Li Shenron
Legend
Do you think it would be possible to combine UA's variants "Armor as Damage Reduction" and "Damage Conversion"? What consequences of using both variants together can bring problems? At least it seems that Natural Armor issues are quite complicated...
Armor as Damage Reduction
Basically, divide the armor bonus to AC in half (round up) and that becomes the new armor bonus to AC, while the other half (round down) becomes DR. For example a Chainmail normally has +5 armor bonus, with this variant it has +3 armor bonus and DR 2/-.
Shields only give armor bonus, same amount as before.
Enhancement bonuses increase only to AC, not DR.
Natural armor basically is converted 80% to armor bonus and 20% to DR.
Damage Conversion
Of the damage taken from each blow, an amount equal to the armor bonus is converted into nonlethal damage. For example, with a chainmail (+5 AC) if you take 15 dmg, 10 is lethal and 5 is nonlethal.
A blow which is nolethal by itself has its damage reduced by the AC bonus. With the chainmail, a 15 nonlethal blow becomes 10 nonlethal damage altogether.
Shields don't convert any damage.
Armor as Damage Reduction
Basically, divide the armor bonus to AC in half (round up) and that becomes the new armor bonus to AC, while the other half (round down) becomes DR. For example a Chainmail normally has +5 armor bonus, with this variant it has +3 armor bonus and DR 2/-.
Shields only give armor bonus, same amount as before.
Enhancement bonuses increase only to AC, not DR.
Natural armor basically is converted 80% to armor bonus and 20% to DR.
Damage Conversion
Of the damage taken from each blow, an amount equal to the armor bonus is converted into nonlethal damage. For example, with a chainmail (+5 AC) if you take 15 dmg, 10 is lethal and 5 is nonlethal.
A blow which is nolethal by itself has its damage reduced by the AC bonus. With the chainmail, a 15 nonlethal blow becomes 10 nonlethal damage altogether.
Shields don't convert any damage.