Under A Darksun / STRIKEFORCE: Morituri PCs / NPCs

UNDER A DARKSUN
LOGAN
Logan (Segment 105) Male dwarf; Barb 4 / PsyWar 4; CR 8; Med Sz Humanoid; HD 4d12+4d8+56;hp 136; Init +01 (Dex+1); Spd 30/30; AC 15 (Dex +1, Stud Leather+1); Flat Barbarian 15 Touch 12(rage=13); Atk +10/+05 (Dwarven War Axe+2 +12/+07 1d10+6 2hd 20/x3); AL- CG; SV F+15 R +03 W +02; Str16 Dex 12 Con 24 Int 10 Wis 10 Cha 08
Language: Dwarven and Common
Skills: App+0, Autohyp+0, Bal+1, Bluff-1, Climb+7, Con+7, Dipl-1, Disgu-1, Escap Art+1, Forge+0, Gath Info-1, Handle Ani+0, Hide+1, Intim +6, Jump+4, Listen+6, M Sil+1, Panto+0, Psicraft+0, Ride+1, Search+0, Seduct-1, S Motive+0, Spot+2, Stab Self+10, Surv+11, Swim+2, Tumble+2, Use Psi Dev-1, Use Rope +1
Feats: Power Att, Toughness, Dwarven Toughness (x3)
Possessions: Amulet of Health+4, Dwarven War Axe+2, Stud Leather Armor+1, Wrist Razors, Psionic Tattoo: Lesser Body Adjust (x5), Synaptic Mask: Survival
Psionics: PP=5 0=3 1=2
Catfall, Far Punch, Float, Biofeedback, Bite of the Wolf
History- Logan was born in a slave tribe and raised to survive off the land and if need be- raid those that have what you want. Eventually, he became bored with this and left. He began his journey north of Urik. He traveled south until he reached a trade road. Here he met a traveler with psionic powers. As they traveled and adventured Logan’s internal psionic powers were discovered. Logan’s wild nature could not be tamed however and his powers remain weak.
During a misadventure, his companion was killed by raiders. He searched for these raiders and eventually wiped them out near Salt View. Lost, he fought in streetfights in the settlement until he was found by the Sentinels of Bodach. Knowing that an entire city of undead could provide him a challenge unlike anyother, he joined them.
 

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STRIKEFORCE: MORITURI
JAWS OF SORROW

Undead Dire Megalodon Corpse Spellstitched Aqua Beast (segment 22); Megalodon with templates of Dire, Corpse and Spellstitched added to it; CR 15; Col Sz (80ft) Undead Dire Aquatic Beast; HD 41d12+60; hp 306; Init +6 (Impro Init+4, Dex +2); Spd Swim 120; AC 34 (+30 natural, -10 sz); Flat 32 Touch 04; Atk +31 bite, or +24 slam (bite 5d6+36 19-20/x2 slam 4d6+36 20/x2); AL- NE; DR 20/+4, SR 20; SV F +31 R+22 W+18; Str 47 Dex15 Con30 Int01 Wis12 Cha10
Language: n / a
Skills: Hide –08, Listen +7. Spot +16, Swim+36
Feats: Improved Grab, Swallow whole, Impr Init, Power Att, Weap Focus:bite, Weapon Spec: Bite, Greater W Focus: Bite, Greater W Spec: Bite, Improved Crit: Bite, Dragon Toughness(x5)
Possessions: Whatever happens to be in it’s belly recently
Special Abilities: Darkvision 60ft, Keen Scent, Low Light Vision, DR 20/+4, SR 20, +2 Turn Resistance
Spellstitched- use any 1st and 2nd level spells 4/day. 1= Silent Sound and Ray of Enfeeblement 2= Scare and Mark of Water
Materials based from- Monster Manual II for Megalodon , Tome of Horrors for Dire Template, Book of Vile Darkness for Corpse template and Monster Manual II for Spellstitched template.
 


STRIKEFORCE: MORITURI
BLACKBLOOD WITCHQUEEN

Barbarian 5, Adept 10, Ghoul Lord (segment 30): Ghoul Lord from Denizens of Ravenloft; CR 17;Med Sz; HD 15d12; hp 109(+3); Init +07(dex+3 Improv Init+4); Spd 40;AC17 (+3 dex, +4 Nat AC); Flat- 14, Touch 13; Atk +10/04 (quarterstaff+2 +10/+04 or claw(x2) and Bite at +6 each*; AL-CE, SV F ++ R+04 W+08; Str 10, Dex 16, Con ==, Int 18, Wis 22, Cha 24

