kitcik
Adventurer
First, let me say that this is completely unrelated to Thomas Covenant, and I apologize to any fans who may have thought otherawise from the title.
Second, let me say that I realize that certain of the class ability names are similar to or the same as existing D&D abilities. Please point these out and I will change them over time.
Third, I recognize that this class is "broken" in comparison to other melee classes. My question - is it broken compared to full casters?
Unbeliever PrC
Requirements:
BAB +5
No spellcasting ability (if spellcasting ability is ever gained, lose all Unbeliever class abilities forever)
Class Skills:
Same as fighter plus Spellcraft
Unbelievers cannot have ranks in Use Magic Device or Use Psionic Device
Weapon and Armor proficiency: same as fighter, plus gain proficiency in one exotic weapon of your choice
HD: d12
Skill points: 4 + Int
BAB: full
Saves: Fort good, Will good, Reflex poor
Abilities:
1st I DON'T THINK LIKE A CASTER
2nd SHRUG IT OFF
3rd fighter bonus feat, SPELL IMMUNITY (LESSER)
4th Blindsight 60'
5th IMPROVED SHRUG IT OFF
6th fighter bonus feat, SPELL IMMUNITY (MEDIUM)
7th CUT THE CRAP
8th IRON HEART SURGE (RAI)
9th fighter bonus feat, SPELL IMMUNITY (GREATER)
10th GET OUT OF MY HEAD, DIE CASTER DIE
I DON'T THINK LIKE A CASTER: The Unbeliever cannot be scryed (or be subject to similar effects).
SHRUG IT OFF: When making a saving throw vs. a spell or effect that would be subject to the Evasion ability, the Unbeliever can make a Fortitude saving throw instead of a Reflex saving throw. The Unbeliever takes no damage on a successful save.
SPELL IMMUNITY (LESSER): The Unbeliever is immune to spells, spell-like effects and psionic abiltities of the third level or lower which are targetted at him/her.
IMPROVED SHRUG IT OFF: As SHRUG IT OFF except the Unbeliever only takes 1/2 damage on a failed save.
SPELL IMMUNITY (MEDIUM): As per Lesser, but up to 6th level.
CUT THE CRAP: Once per encounter, as an immediate action, the Unbeliever can automatically dispel a spell, psionic ability or SLA that has an area of effect and a duration of at least one round, where the Unbeliever is within the area of effect.
IRON HEART SURGE (RAI): As per the Iron Heart Maneuver of the same name (as if you had Martial Study of the maneuver), except does not affect AoE spells or stupid things like the sun. Useable as a swift action, does not require movement.
SPELL IMMUNITY (GREATER): As per Lesser, but up to 9th level.
GET OUT OF MY HEAD: The Unbeliever is immune to Charm, Suggesstion, Dominate and similar effects which strip him/her of his/her free will.
DIE CASTER DIE: All of the Unbelievers weapons are treated as having the magebane property and any spells cast within the Unbeliever's line of sight provoke an AoO from him/her, even if he/she has used up their AoO's for the round. The Unbeliever can only take this AoO if they are capable of hitting the caster with a weapon they have in hand.
Second, let me say that I realize that certain of the class ability names are similar to or the same as existing D&D abilities. Please point these out and I will change them over time.
Third, I recognize that this class is "broken" in comparison to other melee classes. My question - is it broken compared to full casters?
Unbeliever PrC
Requirements:
BAB +5
No spellcasting ability (if spellcasting ability is ever gained, lose all Unbeliever class abilities forever)
Class Skills:
Same as fighter plus Spellcraft
Unbelievers cannot have ranks in Use Magic Device or Use Psionic Device
Weapon and Armor proficiency: same as fighter, plus gain proficiency in one exotic weapon of your choice
HD: d12
Skill points: 4 + Int
BAB: full
Saves: Fort good, Will good, Reflex poor
Abilities:
1st I DON'T THINK LIKE A CASTER
2nd SHRUG IT OFF
3rd fighter bonus feat, SPELL IMMUNITY (LESSER)
4th Blindsight 60'
5th IMPROVED SHRUG IT OFF
6th fighter bonus feat, SPELL IMMUNITY (MEDIUM)
7th CUT THE CRAP
8th IRON HEART SURGE (RAI)
9th fighter bonus feat, SPELL IMMUNITY (GREATER)
10th GET OUT OF MY HEAD, DIE CASTER DIE
I DON'T THINK LIKE A CASTER: The Unbeliever cannot be scryed (or be subject to similar effects).
SHRUG IT OFF: When making a saving throw vs. a spell or effect that would be subject to the Evasion ability, the Unbeliever can make a Fortitude saving throw instead of a Reflex saving throw. The Unbeliever takes no damage on a successful save.
SPELL IMMUNITY (LESSER): The Unbeliever is immune to spells, spell-like effects and psionic abiltities of the third level or lower which are targetted at him/her.
IMPROVED SHRUG IT OFF: As SHRUG IT OFF except the Unbeliever only takes 1/2 damage on a failed save.
SPELL IMMUNITY (MEDIUM): As per Lesser, but up to 6th level.
CUT THE CRAP: Once per encounter, as an immediate action, the Unbeliever can automatically dispel a spell, psionic ability or SLA that has an area of effect and a duration of at least one round, where the Unbeliever is within the area of effect.
IRON HEART SURGE (RAI): As per the Iron Heart Maneuver of the same name (as if you had Martial Study of the maneuver), except does not affect AoE spells or stupid things like the sun. Useable as a swift action, does not require movement.
SPELL IMMUNITY (GREATER): As per Lesser, but up to 9th level.
GET OUT OF MY HEAD: The Unbeliever is immune to Charm, Suggesstion, Dominate and similar effects which strip him/her of his/her free will.
DIE CASTER DIE: All of the Unbelievers weapons are treated as having the magebane property and any spells cast within the Unbeliever's line of sight provoke an AoO from him/her, even if he/she has used up their AoO's for the round. The Unbeliever can only take this AoO if they are capable of hitting the caster with a weapon they have in hand.