The argument is:
The strategy has stood the test of time. They've used it for many years (even during a major recession), and it it apparently working for them because they have survived. If it wasn't working for them, they would have changed their strategy (this is part of the concept of revealed preference).
While it's not necessarily a "proof" (proving such a thing is very difficult), given many data points it tends to be pretty reliable (many data points could be the same strategy for many years or many companies using the strategy). Of course, with the volatile nature of many industries, what works then may not work now, but there's probably more evidence that the strategy isn't suicidal than evidence that the strategy is suicidal.
Nobody said it was suicidal, just stupid. And the claim was "prosperity," not "survival." It's entirely possible that the D&D side of Wizards has been hanging on by its fingernails for years. It could even be headed down a slow-motion slide to oblivion, the same way TSR was. We wouldn't know.
I second the person who was curious to know if the same crap happens on the M:tG side of the company. I see Mark Rosewater, the current "face" of M:tG design, has been with Wizards since 1995.
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