Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Undead Apocalypse (Interest Check)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gargoyleking" data-source="post: 7612514" data-attributes="member: 6865745"><p>Here's the rough draft of sorts. Basically, I'm going for a typical sword and board tanky type. High AC, lots of HP(for his level) and very distracting.</p><p></p><p></p><p>[Sblock]Race: Genesai</p><p>Subtype: Earth</p><p>Class: Fighter lv 4</p><p>Subclass: Battle Master</p><p>Background: Soldier</p><p></p><p>Abilities: (bonus<save>), Skill(Bonus)</p><p> Str: 16(+3<+5>), Athletics(+5)</p><p> Dex: 10(0)</p><p> Con: 18(+4<+6>)</p><p> Int: 8(-1)</p><p> Wis: 13(+1), Perception(+3), Survival(+3)</p><p> Cha: 12(+1), Intimidation(+3)</p><p></p><p>Combat Stats:</p><p> HP: 56/56</p><p> AC: 18</p><p> Pass Perception: 13</p><p></p><p>Genasi Attributes:</p><p> +2 Con</p><p> Languages: Common, Primordial</p><p> Size: Medium</p><p> Speed: 30 ft</p><p> Subtype: Earth</p><p> +1 Str</p><p> Earthwalk: Move across difficult terrain of earth or stone without using extra movement.</p><p> Merge With Stone: 1/LR (use con)</p><p>Fighter:</p><p> Fighting Style: Protection</p><p> When a creature you can see attacks a target other than you that is within 5ft. Of you, you can use your reaction to impose DA. Must be wearing a shield.</p><p> Second Wind: 1/SR, use your BA to regain 1d10+(Fighter Level) HP.</p><p> Action Surge: 1/SR, Gain an extra action for one turn.</p><p> ABI: (+2 Con), Feat: Charger</p><p> When you use your action to dash, you may use a BA to make one melee weapon attack or shove a creature. If you move 10+ feet in a straight line immediately before this action, either game +5 dmg bonus (if attack hits, or push target up to 10 ft. away (on shove, if successful).</p><p> Martial Archetype: Battle Master</p><p> Combat Superiority</p><p> Superiority Dice(SDie): (D8's) 4/4</p><p> Maneuvers:</p><p> 1: Goading Attack: On hit, add SDie to dmg, target make wis sv or suffer DA on attacks vs all targets other than you until end of your next turn.</p><p> 2: Maneuvering Attack: On hit, Add Sdie to dmg roll, 1 friendly creature who can see/here you can move ½ speed without provoking the hit enemy.</p><p> 3: Precision Attack: Use on attack to add Sdie to attack roll. (Can use after seeing attack roll but before knowing if a hit.</p><p> Save DC: (8+Prof+Str) 13</p><p></p><p>Proficiencies:</p><p> Weapons: Simple, Martial</p><p> Armor: Light, Medium, Heavy + Shields</p><p> Tool: Dice[/sblock]</p></blockquote><p></p>
[QUOTE="gargoyleking, post: 7612514, member: 6865745"] Here's the rough draft of sorts. Basically, I'm going for a typical sword and board tanky type. High AC, lots of HP(for his level) and very distracting. [Sblock]Race: Genesai Subtype: Earth Class: Fighter lv 4 Subclass: Battle Master Background: Soldier Abilities: (bonus<save>), Skill(Bonus) Str: 16(+3<+5>), Athletics(+5) Dex: 10(0) Con: 18(+4<+6>) Int: 8(-1) Wis: 13(+1), Perception(+3), Survival(+3) Cha: 12(+1), Intimidation(+3) Combat Stats: HP: 56/56 AC: 18 Pass Perception: 13 Genasi Attributes: +2 Con Languages: Common, Primordial Size: Medium Speed: 30 ft Subtype: Earth +1 Str Earthwalk: Move across difficult terrain of earth or stone without using extra movement. Merge With Stone: 1/LR (use con) Fighter: Fighting Style: Protection When a creature you can see attacks a target other than you that is within 5ft. Of you, you can use your reaction to impose DA. Must be wearing a shield. Second Wind: 1/SR, use your BA to regain 1d10+(Fighter Level) HP. Action Surge: 1/SR, Gain an extra action for one turn. ABI: (+2 Con), Feat: Charger When you use your action to dash, you may use a BA to make one melee weapon attack or shove a creature. If you move 10+ feet in a straight line immediately before this action, either game +5 dmg bonus (if attack hits, or push target up to 10 ft. away (on shove, if successful). Martial Archetype: Battle Master Combat Superiority Superiority Dice(SDie): (D8's) 4/4 Maneuvers: 1: Goading Attack: On hit, add SDie to dmg, target make wis sv or suffer DA on attacks vs all targets other than you until end of your next turn. 2: Maneuvering Attack: On hit, Add Sdie to dmg roll, 1 friendly creature who can see/here you can move ½ speed without provoking the hit enemy. 3: Precision Attack: Use on attack to add Sdie to attack roll. (Can use after seeing attack roll but before knowing if a hit. Save DC: (8+Prof+Str) 13 Proficiencies: Weapons: Simple, Martial Armor: Light, Medium, Heavy + Shields Tool: Dice[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Undead Apocalypse (Interest Check)
Top