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Story Hour
Under A Darksun: PART I SEGMENTS 1-124
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<blockquote data-quote="megamania" data-source="post: 738931" data-attributes="member: 9255"><p>UNDER A DARKSUN</p><p>SEGMENT 018</p><p>“Nibenese forces”</p><p></p><p>Jocasta was not sure of Keela’s tactics. Keela was in command however as decreed by the High Templar. She was given use of 2 ½ Giants and 9 human “guards”. They were just thugs to her. The thirteen of them walked most of the day directly to the nearest post with no attempt at scouting or preparing for the worse. Jocasta was uncertain if this was the arrogance of the templar Keela, or Veela’s attempt at getting rid of the lower templar. Either way, this method was unwise.</p><p></p><p>She would have normally not gone but her friends were out there…hopefully still alive. It had been several days now since leaving them. She wanted to gather her own force but her father forbid it. This was now a templar issue. The boys would be fine.</p><p></p><p>She and Keela walked sorrounded by the humans with bows ready. The two ½ Giants, Keg and Zeg were brothers. Each were 10 feet tall of rippling muscles and bad manners. The Datchi clubs they each carried had various colored hairs pinched between the hard wood and the imbedded obsideon and stone shards. It was very macabre.</p><p></p><p>Keela now wore magical armor and carried a large shield and heavy mace, undoubtably magical also. Generally, Jocasta avioded talking to templars but this one wouldn’t shut up. She was a noble’s daughter and thought herself a gift to all men to look at and desire. Such arrogance and greed. A perfect templar.</p><p></p><p>The gith saw the dust cloud long before they saw it’s source. They had gathered into a group of 17 made from three patrol groups. Each thought it was a stupid caravan deserving to be over thrown. Reghast would be proud of them if they took it and brought to her shiney things and food (caravaners). When the templar’s forces were seen for what it was the gith were disappointed but still eager to attack. It was afterall what Reghast wanted of them.</p><p></p><p>Most of these gith were not yet true Blue Bones. They were survivors of clan meetings involving joining Reghast. Those that said no died horribly. Most of these gith needed to prove themselves first. Perhaps that is why they continued on even after recognizing Keg and Zeg as being ½ Giants.</p><p></p><p>They stood there a few moments too long amazed and uncertain of this battles outcome when they were spotted by the sharp eyed humans…humans with drawn bows! To turn back now would mean facing Reghast later. Better to fight ½ Giants and humans in masse.</p><p></p><p>Keela commands the ½ Giants to charge once she felt they were in range. She herself turned inward quietly and her skin glistened from the effort. The humans began to shoot arrows onto the charging Gith. Few hit the hunched over gaunt creatures as they hopped one foot to the other making it hard to strike them. The ½ Giants snarl and bellow with raised clubs. One Gith noticeably goes wide to aviod his long reach.</p><p>The Gith spread out hoping to thin out the humans whom seem to be protecting someone or something important within it’s midist. Jocasta, hating combat, summons up a Spiritual Club to strike at a safe distance behind the templar and much of her guards.</p><p></p><p>Keela cunjures up her own Spiritual Heavy War Mace and strikes the closest unsuspecting gith whom now (too late) notices a templar is within the group. More arrows are shot by the human host driving the charge to grind to a halt. The ½ Giants continue their own ways killing one with a wide but strong sweep of it’s weapon, adding greenish-grey skin now to the gore. Zeg strikes one hard enough to break several bones and burst several organs. It still feeblily trys to swing but finds it is very dark to do so. Jocasta calls up a Celestrial Dog to protect the humans holding off a flanking attempt by the gith.</p><p></p><p>Keela swings her heavy mace missing but close enough to hold back the gith before her. Her magical force weapon continues to batter at a gith attacking the easier targets of the humans before her. The human guards are ill suited for this mission. They try all they can but must switch to swords for melee combat. Many of them are forced to toss their bows aside as they are hurried by the advancing gith. Both ½ Giants miss while caught up in the glee of combat, the gith around them however do not. Minor cuts and bruises begin to appear on their exposed legs. Two humans go down in a sickening blood filled strikes. This allows the LG dog to strike but does little but give cover. Jocasta decides to Bless her “teammates”. Hopeing that will aid in defeating these creatures.