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<blockquote data-quote="River Song" data-source="post: 7111127" data-attributes="member: 6805147"><p><strong>Dougal "Doogie" Macrhay</strong></p><p></p><p><strong>Dougal „Doogie“ Macrhay</strong></p><p></p><p>Lawful Neutral Human Sailor Ranger Level <strong>6</strong></p><p></p><p><strong>AC</strong> 16 (Chain Shirt, Dual Wielder)</p><p><strong>HP</strong> 72</p><p><strong>Hit Dice</strong> 6x (1d10+2)</p><p></p><p><strong>Attack </strong></p><p>Handaxe +7 (1d6+4) (S) 20/60</p><p>Long Bow +5 (1d8+2) (P) 150/600</p><p>Flail +7 (1d8+4) (B)</p><p></p><p>[sblock=Skills & Abilities]</p><p><strong>Str</strong> 16 (+4) <strong>Dex</strong> 14 (+2) Con 14 (+2) Int 10 (+0) Wis 13 (+1) Cha 8(-1)</p><p></p><p>Athletics +7</p><p>Investigation +3 </p><p>Perception +4 (Passive 19)</p><p>Religion +3</p><p>Stealth +5</p><p>Survival +4</p><p></p><p>Strength Saves +7</p><p>Con Saves +5</p><p></p><p><strong>Tools:</strong> Navigators, Vehicles (Water)</p><p><strong>Languages</strong></p><p>Common, Aquan, Gnomish, Infernal</p><p></p><p><strong>Class Abilities</strong></p><p>Favoured Enemy: Undead, Fiends – Advantage on Wisdom (Survival) checks to track favoured enemy and Intelligence to recall information about them.</p><p>Favoured Terrain: Coastal, Forest – When making and Intelligence or Wisdom check related to your terrain, your proficiency bonus is doubled.</p><p>Primeval Awareness</p><p>Hunter Archetype: Horde Breaker</p><p>Fighting Style: Two Weapon</p><p></p><p>Spellcaster:</p><p>1st (4 slots): Hunter's Mark, Cure Wounds</p><p>2nd (2 Slots): Darkvision, Pass without Trace</p><p></p><p></p><p>Feat: Dual Wielder</p><p>Feat Level 4: ASI (+2 Str) and Observant (+1 Wis and +5 to PP and PI)</p><p> [/sblock]</p><p></p><p>[Sblock=Equipment]</p><p>Chain Shirt & Common Clothes</p><p>Long Bow & Quiver of 20 Arrows</p><p>Handaxes x2</p><p>Explorer's Pack (Backpack, Bedroll, Messkit, Rations, & Waterskin, Tinderbox & Torches, Rope)</p><p>Flail</p><p>Blaying Pin</p><p>50ft Silk Rope</p><p> [/Sblock]</p><p></p><p>[sblock=Background]</p><p>Sailor: Passage</p><p></p><p><strong>Personality</strong>: My friends know they can rely on me no matter what.</p><p><strong>Ideals:</strong> Fairness. We all do the work, so we all share in the rewards.</p><p><strong>Bonds:</strong> I’ll always remember my first ship.</p><p><strong>Flaws:</strong> I follow orders, even if I think they are wrong.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="River Song, post: 7111127, member: 6805147"] [b]Dougal "Doogie" Macrhay[/b] [B]Dougal „Doogie“ Macrhay[/B] Lawful Neutral Human Sailor Ranger Level [B]6[/B] [B]AC[/B] 16 (Chain Shirt, Dual Wielder) [B]HP[/B] 72 [B]Hit Dice[/B] 6x (1d10+2) [B]Attack [/B] Handaxe +7 (1d6+4) (S) 20/60 Long Bow +5 (1d8+2) (P) 150/600 Flail +7 (1d8+4) (B) [sblock=Skills & Abilities] [B]Str[/B] 16 (+4) [B]Dex[/B] 14 (+2) Con 14 (+2) Int 10 (+0) Wis 13 (+1) Cha 8(-1) Athletics +7 Investigation +3 Perception +4 (Passive 19) Religion +3 Stealth +5 Survival +4 Strength Saves +7 Con Saves +5 [B]Tools:[/B] Navigators, Vehicles (Water) [B]Languages[/B] Common, Aquan, Gnomish, Infernal [B]Class Abilities[/B] Favoured Enemy: Undead, Fiends – Advantage on Wisdom (Survival) checks to track favoured enemy and Intelligence to recall information about them. Favoured Terrain: Coastal, Forest – When making and Intelligence or Wisdom check related to your terrain, your proficiency bonus is doubled. Primeval Awareness Hunter Archetype: Horde Breaker Fighting Style: Two Weapon Spellcaster: 1st (4 slots): Hunter's Mark, Cure Wounds 2nd (2 Slots): Darkvision, Pass without Trace Feat: Dual Wielder Feat Level 4: ASI (+2 Str) and Observant (+1 Wis and +5 to PP and PI) [/sblock] [Sblock=Equipment] Chain Shirt & Common Clothes Long Bow & Quiver of 20 Arrows Handaxes x2 Explorer's Pack (Backpack, Bedroll, Messkit, Rations, & Waterskin, Tinderbox & Torches, Rope) Flail Blaying Pin 50ft Silk Rope [/Sblock] [sblock=Background] Sailor: Passage [B]Personality[/B]: My friends know they can rely on me no matter what. [B]Ideals:[/B] Fairness. We all do the work, so we all share in the rewards. [B]Bonds:[/B] I’ll always remember my first ship. [B]Flaws:[/B] I follow orders, even if I think they are wrong. [/sblock] [/QUOTE]
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