I am preparing to run some aerial combats and I am trying to understand the rules for them. Six questions, broken up by topic:
1) As far as I can tell, the subject is only covered in the DMG on p20 (Tactical Aerial Movement)?
2) What is Maximum Turn? Is it the sum of Turn and Turn in Place; ie, can you do both of those things in the same movement?
3) If so, then a Gargoyle has a turning radius of 2.5' which seems very tight?
4) If someone with Average manueverability and a 60' move climbs upward at their maximum rate, what horizontal distance do they cover? 51.9' by the Pythagorean Theorem (or something else)? What vertical distance do they cover? 30, right?
5) If two creature with Average manueverability want to fight can they simply move+attack and then move+attack on their next turn in order to maintain their minimum forward airspeed?
6) Can creatures Bull Rush, Grapple (etc) each other in midair? If two creatures rush directly at each other (move) and then fight for their standard action (attack) but then do not have enough manueverability next round to avoid their opponent then do they automatically collide?
1) As far as I can tell, the subject is only covered in the DMG on p20 (Tactical Aerial Movement)?
2) What is Maximum Turn? Is it the sum of Turn and Turn in Place; ie, can you do both of those things in the same movement?
3) If so, then a Gargoyle has a turning radius of 2.5' which seems very tight?
4) If someone with Average manueverability and a 60' move climbs upward at their maximum rate, what horizontal distance do they cover? 51.9' by the Pythagorean Theorem (or something else)? What vertical distance do they cover? 30, right?
5) If two creature with Average manueverability want to fight can they simply move+attack and then move+attack on their next turn in order to maintain their minimum forward airspeed?
6) Can creatures Bull Rush, Grapple (etc) each other in midair? If two creatures rush directly at each other (move) and then fight for their standard action (attack) but then do not have enough manueverability next round to avoid their opponent then do they automatically collide?