Language: speak only broken common
Skills: Bal+5, Bluff+9, Climb+4, H Ani +15, Heal +6, Hide +13, Intim+18, Know:Myth+12,Know:Nature+6, Listen+29, M Sil+19, Pantomine +8, Perform+9, Search+14, S Motive+6, Spot+21, Surv+22
Feats:Improv Init, Skill Focus: Intim, Toughness, Dodge, Brew Potions, Skill Focus: Move Sil, Leadership
Possessions: Quarterstaff+2 gold, gems and such from various pirates and nobles she invited for dinner
Special Abilities: Summon Familiar, Caste Divine Spells Undead Traits, Maisma, Paralysis, Ravenous Fever , Create Spawn and Resist Turning +2
Spells: DC= 10+WIS Mod + Spell Level 0=3, 1=3 2=2 3=1
Familiar: Bat
Materials from- Players Guide 3.5, DMG 3.5, Ravenloft Denizens 3.0
 

STRIKEFORCE: MORITURI
JARELLA

Rogue 7 / Assassin 10 / Psi 4 (segment 58): Doppleganger Psionic Planar Assassin; CR25; Sz: Med; HD4d8+17d6+4d4+100;hp 187;Init +12(dex+6, Impr Init, Blooded); Spd 30; AC32 (+6 dex, +4 N AC, Ring of Pro+5, Bracers of Armor+8);Flat 26 Touch=20; Atk +18/+13/+8/+3 (Slam +19/+14/+9/+4, Dagger+4 +23/+18/+13/+08, Lite Mace+5 of Quickness* +24/+24*/+19/+14/+9); AL: LE; SV F+12(+17 vs Poison) R+23 W+15; Str12, Dex23, Con 20, Int 20, Wis 14, Cha 27

Language: Common, Elven, Dwarven, Halfling, Auran and Terran
Skills: (all bonuses added in) Appr+13, Bal +23 Bluff+36, Con +12, Dec Scr +18, Diplo +27, Dis Dev+20, Disg+37, Esc Art+19, Gath Info +16, Hide+16, Intim+22, Jump+8, Know Plane+5, Know: Psi +8, List+24, M Sil+43, O Lock+6,Psi Craft+8, Search+18, Seduction+25, S Mot+19, Slight Hand+21, Spot+21, Tumble+23, Use Mag D +15 and Use Rope +12
Feats: Blooded, Improv Init, Skill Focus:Bluff, Skill Focus: Search, Skill Focus:Seduction, Power Attack, Combat Expert, Impro Trip, Psi Focus: Telepathy, Dodge, Psi Dodge
Possessions: Bag of Holding, Boots of Elven Kind, Bracers of Def+8, Globe of Teleport, Glove of Fortune, Headband of INT+6, Iron Bands of Binding, Manual Bodily Health, Manual of Quickness
Neckless of Adapt, Scarag Agent, Sovereign Glue, Tome of Leadership, Potions Cure S W x10, Potion of Incorp x1, Ring of Pro+5, Rings of Elemental Resist 30 from Fire, Cold and Electrical, Ring of Mind Shielding, Dagger+4, Light Mace+5, Loose coins
Special Abilities:Darkvision 60ft, Read Surface Thoughts, Change Shape, Immunity to Sleep and Charm, Sneak Att+9d6, Death Attack F=25 Kill or Para 1d6+10rds, Assassin Spells, Uncanny Dodge, Improved Un Dodge, Evasion, Trap Sense+2, Hide in Plain Sight (Psion is from Mindscapes- not WoTC)
Spells: DC= 15+spell level 1=4, 2=4, 3=4, 4=4
Psionics: 12PP 1d20+pow Level+Ability Mod Score
Materials From:Players Guide 3.5, DMG 3.5, M Manual 3.5, Mindscapes 3.0, Psionics Handbook 3.0, F Realms Campaign book
 

STRIKEFORCE: MORITURI
SQUINT

Psychic Warrior 9 / Elocater 5; Segment 60-70; Dromite The World Below Hunter; CR 14; Sz:S; HD 14d8+14;hp 86; Init: +10 (+4 dex, +4 Improv Init +2 Blooded); Spd:20/30* Spd of Thought; AC20 (Sz +1, Leather+4,+3 Nat AC); Flat:16; Touch:16; Atk:+10/+05 (Short Sword+1 of Speed +11/+11/+05, Light Crossbow +14/+09); AL: CN; SV: F+08 R +11 W +08; Str 10 Dex 18 Con 12 Int 10 Wis 13 Cha 12

Language: Common
Skills: (bonuses added) Balance+7, Climb+2, Con +11, Dis Dev +4 Esc Art+7, Know: Plane +1, Know: Psi+2, List+4,M Sil+9, Search+3, Slight Hd+7, Spot +10, Surv+2
Feats: Blind Fight, Blooded, Speed of Thought, Psy Charge, Skill Focus: Concen, Up The Walls, Dodge, Sidestep Charge, Improve Init, Psi Dodge and Skill Focus: Spot
Possessions: Leather Armor +4, Short Sword+1 of Speed and 3 potions of Cure Mod Wounds
Special Abilities: Psi Att of 1/day Energy ray (fire), Natural Psionic nature: bonus +1 PP, Fire Resistance 5, Scent, Scorn Earth (hover- not touch it), Oppun Strike: +4 Insight bonus to att/dam if foe is distracted, Dim Step 1/day, Flanker (Flank even if within five foot step of correct location
Psionics:36 PP Burst, Cham, Disable, Entangle Ecto, Float, Grease, Hammer, Inert, Ani Affin, Inflict Pain, Psi Tongue and Energy Burst
Materials From: Player’s Guide 3.5, DMG 3.5, Expanded Psionics 3.5, Forgotten Realms Campaign Book
 

