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Story Hour
Under A Darksun: PART I SEGMENTS 1-124
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<blockquote data-quote="megamania" data-source="post: 787252" data-attributes="member: 9255"><p>UNDER A DARKSUN</p><p>SEGMENT 031</p><p>“Ill Winds Part II”</p><p></p><p>“HIT ‘EM BEFORE THEY DEGROUP!” screams Fasston and he begins to ride the sandy avalanche he and 17 warriors have accidentally created by rushing down the sand-covered ruin. Strange he thinks to himself as 5 green beads of brightly glowing elderich energy shot out with a sizzle from behind him. “Two entrances or two separate stone buildings that face each other…? “</p><p></p><p>The energy reaches the gith that were in groups organized by tribes exploding killing dozens instantly. Sand and burnt bits of gith rain down on survivors whom now face Fasston and his forces. The gith leaders surge forward commanding their remaining troops using intimidation. Those that do not follow their immediate leaders follow the large gith that runs from inside the stone house remains (tomb). </p><p></p><p>The battle becomes a stalemate quickly. Neither side able to advance. The mages are now attacked but the gith defilers. Flaming spheres roll about forcing the mages and the fighters with bows to spread out and take cover. The wind in their faces makes it very hard for the archers to hit anything. Suddenly web-like strands sprout out of nowhere entangling archers then the fleeing mages. A large black robed figure stares with red eyes from the darkness and sanctuary of the stone house.</p><p></p><p>The two remaining mages can only realize they are doomed. Their link with the earth strong enough to determine this is a powerful force of evil and defilement before them. They use their last fireballs on it hoping to kill it instantly.</p><p></p><p>Thus the preservers and defilers commit to a mage duel of mortal combat.</p><p></p><p>The winds pick up speed and grit.</p></blockquote><p></p>
[QUOTE="megamania, post: 787252, member: 9255"] UNDER A DARKSUN SEGMENT 031 “Ill Winds Part II” “HIT ‘EM BEFORE THEY DEGROUP!” screams Fasston and he begins to ride the sandy avalanche he and 17 warriors have accidentally created by rushing down the sand-covered ruin. Strange he thinks to himself as 5 green beads of brightly glowing elderich energy shot out with a sizzle from behind him. “Two entrances or two separate stone buildings that face each other…? “ The energy reaches the gith that were in groups organized by tribes exploding killing dozens instantly. Sand and burnt bits of gith rain down on survivors whom now face Fasston and his forces. The gith leaders surge forward commanding their remaining troops using intimidation. Those that do not follow their immediate leaders follow the large gith that runs from inside the stone house remains (tomb). The battle becomes a stalemate quickly. Neither side able to advance. The mages are now attacked but the gith defilers. Flaming spheres roll about forcing the mages and the fighters with bows to spread out and take cover. The wind in their faces makes it very hard for the archers to hit anything. Suddenly web-like strands sprout out of nowhere entangling archers then the fleeing mages. A large black robed figure stares with red eyes from the darkness and sanctuary of the stone house. The two remaining mages can only realize they are doomed. Their link with the earth strong enough to determine this is a powerful force of evil and defilement before them. They use their last fireballs on it hoping to kill it instantly. Thus the preservers and defilers commit to a mage duel of mortal combat. The winds pick up speed and grit. [/QUOTE]
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Under A Darksun: PART I SEGMENTS 1-124
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