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Unearthed Arcana: Drakewarden and Way of the Ascendant Dragon
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<blockquote data-quote="Kurotowa" data-source="post: 8114626" data-attributes="member: 27957"><p>Find Greater Steed is not a great example because it's <em>supposed</em> to kick in at 13th Level when Paladins get 4th level spells. Other classes using cross-class spell picks to get it earlier is an example of the sort of cheese they're trying to prevent, not a benchmark to aim for. But let's talk about the other examples.</p><p></p><p>Baseline Wild Shape is an exploration type ability. You're getting flight as a utility power, not a combat one. Moon Druids technically have the option for a more combat oriented flight forms, but are there even any CR3 flying beasts to copy? Moon Druids are really hard to judge because of the whole having to copy a monster stat block thing. As for the Fly spell, it does allow for combat flight, but it's flight with a lot of costs and restrictions. It eats a high level spell slot. It occupies the caster's Concentration slot and is vulnerable to being disrupted because of that. It only lasts 10 minutes.</p><p></p><p>Now what are you getting with a flying mount? An aerial archery platform with its own HP pool and a long duration. At low to mid levels that's a massive shift in the combat dynamic. The DM pretty much has to tailor every encounter to account for it or face them being trivialized. If it's coming in at 15th Level then it's a lot easier to have encounters on a more equal dynamic.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 8114626, member: 27957"] Find Greater Steed is not a great example because it's [I]supposed[/I] to kick in at 13th Level when Paladins get 4th level spells. Other classes using cross-class spell picks to get it earlier is an example of the sort of cheese they're trying to prevent, not a benchmark to aim for. But let's talk about the other examples. Baseline Wild Shape is an exploration type ability. You're getting flight as a utility power, not a combat one. Moon Druids technically have the option for a more combat oriented flight forms, but are there even any CR3 flying beasts to copy? Moon Druids are really hard to judge because of the whole having to copy a monster stat block thing. As for the Fly spell, it does allow for combat flight, but it's flight with a lot of costs and restrictions. It eats a high level spell slot. It occupies the caster's Concentration slot and is vulnerable to being disrupted because of that. It only lasts 10 minutes. Now what are you getting with a flying mount? An aerial archery platform with its own HP pool and a long duration. At low to mid levels that's a massive shift in the combat dynamic. The DM pretty much has to tailor every encounter to account for it or face them being trivialized. If it's coming in at 15th Level then it's a lot easier to have encounters on a more equal dynamic. [/QUOTE]
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