funkysnunkulator
First Post
do any of you make regular use of undercover work in your games?
if so, to what extent?
our game regularly makes use of it. infiltration, subterfuge, espionage and all sorts of cloak and dagger goodness for a variety of purposes.
what sorts of issues come up? difficulties? unexpected opportunities? nemesis'?
if so, to what extent?
our game regularly makes use of it. infiltration, subterfuge, espionage and all sorts of cloak and dagger goodness for a variety of purposes.
what sorts of issues come up? difficulties? unexpected opportunities? nemesis'?