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Unearthed Arcana: Get Better At Skills With These Feats
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<blockquote data-quote="Li Shenron" data-source="post: 7713798" data-attributes="member: 1465"><p>I could see that happen if you stack attack bonuses or AC/ST bonuses or spellcasting DC bonuses. For example, if you have feats that grant an attack bonus with ranged weapons, and another that negates cover, and then you have an archery fighting style for more attack bonus, an then +s bows and arrows, then maybe a spell for more +s... most of these are already in core by the way. </p><p></p><p>Skills don't work the same way tho. Perhaps the root cause is in the d20 system. Swinginess in attacks and spells is ok because you'll do plenty of attacks and spells in each combat. A single skill not so much, except maybe Perception and Stealth, which by the way are mostly contests, which is very different from skills vs fixed DC. It is this latter kind of skills that doesn't fit well with bounded accuracy. Because at low levels you want climbing a tall fence or yard wall to be a reasonable challenge with a chance of failure. But at high levels you want the expert climber to climb a tower as a challenge, and the mere castle wall to be a pushover for the expert, but not for the others. The d20 is just too swingy, but since the won't change a core rule, they just try to give some options to mitigate the problem.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7713798, member: 1465"] I could see that happen if you stack attack bonuses or AC/ST bonuses or spellcasting DC bonuses. For example, if you have feats that grant an attack bonus with ranged weapons, and another that negates cover, and then you have an archery fighting style for more attack bonus, an then +s bows and arrows, then maybe a spell for more +s... most of these are already in core by the way. Skills don't work the same way tho. Perhaps the root cause is in the d20 system. Swinginess in attacks and spells is ok because you'll do plenty of attacks and spells in each combat. A single skill not so much, except maybe Perception and Stealth, which by the way are mostly contests, which is very different from skills vs fixed DC. It is this latter kind of skills that doesn't fit well with bounded accuracy. Because at low levels you want climbing a tall fence or yard wall to be a reasonable challenge with a chance of failure. But at high levels you want the expert climber to climb a tower as a challenge, and the mere castle wall to be a pushover for the expert, but not for the others. The d20 is just too swingy, but since the won't change a core rule, they just try to give some options to mitigate the problem. [/QUOTE]
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Unearthed Arcana: Get Better At Skills With These Feats
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