Under Strange Stars II

"Ahhh! Can't I do anything right?" Amira curses as her ray goes wide, even if the target was so big. She files behind Menghil and touches his shoulder, healing some of his wounds. "Razeem, help Jagra!" she shouts to the mephit.

"Sure, sure. Me and what army?" Razeem quips back. "Here goes nothing!" The hasted mephit flies few circles in the air ending right in front of the chick threatening Jagra. He breathes dust and grit right into it's eyes hoping to blind it momentarily or at least give Jagra some time to flee.

OOC: My last CSW for this day on Menghil, healing 3d8+6. Razeem breathes at the chick chasing Jagra. 15 feet away, so no AoO. Damage a whooping 1d8, with DC 15 Ref save for half.
 

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Menghil 33/83, AC 20

Menghil curses eloquently as he watches the birds close in on his friends once more. He reaches into the pouch at his belt, searching for inspiration and comes up with a small flask that he had nearly forgotten about. He flings it with all his might at the ground under the feet of one of the birds.

"I thought we were supposed to be retreating you guys!"

[ooc - retrieve alchemist's fire, attack a square of ground near the front of the bird attacking the captain. Ranged touch attack +11, 10 ft range increment.


The 10 hp seems to be a typo. I had 13 including all damage from battle and falling rocks, etc., then I raged +20 hp for 33 (post #20) then in the summary for post #22 I'm listed as 23 hp. Not terribly important I suppose considering I'm just about to get healed.]
 

Seeing the bird bearing down on him, Jagra looks around, trying to find a nice rock crevase to wedge himself into. "Yer gonna have a hard time trying to eat this worm!" he cries to the gigantic chick. Once he finds a place, he quickly casts another spell, a line of frigid air tracing outward from his finger towards the bird.

OOC: Use my movement to find a nice, safe place between a couple of rocks (or under a ledge) so that the bird cannot get to me, then cast ray of frost.

Prepared Spells:
0: Resistance, Acid Splash, Light, Ray of Frost
1: Magic Missile, Shocking Grasp, Burning Hands, Summon Monster I, Sleep
2: Melf's Acid Arrow, Web, Spider Climb, Invisibility
3: Fireball, Fly, Lightning Bolt
 

*Al-Khazad nods, satisified.* "Akeeta, withdraw to the others and guard them, now!" *It's clear she struggles with the command again, bloodlust raging within her, but the command superceeds her inclination. She turns and lopes quickly to Menghil and the rest, then takes up a position guarding them.* (OOC: First turn, withdrawl move to the group, since I think she's out of the threat range, or in the last square, 2nd turn ready an action to attack any birds that come close enough to attack the party).

*Al-Khazad's satisfaction is quickly dulled as he sees the bird looming over him again, and another over Jagra. He desperately searches his training for any way to distract or scare the birds away.* (OOC: Ouch. No K(N), possibly Wild. Survival?) *If something likely comes to him (perhaps playing dead, if it would be likely to work?), he will act accordingly, calling out to Jagra as well. Otherwise, he activates his Celestial armor, and attempts to withdraw in to the air, avoiding the creature's beak and claws as best he can, and yells at Jagra to do the same.*
 

Jagra calls back, scwoling; his eyes scanning around for a good hiding spot, "I ain't got no fancy flighty armor like you!!!"
 

Jagra runs for his life. His short legs can barely keep him out of the chick´s reach, and once or twice the huge beak is about to trap him. He sees a solution ahead: two rock spires, near enough so the space between them doesn´t allow the bird to pass. The gnome dives between them, and the bulk of the bird smashes agaisnt the rocks. The beak stop inches from Jagra´s face, and he uses a ray of frost to give him enough time to get again on his feet and escape.

This happens while Al-Khazad swims in his memory, empty of anything that could save his life in the coming seconds. Suddendly, fire erupts at his feet, and the bird invstigates this new thing instead of eating him – opportunity inmmediately used by the captain to flee so fast that he kicks himself. Only Akeeta seem to be able to run faster.

[Hafrogman: seems you were right, I´m correcting the hit points in this post.

Menghil throws the alchemist fire, and (ad-hoc ruling based on a die roll) the fire allows Al-Khazad to withdraw and avoid the attack of opportunity. Notice Al-Khazad already used the celestial armor ability today (in the previous thread) but the hasted Al-Khazad, Akeeta, Menghil and Amira outrun the bird easily. Amira´s spell heals Menghil of 19 hit points. The acid arrow continues dealing damage (5)

Jagra moves to hide between the rocks and readies an action to fire the ray of frost. Razeem does the incredible amount of 1 hit point to the bird.

They continue after the gnome and the main party. Jagra, safe between the rocks, fires his ray of frost (3 damage).

Distance between Jagra and Razeem and the group of Al-Khazad is about 120 feet. This group can run and arrive at the unknow man´s cave in a single round.

Jagra 48/53, Al-Khazad 33/69, Amira 40/45, Menghil 52/83, Akeeta 28/58, Razeem 26/33) Everyone is Hasted, Amira and Razeem have Mage armor active, Menghil and Akeeta are raging. Amira is flying, Razeem has Blur active. One of the birds retreated, has 193 damage, and a –6 Str penalty. Other has 31 damage, and the last 4.]
 

(OOC: Sorry about the celestial - forgot about the 1/day limit.)

*Al-Khazad breathes a sigh of relief, as everyone finds a relatively safe spot.* "Thanks, Menghil. I didn't relish the idea of more impromptu flying lessons." *He gestures at the cave.* "Anyone opposed to moving there with great haste?" *Assuming no, he heads that way, with Akeeta following behind.*
 

Jagra looks up at Razeem, "Try and keep this big turkey distracted while I give him something more juicy to chew on, eh?" With that, hoping that his limited defense holds for the casting time, the eye-patched gnome casts a spell, lighting a small candle as he does so...

OOC: Cast summon monster I, calling a Fiendish monstrous centipede, Medium. :]
 

OOC: Just realized I read Someone's post wrong. I read "Both groups can" rather than "This group can" Editing my actions slightly, to send everyone else to the cave, and move to a defensible spot near Jagra. I'm looking for something that could allow Jagra to retreat from the area, meet me, and then both of us head to the cave with a minimal exposure, and fast. ;)
 

Menghil clings to the rocks as he makes his way towards the cave and the man he glimpsed earlier. He quickly scans the area looking for any signs of the mysterious observer.
 

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