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Unearthed Arcana Explores Downtime Activities
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<blockquote data-quote="unknowable" data-source="post: 7713266" data-attributes="member: 6861330"><p>I see the selling section as more of what the initial offer is, than what it's total value will be. But that isn't codified here, so I understand your concern. Nobody goes into a purchase at max offer.</p><p></p><p>Buying a Ring of three Wishes is ~175,000gp with a minimum of 50,000 and a maximum of 300,000. IF you can find it (very difficult without direct GM assistance).</p><p>Crafting one costs 50,000gp (it is a consumable) and the max offer is 37,500gp.</p><p></p><p>Personally I see this as fine... But I would be tempted to use the Buy magic item price table and replace 50% 100% 150% with, base, 50% rolled, 100% rolled for offers.</p><p></p><p>WotC are making it this way to stop people from looking at magic item sales as gaining easy cash or making magic items commonplace, as the system isn't built for it. </p><p>Selling is more there to give some extra gold to people who have things they don't want.</p><p></p><p></p><p></p><p>Wisdom doesn't make sense except to maybe notice someone... Perception is your ability to generally perceive things, not go searching for them. That is more investigation, which then in the case of people requires persuasion/intimidation/deception. </p><p>They are going for the idea that you aren't wandering streets finding a person with a well known magic shop, you are finding a person who is selling a magical item. </p><p></p><p>Intelligence knowledge may or may not work, but you generally need to have reason to have knowledge of the person selling the magical item or that it is being sold. Again, not the best ability for the job.</p><p>I would say that would probably fall under the research side of things, at best. </p><p></p><p>As for why you wouldn't just case a joint... Sure a player can do that, there is no reason to have rules for that as the base rules already cover everything that is needed. </p><p>It really limits you to evil characters though and is likely to result in unforseen events depending on the owner... Given that the more powerful the object the more powerful the seller is likely to be.</p></blockquote><p></p>
[QUOTE="unknowable, post: 7713266, member: 6861330"] I see the selling section as more of what the initial offer is, than what it's total value will be. But that isn't codified here, so I understand your concern. Nobody goes into a purchase at max offer. Buying a Ring of three Wishes is ~175,000gp with a minimum of 50,000 and a maximum of 300,000. IF you can find it (very difficult without direct GM assistance). Crafting one costs 50,000gp (it is a consumable) and the max offer is 37,500gp. Personally I see this as fine... But I would be tempted to use the Buy magic item price table and replace 50% 100% 150% with, base, 50% rolled, 100% rolled for offers. WotC are making it this way to stop people from looking at magic item sales as gaining easy cash or making magic items commonplace, as the system isn't built for it. Selling is more there to give some extra gold to people who have things they don't want. Wisdom doesn't make sense except to maybe notice someone... Perception is your ability to generally perceive things, not go searching for them. That is more investigation, which then in the case of people requires persuasion/intimidation/deception. They are going for the idea that you aren't wandering streets finding a person with a well known magic shop, you are finding a person who is selling a magical item. Intelligence knowledge may or may not work, but you generally need to have reason to have knowledge of the person selling the magical item or that it is being sold. Again, not the best ability for the job. I would say that would probably fall under the research side of things, at best. As for why you wouldn't just case a joint... Sure a player can do that, there is no reason to have rules for that as the base rules already cover everything that is needed. It really limits you to evil characters though and is likely to result in unforseen events depending on the owner... Given that the more powerful the object the more powerful the seller is likely to be. [/QUOTE]
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