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General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: Barbarian and Monk
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<blockquote data-quote="Sacrosanct" data-source="post: 7787552" data-attributes="member: 15700"><p>IMO, it is a bad thing. It would be like a wizard using their strength bonuses for spell save DC and spell damage. </p><p></p><p>Fighters are a martial class, using martial weapons, where their strength and agility directly impacts their fighting ability. Charisma has no impact on a person’s fighting skill. Let’s be real here. The only reason we saw things like a cha based fighter is because players wanted their cake and eat it too. A PC who was very charismatic AND be just as effective at fighting as a PC who put their highest stats in combat related attributes. </p><p></p><p>DND has always been about what areas you want to be good at, and what areas will be weaknesses. Doing things like adding CHA bonus to a non related area like your core theme (martial fighting) demeans the meaning of having different stats. It would be like rogues adding their CHA bonus to their thief skills and AC. Why have stats at all if you’re going to ignore what they actually mean and just want the bonuses?</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7787552, member: 15700"] IMO, it is a bad thing. It would be like a wizard using their strength bonuses for spell save DC and spell damage. Fighters are a martial class, using martial weapons, where their strength and agility directly impacts their fighting ability. Charisma has no impact on a person’s fighting skill. Let’s be real here. The only reason we saw things like a cha based fighter is because players wanted their cake and eat it too. A PC who was very charismatic AND be just as effective at fighting as a PC who put their highest stats in combat related attributes. DND has always been about what areas you want to be good at, and what areas will be weaknesses. Doing things like adding CHA bonus to a non related area like your core theme (martial fighting) demeans the meaning of having different stats. It would be like rogues adding their CHA bonus to their thief skills and AC. Why have stats at all if you’re going to ignore what they actually mean and just want the bonuses? [/QUOTE]
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Unearthed Arcana: Barbarian and Monk
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