STRIKEFORCE: MORITURI
TI-LEENA

Fighter 13; Segment 60-70; ½ Ogre The World Below Hunter; CR14; Sz:L;HD 13d10+39; hp 146; Init: +5 (+1 dex, +4 Impr Init); Spd: 30; AC 21 (Sz –1, Natural +4, Studded Leather+2, Ring of Prot +2); Flat:20; Tou 14; Atk: +14/+9/+4 (Spiked Chain+3 +24/+19/+14 2d6+13 dam w/feats); AL: NE; SV: F+11 R+6 W+3; Str 22 Dex 12 Con 17 Int 08 Wis 10 Cha 14

Languages: Common and Giant
Skills: (bonuses included) Bal +5, Climb +11, Intim+4, Jump +9
Feats: Exotic Weapon: Spiked Chain, Power Att, Cleave, Toughness, Wea Focus/Spec Sp Chain, Improv Toughness, Greater Weapon Focus/Spec: Sp Chain, Impro Init, Great Fort, L Reflex and Impr Unarmed Strike
Possessions: Spiked Chain +3, Club, Studded Leather +2, Ring of Prot+2 and Ring of Polymorph
Special Abilities: 10ft reach, Darkvision 60ft
Materials From: Player 3.5, DMG 3.5, Savage Species
 

STRIKEFORCE: MORITURI
BALLISTA

Barbarian 10; Segment 60-70; ½ Dragon Lizardfolk The World Below Hunter; CR 14; Sz: M; HD 2d8+10d12+60 ;hp 146; Init: +06 (Dex+2, Improv Init +4); Spd:40; AC:30 (Nat AC+9, Stud Leather+3, Ring of Pro+3); Flat:--; Tou 18; Atk: +10/+05 before feats/mods (2 claws +20/+20/+15 1d4+10, Bite +19/+14 1d6+8 after Feats and Rage); AL:CE; SV: F+07 R +06 W +03; Str 26/30 Dex 14 Con 21/25 Int 10 Wis 10 Cha 12

Languages: Common and Draconic
Skills: (after feats/mods) Climb+8, Intim +19, Jump +19, List +10, Search +3, Surv +13, Swim +23
Feats: Pow Att, Extra Rage, Weap Focus/Spec: Claws, Improv Init
Possessions: Stud Leather +3, Ring of Pro+3, Potion of Bull Str (x5), Potion of Cat Grace(x5)
Special Abilities: ACID BREATHE 60ft Line, Darkvision 60ft, Low Light Vision 60ft, Immune to Sleep, Paral, Dragon Sub-type, Rage, Uncanny Dodge, Trap Sence+2, Imp Uncanny Dodge
Materials: PHB 3.5, DMG 3.5, Dragonicom
 

STRIKEFORCE: MORITURI
LETHAL LITA of LOLTH

Cleric 12; Segment 60-70; Drow The World Below Hunter; CR 14; Sz:M; HD: 12d8+12 ; hp 80; Init +10 (Dex+2, Blooded+2, Thug+2 and Imp Init+4); Spd: 30/20 armor; AC: 23 (Dex+2, Plate+2, Ring of Pro+2); Flat 22 Tou 15; Atk: +09/+05 (before bonuses) Heavy Mace+2 +13/+08 1d8+4; AL:LE; SV: F+09 R+06 W+10* +12 vs Magic Effects; Str 14 Dex 14 Con 12 Int 14 Wis 16 Cha 16

Languages: Drow, Common, Elven and Infernal
Skills: (total) Bluff +07, Con+07, Heal+5, Hide+1, Intim+7, Know:Arcana +5, Know: Rel +7, Know:Planes +12, List+5, Search+4, Seduction+7, Spellcraft+10, Spot+8
Feats: Combat Cast, Improv Init, Extra Turn, Blooded, Thug,
Possessions: Full Plate+2, Heavy Mace+2, Decanter of Endless Water, Potions (Spider Clix3, Cure Mod Wo x3), Ring of Pro+2
Special Abilities: Spell like Abilities 1/day of Dance Lights, Darkness and F Fire, Darkvision 120ft, Light Blindness, Spell Resistance 19, Caste Divine Spells, Rebuke Undead, be a nasty bee-otch :p
Cleric Spells: 0=6 1=6 2=5 3=5 4=4 5=4 6=3 DOMAINS: Chaos and Destruction
Materials: PHB3.5, DMG 3.5, F Realms Campaign Book
 

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