</p><p></p><p>Keela strikes with a massive downward stroke. The gith is blinded and badly injured. The human guards begin to rally a bit as they now begin to create flanking formations to confuse and entrap the humaniods. The ½ Giant Keg clears the gith around him while Zeg remains surrounded by four. The gith do poorly this time but do savagely injure one human guard. Jocasta, sensing this is not going well draws apon a tatoo she has on her forearm. It is laregly hidden under her bracers. The hammer shaped tatoo seems to take on a life of it’s own as it whirls about along the ground striking an amused gith whom no longer is amused by this trickery!</p><p></p><p>Blinded, the Gith takes another strike that breaks bones within it’s slightly reptilian hide from Keela. A few Gith begin to get worn down and succomb as the humans weed out the weak from the strong. One gith non-magically takes flight through the air as a ½ Giant (Zeg) critically strikes the already badly damaged gith. His strike continues down onto a surprised gith watching it’s clan brother soar. Startled but not done, the gith press on giving Keg a serious calf injury. Two humans drop then another. Jocasta reluctantly pulls out her club and moves into the existing humans to fight in direct melee. The whole time hoping Keela has Curing spells at the ready…assuming a templar has some.</p><p></p><p>Keela dispatches the broken and blooded gith a moves into a position where she can strike, but to be struck involves the gith to move by her guards. The humans rally as they see the oncoming ½ Giants whom now join them. Too bad the gith didn’t see them. Four go down as Keg nearly cuts one in two with his club killing it instantly and pieces of body and the club pummel another into darkness; all in one swing. Then Zeg strikes critically tent-posting his already bleeding foe. Jocasta strikes one with her club during the chaos. It is now she relieses her summoned dog has already left the battlefield.</p><p></p><p>With only himself left, Drenz, the last surviving Gith desides to bolt. He successfully does so leaving Keela and Jocasta the job of saving lives.</p><p></p><p>Jocasta begins her healing using sweat and water. Keela has but one healing spells to use. Pressured to use it by Jocasta, she uses it to save the life of her worthless guard. She makes sure he screams louder and longer being healed then when receiving the wound.</p><p></p><p>“Will you continue to barge in or will you listen to me now Keela,” asks Jocasta angerly. The two ½ Giants move beside the templar uncertain what to do but willing to do whatever it may be come that time. There are too many Gith to charge in. We- YES we need to plan this out more.”</p><p></p><p>The two spirited women stare hard and unforgiving at each other. Everyone else uncertain what to do remain alert to protect the templar.</p><p></p><p>Perhaps that is why the undead get so close…</p></blockquote><p></p>
[QUOTE="megamania, post: 738931, member: 9255"] UNDER A DARKSUN SEGMENT 018 “Nibenese forces” Jocasta was not sure of Keela’s tactics. Keela was in command however as decreed by the High Templar. She was given use of 2 ½ Giants and 9 human “guards”. They were just thugs to her. The thirteen of them walked most of the day directly to the nearest post with no attempt at scouting or preparing for the worse. Jocasta was uncertain if this was the arrogance of the templar Keela, or Veela’s attempt at getting rid of the lower templar. Either way, this method was unwise. She would have normally not gone but her friends were out there…hopefully still alive. It had been several days now since leaving them. She wanted to gather her own force but her father forbid it. This was now a templar issue. The boys would be fine. She and Keela walked sorrounded by the humans with bows ready. The two ½ Giants, Keg and Zeg were brothers. Each were 10 feet tall of rippling muscles and bad manners. The Datchi clubs they each carried had various colored hairs pinched between the hard wood and the imbedded obsideon and stone shards. It was very macabre. Keela now wore magical armor and carried a large shield and heavy mace, undoubtably magical also. Generally, Jocasta avioded talking to templars but this one wouldn’t shut up. She was a noble’s daughter and thought herself a gift to all men to look at and desire. Such arrogance and greed. A perfect templar. The gith saw the dust cloud long before they saw it’s source. They had gathered into a group of 17 made from three patrol groups. Each thought it was a stupid caravan deserving to be over thrown. Reghast would be proud of them if they took it and brought to her shiney things and food (caravaners). When the templar’s forces were seen for what it was the gith were disappointed but still eager to attack. It was afterall what Reghast wanted of them. Most of these gith were not yet true Blue Bones. They were survivors of clan meetings involving joining Reghast. Those that said no died horribly. Most of these gith needed to prove themselves first. Perhaps that is why they continued on even after recognizing Keg and Zeg as being ½ Giants. They stood there a few moments too long amazed and uncertain of this battles outcome when they were spotted by the sharp eyed