Unconscious and Willing

Hypersmurf

Moderatarrrrh...
Noticed that an unconscious creature is automatically considered a willing subject for any spell in 3.5?

So you can definitely teleport unconscious prisoners now.

Or for a little bit of fun:

Knock out the BBEG, cast Telepathic Bond and Permanency, and then let him go.

Drive him nuts by whispering in his head for the rest of his life...

-Hyp.
 

log in or register to remove this ad


AIMING A SPELL
You must make some choice about whom the spell is to affect or where the effect is to originate, depending on the type of spell. The next entry in a spell description defines the spell’s target (or targets), its effect, or its area, as appropriate.
Target or Targets: Some spells have a target or targets. You cast these spells on creatures or objects, as defined by the spell itself. You must be able to see or touch the target, and you must specifically choose that target. You do not have to select your target until you finish casting the spell.
If the target of a spell is yourself (the spell description has a line that reads Target: You), you do not receive a saving throw, and spell resistance does not apply. The Saving Throw and Spell Resistance lines are omitted from such spells.
Some spells restrict you to willing targets only. Declaring yourself as a willing target is something that can be done at any time (even if you’re flat-footed or it isn’t your turn). Unconscious creatures are automatically considered willing, but a character who is conscious but immobile or helpless (such as one who is bound, cowering, grappling, paralyzed, pinned, or stunned) is not automatically willing.
Some spells allow you to redirect the effect to new targets or areas after you cast the spell. Redirecting a spell is a move action that does not provoke attacks of opportunity.
 


Holy crap. That's HUGE.

Well, yes and no.

I took a look through... Teleport and Planar Travel effects are the only major ones.

Most other "willing creature" effects are things like "Veil" or "Levitate" or "Rage". No big deal if you're unconscious :)

-Hyp.
 


Thanks Hypersmurf. I am glad this was clarified in 3.5.
Hypersmurf said:
If the target of a spell is yourself (the spell description has a line that reads Target: You), you do not receive a saving throw, and spell resistance does not apply. The Saving Throw and Spell Resistance lines are omitted from such spells.
From SRD
Immunity to Magic (Ex): A clay golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

Does this mean that Golems and Half-Golems can now cast spells on themselves?
 


But does this mean that you could beat the Tarrasque into unconsciousness, then Plane Shift it to the Negative Energy Plane? :)

Well...

I mean, you can Plane Shift the Tarrasque even if he's unwilling; he just gets a Will save.

Interestingly, while the Target entry is "One creature; or up to 8 willing creatures", the Saving Throw entry is "Will negates". There's no "(harmless)" or "see text", which suggests that even a willing creature is entitled to a Will save, unless he voluntarily gives it up. (Compare Teleport: "None and Will negates (object)".)

Which again causes a problem, because it means that when the whole party Plane Shifts to run away, the unconscious (and therefore willing) monk might accidentally make the Will save and get left behind... :)

And anyway, you still need to beat the Tarrasque's SR 32...

-Hyp.
 


Remove ads

Top