Upper_Krust
Legend
Hello again mate! 
You seem to be forgetting the obvious here. The Fighter doesn't get any magical bonuses (because of the permanent AMF) whereas the Creature retains its DR.
It will probably be more like 1500.
However, I have addended the BAB rule to continue as per the core rules (not counting iterative attacks).
So a 433rd-level Fighter would have a BAB +433.
So it would be 4000 under my auspices...I was just curious how you did it.
I simply balanced it with what I would consider a CR increase of 0.2.
CR +1 = 5/-
CR 10 = EL 15
CR 20 = EL 20
CR 350 = EL 40
CR 433 = EL 41
Wait til you see the deities in the Immortals Handbook!

Xylix said:Figher = ~413 levels of figher + 20 levels of monk
Full dual wielding, so that both hands get full attack progression.
Flury, for the extra attack (you are going to hit anyway!)
+100 damage weapon, 35 strength weapon (or so), +226 damage power attack = ~360 damage from power attack.
11 attacks WILL hit on a 2 or better against a mere 103 AC = ~4000 damage a round!
Potentially it could be much higher if the player really built for it. But this is high enough. 80 Strength does not seem all that out of reach for a 433 level character. A single epic buff could probably provide 40 of it. Plus those 108 lose character points to spend wherever he desires... and those +5 inheriant bonuses, and that peramantent anti-antimagic field epic spell on him = devestation to the max....
Didn't even include the hasted attack come to think of it![]()
You seem to be forgetting the obvious here. The Fighter doesn't get any magical bonuses (because of the permanent AMF) whereas the Creature retains its DR.
It will probably be more like 1500.
However, I have addended the BAB rule to continue as per the core rules (not counting iterative attacks).
So a 433rd-level Fighter would have a BAB +433.
So it would be 4000 under my auspices...I was just curious how you did it.
Xylix said:I would readily agree with that. But instead of dropping it so far I am more likely to knock it down to 2/- then add an increasing Con requirement with every taking, to limit the amount the player can get his hands on.
I simply balanced it with what I would consider a CR increase of 0.2.
CR +1 = 5/-
Xylix said:It is certainly less minimal then 10 and 20th level, but it is still pretty big differance. Especially when you factor in feats. Besides, such a character would be loaded on permanent epic spells, and less permanent buffs.
CR 10 = EL 15
CR 20 = EL 20
CR 350 = EL 40
CR 433 = EL 41
Xylix said:High level epic characters are scary![]()
Wait til you see the deities in the Immortals Handbook!