humans…humans with drawn bows! To turn back now would mean facing Reghast later. Better to fight ½ Giants and humans in masse. Keela commands the ½ Giants to charge once she felt they were in range. She herself turned inward quietly and her skin glistened from the effort. The humans began to shoot arrows onto the charging Gith. Few hit the hunched over gaunt creatures as they hopped one foot to the other making it hard to strike them. The ½ Giants snarl and bellow with raised clubs. One Gith noticeably goes wide to aviod his long reach. The Gith spread out hoping to thin out the humans whom seem to be protecting someone or something important within it’s midist. Jocasta, hating combat, summons up a Spiritual Club to strike at a safe distance behind the templar and much of her guards. Keela cunjures up her own Spiritual Heavy War Mace and strikes the closest unsuspecting gith whom now (too late) notices a templar is within the group. More arrows are shot by the human host driving the charge to grind to a halt. The ½ Giants continue their own ways killing one with a wide but strong sweep of it’s weapon, adding greenish-grey skin now to the gore. Zeg strikes one hard enough to break several bones and burst several organs. It still feeblily trys to swing but finds it is very dark to do so. Jocasta calls up a Celestrial Dog to protect the humans holding off a flanking attempt by the gith. Keela swings her heavy mace missing but close enough to hold back the gith before her. Her magical force weapon continues to batter at a gith attacking the easier targets of the humans before her. The human guards are ill suited for this mission. They try all they can but must switch to swords for melee combat. Many of them are forced to toss their bows aside as they are hurried by the advancing gith. Both ½ Giants miss while caught up in the glee of combat, the gith around them however do not. Minor cuts and bruises begin to appear on their exposed legs. Two humans go down in a sickening blood filled strikes. This allows the LG dog to strike but does little but give cover. Jocasta decides to Bless her “teammates”. Hopeing that will aid in defeating these creatures. Keela strikes with a massive downward stroke. The gith is blinded and badly injured. The human guards begin to rally a bit as they now begin to create flanking formations to confuse and entrap the humaniods. The ½ Giant Keg clears the gith around him while Zeg remains surrounded by four. The gith do poorly this time but do savagely injure one human guard. Jocasta, sensing this is not going well draws apon a tatoo she has on her forearm. It is laregly hidden under her bracers. The hammer shaped tatoo seems to take on a life of it’s own as it whirls about along the ground striking an amused gith whom no longer is amused by this trickery! Blinded, the Gith takes another strike that breaks bones within it’s slightly reptilian hide from Keela. A few Gith begin to get worn down and succomb as the humans weed out the weak from the strong. One gith non-magically takes flight through the air as a ½ Giant (Zeg) critically strikes the already badly damaged gith. His strike continues down onto a surprised gith watching it’s clan brother soar. Startled but not done, the gith press on giving Keg a serious calf injury. Two humans drop then another. Jocasta reluctantly pulls out her club and moves into the existing humans to fight in direct melee. The whole time hoping Keela has Curing spells at the ready…assuming a templar has some. Keela dispatches the broken and blooded gith a moves into a position where she can strike, but to be struck involves the gith to move by her guards. The humans rally as they see the oncoming ½ Giants whom now join them. Too bad the gith didn’t see them. Four go down as Keg nearly cuts one in two with his club killing it instantly and pieces of body and the club pummel another into darkness; all in one swing. Then Zeg strikes critically tent-posting his already bleeding foe. Jocasta strikes one with her club during the chaos. It is now she relieses her summoned dog has already left the battlefield. With only himself left, Drenz, the last surviving Gith desides to bolt. He successfully does so leaving Keela and Jocasta the job of saving lives. Jocasta begins her healing using sweat and water. Keela has but one healing spells to use. Pressured to use it by Jocasta, she uses it to save the life of her worthless guard. She makes sure he screams louder and longer being healed then when receiving the wound. “Will you continue to barge in or will you listen to me now Keela,” asks Jocasta angerly. The two ½ Giants move beside the templar uncertain what to do but willing to do whatever it may be come that time. There are too many Gith to charge in. We- YES we need to plan this out more.” The two spirited women stare hard and unforgiving at each other. Everyone else uncertain what to do remain alert to protect the templar. Perhaps that is why the undead get so close… [/QUOTE]
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