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<blockquote data-quote="Celebrim" data-source="post: 5125010" data-attributes="member: 4937"><p>I also am a big fan of undead, and generally use them as a stock monster. They have enormous thematic advantages compared to most monsters:</p><p></p><p>1) No life support requirements: You can put them anywhere without worrying about how they manage to sustain themselves.</p><p>2) No moral ambiguity: With most intelligent creatures, there is at least a small amount of moral ambiguity around the question of, "Is it heroic of me to kill them and take there stuff?" Unnatural creatures animated by evil spirits who are already dead don't raise this issue.</p><p>3) They are scary: Primal fear stuff here.</p><p></p><p>I like all types, but typically you will encounter skeletons, zombies, ghouls, wights, zombie lords, wight lords, shadows, phantasms, haunts, restless spirits, coffer corpses, apparitions, crawling claws, animated skulls, brains in jars, allips, mewlips (homebrew), sons of kyuss, tombwardens (homebrew), skeleton warriors, juju zombies, crypt things, poltergeists, mummies, greater mummies, bone spirits (homebrew), spellwights (homebrew), ghosts, vampire spawn, vampires, boneclaws, morgh and errr... well, like I said, I like all types.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5125010, member: 4937"] I also am a big fan of undead, and generally use them as a stock monster. They have enormous thematic advantages compared to most monsters: 1) No life support requirements: You can put them anywhere without worrying about how they manage to sustain themselves. 2) No moral ambiguity: With most intelligent creatures, there is at least a small amount of moral ambiguity around the question of, "Is it heroic of me to kill them and take there stuff?" Unnatural creatures animated by evil spirits who are already dead don't raise this issue. 3) They are scary: Primal fear stuff here. I like all types, but typically you will encounter skeletons, zombies, ghouls, wights, zombie lords, wight lords, shadows, phantasms, haunts, restless spirits, coffer corpses, apparitions, crawling claws, animated skulls, brains in jars, allips, mewlips (homebrew), sons of kyuss, tombwardens (homebrew), skeleton warriors, juju zombies, crypt things, poltergeists, mummies, greater mummies, bone spirits (homebrew), spellwights (homebrew), ghosts, vampire spawn, vampires, boneclaws, morgh and errr... well, like I said, I like all types. [/QUOTE]
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