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<blockquote data-quote="Dausuul" data-source="post: 5124037" data-attributes="member: 58197"><p>Like you, I'm a big fan of the Sons of Kyuss (or Spawn of Kyuss if you prefer), though I have yet to actually use them. While D&D has traditionally had lots of spawning undead, something about the worm that burrows into your head and turns you into a rotting horror just fills me with malevolent glee. Plus they have their own soundtrack! Maybe in my next campaign...</p><p></p><p>Also yellow musk zombies (though not technically undead), and death knights, and the necrophidius... come to think of it, an awful lot of my favorite undead seem to come from the old Fiend Folio.</p><p></p><p>The lich, of course, is a classic and possibly my all-time favorite choice for archvillains. Vampires are all right but modern pop culture has done a hell of a number on them. I never used to like ghouls much, but the 4E ghoul is just fun... they seem weak, and then they get somebody immobilized in a spot where the whole pack can crowd around, and they just tear that poor sucker to shreds.</p><p></p><p></p><p></p><p>Well, I'd be inclined to disallow the original scenario; either a corpse whose spirit has become a ghost can't be animated, or the process of animating it effectively destroys the ghost (the dead spirit is drawn back into the animated flesh).</p><p></p><p>However, if the situation is allowed, I would say you have to kill both the ghost and the corporeal undead before you can revive the person. Otherwise a vital element is missing.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5124037, member: 58197"] Like you, I'm a big fan of the Sons of Kyuss (or Spawn of Kyuss if you prefer), though I have yet to actually use them. While D&D has traditionally had lots of spawning undead, something about the worm that burrows into your head and turns you into a rotting horror just fills me with malevolent glee. Plus they have their own soundtrack! Maybe in my next campaign... Also yellow musk zombies (though not technically undead), and death knights, and the necrophidius... come to think of it, an awful lot of my favorite undead seem to come from the old Fiend Folio. The lich, of course, is a classic and possibly my all-time favorite choice for archvillains. Vampires are all right but modern pop culture has done a hell of a number on them. I never used to like ghouls much, but the 4E ghoul is just fun... they seem weak, and then they get somebody immobilized in a spot where the whole pack can crowd around, and they just tear that poor sucker to shreds. Well, I'd be inclined to disallow the original scenario; either a corpse whose spirit has become a ghost can't be animated, or the process of animating it effectively destroys the ghost (the dead spirit is drawn back into the animated flesh). However, if the situation is allowed, I would say you have to kill both the ghost and the corporeal undead before you can revive the person. Otherwise a vital element is missing. [/QUOTE]
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