"Under cover of Darkness" - the (un)official Hivemind Slash!

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Knight Otu said:
Not quite 50.:lol:
I actually have had over 50 pop up in one game...that was crazy. I hope it teaches the party's wizard that you DO NOT summon succubi in the sacred elven soul grove that connects the elve's souls to Arvandor.
 

Knight Otu said:
Not quite 50.:lol:
Well, give or take.

Reminds me of a friend of mine in the army. He was clearing out rooms in Fallujah and it was his job to run in ahead of everyone and yell back to everyone what was in the room and how many doors/exits there were. So normally he'd run in and be like, "One left, two right." One room he runs in and there are like three doors on each walls and he goes, "Wha-- uh-- Eighteen doors!"
 

Rystil Arden said:
Umm no. The weird one KO used as an example of someone else's was accepted a long time ago or something. I'm still not even started a real proposal yet, though I have an idea (but I think it won't be allowed because it makes up my own places, and if I have them approved first, it makes the adventure less interesting as everyone reads them)
It'll get approved! Run a game! :p
 





Knight Otu said:
Well, I'm sure someone could try to be turned down, but I'm not sure that'd count. The judges seem mostly lenient and willing to at least work with anyone that has an idea.
 

Rystil Arden said:
I actually have had over 50 pop up in one game...that was crazy. I hope it teaches the party's wizard that you DO NOT summon succubi in the sacred elven soul grove that connects the elve's souls to Arvandor.
Summoning succubi anywhere tends to be a bad plan.

- Kemrain the "I'd Know."
 

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