Paul3
Explorer
I am running the Tyranny of Dragons Adventurer's League materials and I had a question I was hoping someone could answer.
I am only in the first adventure, Defiance in Phlan and fully understand the limits in terms of how it is organized (no real sandbox elements, short encounters, etc.). However, my question is this. In the prelude, it talks about the factions of the Realms needing to band together to stop the threat. Then, in various encounters, we come across a Harper agent or a Zhentarim agent or whatever. However, while it gives a general overview of each faction, it (to my knowledge) does not address the specifics of what each faction might want. This makes it tough to roleplay these encounters as well as to string together the encounters in a more meaningful way.
So, if there is someone out there who has played many/all of this Adventurer's League cycle, could you give a brief summary of what each faction's motivation is in Phlan and how they are (at least at first) different from each other? This would be helpful when trying to tie all the encounters together into a more cohesive narrative.
I am only in the first adventure, Defiance in Phlan and fully understand the limits in terms of how it is organized (no real sandbox elements, short encounters, etc.). However, my question is this. In the prelude, it talks about the factions of the Realms needing to band together to stop the threat. Then, in various encounters, we come across a Harper agent or a Zhentarim agent or whatever. However, while it gives a general overview of each faction, it (to my knowledge) does not address the specifics of what each faction might want. This makes it tough to roleplay these encounters as well as to string together the encounters in a more meaningful way.
So, if there is someone out there who has played many/all of this Adventurer's League cycle, could you give a brief summary of what each faction's motivation is in Phlan and how they are (at least at first) different from each other? This would be helpful when trying to tie all the encounters together into a more cohesive narrative.