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General Tabletop Discussion
*Dungeons & Dragons
Uncommon items - actually common?
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<blockquote data-quote="jmartkdr2" data-source="post: 9511786" data-attributes="member: 7017304"><p>I disagree; I can see the slippery slope here.</p><p></p><p>Sure, for the revivify spell they could have said “a 15-karat diamond that costs 300 gp”, but we’d still have the same argument (what if I can buy a 15-karat diamond that costs 295gp? Does it still work?”) and still have people asking for more detail (is that a cut diamond? Does the type of cut count? Or is weight the only factor?)) and even if you answer those questions, there will always be an audience for more details - a shrinking audience, but at some point you’re wasting book space appealing to a tiny niche.</p><p></p><p>And of course you’d have people arguing over whether the price makes sense and whether it should vary according to campaign and/or local economic conditions…</p><p></p><p>Not that a bit more detail would hurt, I just don’t think it would solve anything.</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 9511786, member: 7017304"] I disagree; I can see the slippery slope here. Sure, for the revivify spell they could have said “a 15-karat diamond that costs 300 gp”, but we’d still have the same argument (what if I can buy a 15-karat diamond that costs 295gp? Does it still work?”) and still have people asking for more detail (is that a cut diamond? Does the type of cut count? Or is weight the only factor?)) and even if you answer those questions, there will always be an audience for more details - a shrinking audience, but at some point you’re wasting book space appealing to a tiny niche. And of course you’d have people arguing over whether the price makes sense and whether it should vary according to campaign and/or local economic conditions… Not that a bit more detail would hurt, I just don’t think it would solve anything. [/QUOTE]
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