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General Tabletop Discussion
*Dungeons & Dragons
Two-Weapon Fighting Idea
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<blockquote data-quote="Connorsrpg" data-source="post: 6039882" data-attributes="member: 19265"><p>I am okay with 2WF being available to everyone, BUT I cannot see anyone trying this under the current rule set. It is not worth it.</p><p></p><p>More importantly, I can't see any way for specialists to be GOOD at it. Now all those PCs developed as 2WF are pathetic at hitting.</p><p></p><p>Even though everyone can now attampt 2WF, why was there still not a Specialty to make it s good option for someone to specialise in it? (Such as, removal of Disadvantage at least? We might go with this simple adjustment for the Dual-Weapon specialist from last packet). I can't believe they just removed the Specialty b/c they made the basic move available to anyone.</p><p></p><p>Any what was witht the Light weapon req, when there is NO mention of them in the rules (as far as I can see anyway)?</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 6039882, member: 19265"] I am okay with 2WF being available to everyone, BUT I cannot see anyone trying this under the current rule set. It is not worth it. More importantly, I can't see any way for specialists to be GOOD at it. Now all those PCs developed as 2WF are pathetic at hitting. Even though everyone can now attampt 2WF, why was there still not a Specialty to make it s good option for someone to specialise in it? (Such as, removal of Disadvantage at least? We might go with this simple adjustment for the Dual-Weapon specialist from last packet). I can't believe they just removed the Specialty b/c they made the basic move available to anyone. Any what was witht the Light weapon req, when there is NO mention of them in the rules (as far as I can see anyway)? [/QUOTE]
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Two-Weapon Fighting Idea
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