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General Tabletop Discussion
*Dungeons & Dragons
Two-Weapon Fighting Idea
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<blockquote data-quote="Blackbrrd" data-source="post: 6040329" data-attributes="member: 63962"><p><strong>Revised suggestion:</strong></p><p>If you hit with your primary attack, add the damage dice of your secondary weapon to the damage roll. Your off-hand weapon has to be small (max 1d4) or none of the weapons can do more than 1d6 damage.</p><p></p><p> <strong>Typical example:</strong></p><p>Greatsword: 2d6 +4str +1magic</p><p>Longsword+Dagger: 1d8 +4str +1 magic, +1d4</p><p>Shortsword+Shortsword: 1d6 +4str +1 magic, +1d6</p><p></p><p><strong>Typical example when attacking with prayer (+1damage)</strong></p><p>Greatsword: 2d6 +4str +1magic +1prayer</p><p>Longsword+Dagger: 1d8 +4str +1 magic +1prayer, +1d4</p><p>Shortsword+Shortsword: 1d6 +4str +1 magic +1prayer, +1d6</p><p></p><p>This gets rid of the extra to-hit dice roll, and makes it a bit more intuitive about when you can use the assorted maneuvers and how to handle bonus damage. It does make twf very similar to thf, so it's basically a purely stylistic choice. Still works well for Rogues though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6040329, member: 63962"] [B]Revised suggestion:[/B] If you hit with your primary attack, add the damage dice of your secondary weapon to the damage roll. Your off-hand weapon has to be small (max 1d4) or none of the weapons can do more than 1d6 damage. [B]Typical example:[/B] Greatsword: 2d6 +4str +1magic Longsword+Dagger: 1d8 +4str +1 magic, +1d4 Shortsword+Shortsword: 1d6 +4str +1 magic, +1d6 [B]Typical example when attacking with prayer (+1damage)[/B] Greatsword: 2d6 +4str +1magic +1prayer Longsword+Dagger: 1d8 +4str +1 magic +1prayer, +1d4 Shortsword+Shortsword: 1d6 +4str +1 magic +1prayer, +1d6 This gets rid of the extra to-hit dice roll, and makes it a bit more intuitive about when you can use the assorted maneuvers and how to handle bonus damage. It does make twf very similar to thf, so it's basically a purely stylistic choice. Still works well for Rogues though. ;) [/QUOTE]
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Two-Weapon Fighting Idea
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