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Unearthed Arcana: Get Better At Skills With These Feats
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<blockquote data-quote="unknowable" data-source="post: 7714323" data-attributes="member: 6861330"><p>Regarding expertise, +6 at level 17(and by extension 20), not a +5 bonus at level 20. Not sure how someone made that mistake.</p><p></p><p>But this aside. If we assume a maxed stat.</p><p>+5, then prof +6</p><p>expertise is a 55% increase of bonus when maxed, it is hardly negligable (which is why we want it generally <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />) </p><p></p><p>It makes a DC30 (the highest assumed DC) go from being a 10% chance to being a 35% chance. And because of how advantage scales.</p><p></p><p>Max prof ADV = 19% chance to hit DC30</p><p>Max prof expert ADV = 58% chance to hit DC30</p><p></p><p>This is before applying things like bless or the stupidly broken elven advantage feat from the latest playtest. Which would increase the odds to a 72% chance. </p><p></p><p>My point here isn't that expertise is bad or broken, just countering the argument that a "mere" +6 bonus is going to have little impact on a game where a DC of 30 is the intended roof. I turns near impossible tasks into totally feasible every day attempts, a part of why I was quite comfortable with it being a major class feature for two classes.</p><p></p><p></p><p></p><p>Well, that was just a reference to the old "Agony Aunts" from way back, the modern equivalent is your Cosmo Q&A/letterbox section.</p><p></p><p>But yeah an Agony Aunt is someone you write into with complaints and they attempt to give you advice.</p></blockquote><p></p>
[QUOTE="unknowable, post: 7714323, member: 6861330"] Regarding expertise, +6 at level 17(and by extension 20), not a +5 bonus at level 20. Not sure how someone made that mistake. But this aside. If we assume a maxed stat. +5, then prof +6 expertise is a 55% increase of bonus when maxed, it is hardly negligable (which is why we want it generally :P) It makes a DC30 (the highest assumed DC) go from being a 10% chance to being a 35% chance. And because of how advantage scales. Max prof ADV = 19% chance to hit DC30 Max prof expert ADV = 58% chance to hit DC30 This is before applying things like bless or the stupidly broken elven advantage feat from the latest playtest. Which would increase the odds to a 72% chance. My point here isn't that expertise is bad or broken, just countering the argument that a "mere" +6 bonus is going to have little impact on a game where a DC of 30 is the intended roof. I turns near impossible tasks into totally feasible every day attempts, a part of why I was quite comfortable with it being a major class feature for two classes. Well, that was just a reference to the old "Agony Aunts" from way back, the modern equivalent is your Cosmo Q&A/letterbox section. But yeah an Agony Aunt is someone you write into with complaints and they attempt to give you advice. [/QUOTE]
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