Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
Under A Darksun: PART I SEGMENTS 1-124
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="megamania" data-source="post: 943175" data-attributes="member: 9255"><p>COSA (segment 67) Female Human; Rog 4 Mag 4; CR 8 Med Sz Humaniod (human); HD 4d6+4d4+8; HP 40; Init +6 (+2 DEX +4 Imp Init) ; Sp 30 ; AC 12 (+2 DEX / Touch 12 / Flat footed 10); Atk+06 (Club 1d6+1 20/x2) or +8 (Quarterstaff +2 1d6+3 20/x2); AL- CN, SV Fort +03 Ref +07 Wil +06; Str 12 Dex 14 Con 12 Int 16 Wis 10 Cha 16</p><p>Languages: Common, Dwarven, Elven and some Jozal</p><p>Skills: Appraise +4, Bal +5, Bluff +9, Climb +3, Con +8, Dis Device +5, Disguise +9, E Art +2, Forg +3, Gather Info +5, Hide +7, Know: Anc Hist +1, Know:Arcana +5, Know:Local +4, Know: Pathlore +1, Listen +6, M Sil +8, O Lock +2, Pro: Seamtress +2, Read Lips +2, Search +1, Seduction +3, Spellc +5, Spot +2, Tumble +2, Wild Lore +1</p><p>Feats: Skill Focus: Bluff, Skill Focus: Disguise, Improve Init, Dodge</p><p>Possessions: Quarterstaff+2, Club, robes x3, Belt of Many Things (familiar, spell components, Potions of Blur and Invis x3, Fruits of Cure mod W x5, Scroll of Bull Str, Dark Vision, Hold Person, Lock picking tools 100 Gold, 7 Plat and 3 pages of Veena’s Journal, Ring of Prot), Ring of Cooling, Psi Tattoo of Stomp and a spell book within a bag, and another pouch with 50 SL worth of Silver and Ceramics (coppers).</p><p>SPELLS: 0=4 1=4 2=3</p><p>Daze, light, Ray of Frost, Mage Hand, Mending, Wash, Waterfind, Change Self, Charm Person, Exp Retreat, Mage Armor, M Miss, Obs Mist, Prot Evil, Shield, Sleep, Sneaky Feet, Alter Self, Blur, Cont Flame, Detect Thoughts, Invis, Locate Obj, mirror Im, True Filch, Web, Hold Person</p><p>History- Cosa grew up learning there was a lot of room between right and wrong. She learned talents of a rogue and enjoyed using them against the arrogant templars and nobles. Then she stole a a spellbook accidently from a Veiled Alliance member. Within the book was a worn and folded page with markings and drawing on it. Curious she returned the spellbook and kept the picture. She replaced it with a poorly written note asking to become a mage. Not knowing it was part of a test, she was accepted and learned many things, including how to write common. She became a valued member whom worked outside the edges in secret.</p><p>She became more facinated by the drawings and even decyphered a symbol or two before here mentor could. As a gift, she was allowed to keep the parchment. </p><p>In time her obsession with the lost artifact has allowed her a good knowledge of ancient times and future telling myths. With her third page found, she decided she was meant to find the book and solve it’s mysteries.</p><p>She also decided she needed help. Enter the strange but very capable Mania. Her instincts told her he was important and was a force of good and arranged for their meeting.</p></blockquote><p></p>
[QUOTE="megamania, post: 943175, member: 9255"] COSA (segment 67) Female Human; Rog 4 Mag 4; CR 8 Med Sz Humaniod (human); HD 4d6+4d4+8; HP 40; Init +6 (+2 DEX +4 Imp Init) ; Sp 30 ; AC 12 (+2 DEX / Touch 12 / Flat footed 10); Atk+06 (Club 1d6+1 20/x2) or +8 (Quarterstaff +2 1d6+3 20/x2); AL- CN, SV Fort +03 Ref +07 Wil +06; Str 12 Dex 14 Con 12 Int 16 Wis 10 Cha 16 Languages: Common, Dwarven, Elven and some Jozal Skills: Appraise +4, Bal +5, Bluff +9, Climb +3, Con +8, Dis Device +5, Disguise +9, E Art +2, Forg +3, Gather Info +5, Hide +7, Know: Anc Hist +1, Know:Arcana +5, Know:Local +4, Know: Pathlore +1, Listen +6, M Sil +8, O Lock +2, Pro: Seamtress +2, Read Lips +2, Search +1, Seduction +3, Spellc +5, Spot +2, Tumble +2, Wild Lore +1 Feats: Skill Focus: Bluff, Skill Focus: Disguise, Improve Init, Dodge Possessions: Quarterstaff+2, Club, robes x3, Belt of Many Things (familiar, spell components, Potions of Blur and Invis x3, Fruits of Cure mod W x5, Scroll of Bull Str, Dark Vision, Hold Person, Lock picking tools 100 Gold, 7 Plat and 3 pages of Veena’s Journal, Ring of Prot), Ring of Cooling, Psi Tattoo of Stomp and a spell book within a bag, and another pouch with 50 SL worth of Silver and Ceramics (coppers). SPELLS: 0=4 1=4 2=3 Daze, light, Ray of Frost, Mage Hand, Mending, Wash, Waterfind, Change Self, Charm Person, Exp Retreat, Mage Armor, M Miss, Obs Mist, Prot Evil, Shield, Sleep, Sneaky Feet, Alter Self, Blur, Cont Flame, Detect Thoughts, Invis, Locate Obj, mirror Im, True Filch, Web, Hold Person History- Cosa grew up learning there was a lot of room between right and wrong. She learned talents of a rogue and enjoyed using them against the arrogant templars and nobles. Then she stole a a spellbook accidently from a Veiled Alliance member. Within the book was a worn and folded page with markings and drawing on it. Curious she returned the spellbook and kept the picture. She replaced it with a poorly written note asking to become a mage. Not knowing it was part of a test, she was accepted and learned many things, including how to write common. She became a valued member whom worked outside the edges in secret. She became more facinated by the drawings and even decyphered a symbol or two before here mentor could. As a gift, she was allowed to keep the parchment. In time her obsession with the lost artifact has allowed her a good knowledge of ancient times and future telling myths. With her third page found, she decided she was meant to find the book and solve it’s mysteries. She also decided she needed help. Enter the strange but very capable Mania. Her instincts told her he was important and was a force of good and arranged for their meeting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Under A Darksun: PART I SEGMENTS 1-124
Top