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General Tabletop Discussion
*Dungeons & Dragons
Uncommon items - actually common?
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<blockquote data-quote="Guest 7037866" data-source="post: 9500042"><p>No, it didn't set it.</p><p></p><p>FWIW, the word is precedent, not president (auto-correct???).</p><p></p><p>You found the potions in the dungeons, you didn't buy them commonly in a local adventurer's supply store along with your chain shirt and heavy crossbow...</p><p></p><p></p><p>This has NOTHING to do with a PC wizard dying and then them bringing in another wizard. How is that supposed to be connected to spell scrolls...???</p><p></p><p>"<em>Once you say that a player's wizard dies and they can Come back into the campaign by replacing the dead wizard with a whole nother wizard, you kind of made a world where there are enough wizards to have at least the <strong>most minor scrolls</strong> for sale.</em>"</p><p></p><p>I still fail to see any connection whatsoever.</p><p></p><p></p><p>Sell them? Why?</p><p></p><p>I find a scroll in an ancient tomb, not at my local market...</p><p></p><p></p><p>I never said it was... but that has nothing to do with what you wrote as I can see it:</p><p></p><p>"<em>It quickly becomes if you don't want magic treasure, you going to have to ban magic classes.</em>"</p><p></p><p></p><p>5E is designed to NOT require any magic treasure--so no changes would be needed at all if I wanted to play it without magical items.</p><p></p><p>We're not talking about removing magic items from AD&D, but from 5E.</p><p></p><p>My point is concerning 5E, so let's keep it about 5E, shall we? Thanks.</p></blockquote><p></p>
[QUOTE="Guest 7037866, post: 9500042"] No, it didn't set it. FWIW, the word is precedent, not president (auto-correct???). You found the potions in the dungeons, you didn't buy them commonly in a local adventurer's supply store along with your chain shirt and heavy crossbow... This has NOTHING to do with a PC wizard dying and then them bringing in another wizard. How is that supposed to be connected to spell scrolls...??? "[I]Once you say that a player's wizard dies and they can Come back into the campaign by replacing the dead wizard with a whole nother wizard, you kind of made a world where there are enough wizards to have at least the [B]most minor scrolls[/B] for sale.[/I]" I still fail to see any connection whatsoever. Sell them? Why? I find a scroll in an ancient tomb, not at my local market... I never said it was... but that has nothing to do with what you wrote as I can see it: "[I]It quickly becomes if you don't want magic treasure, you going to have to ban magic classes.[/I]" 5E is designed to NOT require any magic treasure--so no changes would be needed at all if I wanted to play it without magical items. We're not talking about removing magic items from AD&D, but from 5E. My point is concerning 5E, so let's keep it about 5E, shall we? Thanks. [/QUOTE]
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Uncommon items - actually common?
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