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Uncommon items - actually common?
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<blockquote data-quote="ezo" data-source="post: 9500076" data-attributes="member: 7037866"><p>These are very blanket and broad statements I simply do not agree with. I have played into tier 2 with non-magic classes without magical weapons. Most 5E martials can deal so much damage, cutting it in half via resistance simply makes it a "more fair" fight.</p><p></p><p>We never died due to relying on non-magic weapons against ressitant creatures.</p><p></p><p></p><p>This statement goes directly against what the designers claim they designed the game around.</p><p></p><p>Is it easier with spellcasters? Sure.</p><p></p><p>But now you're moving the goalposts of the discussion. It was never about not having magical classes and spells, just not magical ITEMS--which are not needed in 5E, but yet are implied to be commonplace in the game worlds due to the presence of <em>healing potions</em> and minor spell scrolls (in 2024) in the basic equipment list.</p><p></p><p></p><p>Hiring people like a court wizard, sure. Buying a magic item? No.</p><p></p><p>Don't get me wrong--of course you <em>can</em> if you want that in your game, but I don't--and that is my point.</p><p></p><p>I also don't have spellcasting priests or sages in every town-- even "magic people" are exceedingly rare in my games, so magic is never commonplace in any form.</p></blockquote><p></p>
[QUOTE="ezo, post: 9500076, member: 7037866"] These are very blanket and broad statements I simply do not agree with. I have played into tier 2 with non-magic classes without magical weapons. Most 5E martials can deal so much damage, cutting it in half via resistance simply makes it a "more fair" fight. We never died due to relying on non-magic weapons against ressitant creatures. This statement goes directly against what the designers claim they designed the game around. Is it easier with spellcasters? Sure. But now you're moving the goalposts of the discussion. It was never about not having magical classes and spells, just not magical ITEMS--which are not needed in 5E, but yet are implied to be commonplace in the game worlds due to the presence of [I]healing potions[/I] and minor spell scrolls (in 2024) in the basic equipment list. Hiring people like a court wizard, sure. Buying a magic item? No. Don't get me wrong--of course you [I]can[/I] if you want that in your game, but I don't--and that is my point. I also don't have spellcasting priests or sages in every town-- even "magic people" are exceedingly rare in my games, so magic is never commonplace in any form. [/QUOTE]
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