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<blockquote data-quote="Someone" data-source="post: 1829020" data-attributes="member: 5656"><p>The battle continues. While trying to win the cyclopses´ back, Jagra sees how one of the apemen charges and jumps on tops of one of the one-eyed giants, tearing his throat and preparing to finish him. Then the robed cyclops gestures, and the savage man open his mouth in a expresion of terror, preparing to run away, only to find a cyclops prepared to avenge his companion. The one with the decorated breatsplate walks next to the downed giant and heals him, closing the bleeding wound.</p><p></p><p>Meanwhile the battle continues at his peak. Steel and claws clash: Shin-nairo whirls and downs two apemen with four well placed knife strikes, Menghil sees everything red and chews through another, and Al-Khazad tests his swordplay with yet another; side by side with him, your new ally eviscerates his opponent with her bare hands. But they are tough and refuse to die; even it seems that they shrug wounds recently taken and continue fighting. Nails as shap as broken glass open cruel wounds on your sides, while Amira watches horrified from behind and does what she can to mend your wounds.</p><p></p><p>[Amira moves 5 feet and casts Cure Serious Wounds, rolling well and healing 28 HP to Menghil.</p><p>Jagra double moves, but his short legs don´t allow him to go very far.</p><p>Shin´nairo does his trademark meatgrinder move and tears through #1 #2 –though they were already wounded-.</p><p>Menghil also moves slightly, and attacks #4 three times, nearly killing him (45 damage)</p><p>Al-Khazad attacks #8, but despite hitting him four times does not quite drop him. (30 damage)</p><p>Razeem sees his opportunity, and flying over #4´s head, claws once. With some more luck, he would be dead.</p><p></p><p>The female (from now officially Al-Khazad´s cohort: remember that old Leadership feat?) finishes #3 in an orgy of blood. Edit: stats on the OOC thread.</p><p></p><p>The remaining ape-men fast-heal, rage, and jump onto you.</p><p></p><p>#7 charges cyclops #5, suffering a readied action (thrown axe) and an attack of opportunity that fail miserably. The claws rip up the cycplops, and the giant goes down.</p><p>#4 attacks Razeem once, but the Blur effect saves him.</p><p>#6 attacks Menghil, claws twice and rends for 33 hit points.</p><p>#5 charges Shin-nairo, and does the same: 44 damage.</p><p>#8 fights back at Al-Khazad, who´s lucky enough to avoid one claw (thanks to the Haste spell) and suffers 12 damage.</p><p></p><p>The cyclops with the holy symbol (obviously a cleric) moves south and heals #5 with a cure serious wounds. The other spellcaster <em>scares</em> the ape-man away. The remaining ones move or double move towards you, however their big size make difficult for them to advance through the scarce trees and themselves. #1 throws an axe to apeman #4, but fails (too many penalties)</p><p></p><p>Status: Menghil 47/83, Shin-nairo 26/70, Al-Khazad 57/69. Jagra is invisible, everyone is Hasted, Razeem is Blurred, and Menghil Raging.</p><p></p><p>It´s your turn again]</p></blockquote><p></p>
[QUOTE="Someone, post: 1829020, member: 5656"] The battle continues. While trying to win the cyclopses´ back, Jagra sees how one of the apemen charges and jumps on tops of one of the one-eyed giants, tearing his throat and preparing to finish him. Then the robed cyclops gestures, and the savage man open his mouth in a expresion of terror, preparing to run away, only to find a cyclops prepared to avenge his companion. The one with the decorated breatsplate walks next to the downed giant and heals him, closing the bleeding wound. Meanwhile the battle continues at his peak. Steel and claws clash: Shin-nairo whirls and downs two apemen with four well placed knife strikes, Menghil sees everything red and chews through another, and Al-Khazad tests his swordplay with yet another; side by side with him, your new ally eviscerates his opponent with her bare hands. But they are tough and refuse to die; even it seems that they shrug wounds recently taken and continue fighting. Nails as shap as broken glass open cruel wounds on your sides, while Amira watches horrified from behind and does what she can to mend your wounds. [Amira moves 5 feet and casts Cure Serious Wounds, rolling well and healing 28 HP to Menghil. Jagra double moves, but his short legs don´t allow him to go very far. Shin´nairo does his trademark meatgrinder move and tears through #1 #2 –though they were already wounded-. Menghil also moves slightly, and attacks #4 three times, nearly killing him (45 damage) Al-Khazad attacks #8, but despite hitting him four times does not quite drop him. (30 damage) Razeem sees his opportunity, and flying over #4´s head, claws once. With some more luck, he would be dead. The female (from now officially Al-Khazad´s cohort: remember that old Leadership feat?) finishes #3 in an orgy of blood. Edit: stats on the OOC thread. The remaining ape-men fast-heal, rage, and jump onto you. #7 charges cyclops #5, suffering a readied action (thrown axe) and an attack of opportunity that fail miserably. The claws rip up the cycplops, and the giant goes down. #4 attacks Razeem once, but the Blur effect saves him. #6 attacks Menghil, claws twice and rends for 33 hit points. #5 charges Shin-nairo, and does the same: 44 damage. #8 fights back at Al-Khazad, who´s lucky enough to avoid one claw (thanks to the Haste spell) and suffers 12 damage. The cyclops with the holy symbol (obviously a cleric) moves south and heals #5 with a cure serious wounds. The other spellcaster [I]scares[/I] the ape-man away. The remaining ones move or double move towards you, however their big size make difficult for them to advance through the scarce trees and themselves. #1 throws an axe to apeman #4, but fails (too many penalties) Status: Menghil 47/83, Shin-nairo 26/70, Al-Khazad 57/69. Jagra is invisible, everyone is Hasted, Razeem is Blurred, and Menghil Raging. It´s your turn again] [/QUOTE]
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