very hard to achieve and make it a reasonably balanced alternative to the other approaches. [/QUOTE]
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