Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Undead Apocalypse!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fradak" data-source="post: 7464842" data-attributes="member: 6805410"><p>Tycho called once more to his Master, asking for power. Then, channeling the energy, he targeted the bow of the enemy ship and opened a gateway to a dark plane engulfing the undead in a pitch black sphere filled with a cacophony of demons who call out the sins of the once living creatures. They should have some difficulties to board our ship now, he thought.</p><p></p><p>[ooc]Tycho waits for Bunny AOE then casts Hunger of Hadar on ship 2 to not block his line of sight.</p><p>If it's possible, Tycho tries to casts the sphere in order to engulf their ship and the area were they would board us on our ship. This way, the undead start they turn in the void (on their boat) and should end it still in the area (on our boat). They are blinded and it's a difficult terrain.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=211706" target="_blank">Hunger of Hadar: </a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=211706" target="_blank">2D6 = [5, 1] = 6 (Cold Damage)</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=211706" target="_blank">2D6 = [1, 3] = 4 (DEX 13 or Acid Damage)</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=211706" target="_blank"></a></p><p>[..]A 20-foot-radius void appears on a point you choose. Its filled with whispers and slurping that can be heard up to 30 feet away. No light can illuminate the area, and creatures fully in it are blinded. The void's area is difficult terrain. Any creature that starts its turn in the area takes 2d6 cold damage. Any creature that ends its turn there must succeed on a Dexterity save or take 2d6 acid damage.[..]</p><p>[/ooc]</p><p>[sblock=StatBlock]<strong><strong>HP:</strong></strong> 60/60 <strong><strong>HD:</strong> </strong>6/6d8+2</p><p><strong>Dark One Blessing:</strong> 9/9 Temp Hp</p><p><strong><strong>AC:</strong></strong> 15</p><p><strong>PP:</strong> 13</p><p><strong>Dark One's Own Luck. </strong> 1/1</p><p><strong><strong>Spell slots:</strong></strong></p><p>3 rd: 1/2</p><p><strong> <strong>Concentration</strong>: Hunger of Hadar</strong></p><p></p><p></p><p><strong><strong>Equipment:</strong></strong></p><p><strong>Health Potions:</strong> 0/0</p><p>Coins: 0</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Fradak, post: 7464842, member: 6805410"] Tycho called once more to his Master, asking for power. Then, channeling the energy, he targeted the bow of the enemy ship and opened a gateway to a dark plane engulfing the undead in a pitch black sphere filled with a cacophony of demons who call out the sins of the once living creatures. They should have some difficulties to board our ship now, he thought. [ooc]Tycho waits for Bunny AOE then casts Hunger of Hadar on ship 2 to not block his line of sight. If it's possible, Tycho tries to casts the sphere in order to engulf their ship and the area were they would board us on our ship. This way, the undead start they turn in the void (on their boat) and should end it still in the area (on our boat). They are blinded and it's a difficult terrain. [URL="http://roll.coyotecode.net/lookup.php?rollid=211706"]Hunger of Hadar: 2D6 = [5, 1] = 6 (Cold Damage) 2D6 = [1, 3] = 4 (DEX 13 or Acid Damage) [/URL] [..]A 20-foot-radius void appears on a point you choose. Its filled with whispers and slurping that can be heard up to 30 feet away. No light can illuminate the area, and creatures fully in it are blinded. The void's area is difficult terrain. Any creature that starts its turn in the area takes 2d6 cold damage. Any creature that ends its turn there must succeed on a Dexterity save or take 2d6 acid damage.[..] [/ooc] [sblock=StatBlock][B][B]HP:[/B][/B] 60/60 [B][B]HD:[/B] [/B]6/6d8+2 [B]Dark One Blessing:[/B] 9/9 Temp Hp [B][B]AC:[/B][/B] 15 [B]PP:[/B] 13 [B]Dark One's Own Luck. [/B] 1/1 [B][B]Spell slots:[/B][/B] 3 rd: 1/2 [B] [B]Concentration[/B]: Hunger of Hadar[/B] [B][B]Equipment:[/B][/B] [B]Health Potions:[/B] 0/0 Coins: 0 [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Undead Apocalypse!
Top