My game thats starting will only feature random massive damage (if fort save fails, dropped to -1 through -10 randomly), racial paragons, a few class variants (specialist wizards and whirling frenzy) and possilby action points (need to discuss with players)
My other idea for a game is a very story-driven game, so it will feature
Generic classes, V/WP, Def Bonus, Armor as DR, Taint (replace align), weapon groups, arctic racial variants, and some modified spell lists. Its almost not D&D, but a d20 game at that point (!)