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*Dungeons & Dragons
Unearthed Arcana: Get Better At Skills With These Feats
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<blockquote data-quote="Hussar" data-source="post: 7714649" data-attributes="member: 22779"><p>People are claiming that there is a problem. My point is that this problem is largely one of your own making and not an actual issue with the game. That you have a problem with these feats is obvious. However, as you yourself admit, the issue is caused because you have extrapolated beyond the rules. Since WotC cannot write rules for your table, but, rather for the game as its written, the problem isn't really with the system is it? </p><p></p><p>Taking the acrobatics example. There is nothing in the description of acrobatics that even hints that you can use it to move over difficult terrain. What's the DC? How do you even determine the DC other than the, "roll a d20, roll high" method? You've added this, and, additionally, added the idea that you can use acrobatics as part of a move. Again, this isn't even hinted in the rules. Swinging my sword takes an action, but, a series of front flips doesn't? </p><p></p><p>Hey, it's your game, so, more power to you. Fair enough. But, you're applying your particular interpretations of the rules, that aren't actually IN the rules, in a judgement of new rules and then wondering why everyone isn't instantly agreeing with you.</p><p></p><p></p><p></p><p>A perfectly fair interpretation. However, it's not the only one, nor is it one that's actually supported by the rules. And, while it's fair for your table, it's not fair to assume that your table is the only way these rules can be interpreted. While your interpretation makes these skill feats problematic, another table would have no issues whatsoever, simply because they chose a different interpretation than you.</p><p></p><p></p><p></p><p>True, but, it still takes an action if you want to do it in combat. Which brings me to the next part of your post:</p><p></p><p></p><p></p><p>Too true. It's very true that outside of combat, there is no Move/Action economy. You simply do whatever. Fair point. But, also very much besides the issue. Since we're discussing feats that allow skills to be used in combat situations, saying that you can use them outside of combat is not terribly helpful.</p><p></p><p>However, fighting in particular is pretty hard to do in D&D outside of the action economy and very much outside of the scope of the rules. Perception in combat is specifically an action, as another example. And, in fact, the PHB very much does specify that performing certain actions during combat are very much subject to the action economy.</p><p></p><p>Again, WotC cannot write rules for YOUR table. And it makes it very difficult to carry a conversation when the rules are subject to the caveat of "well at my table" at every turn. I don't play at your table, and you don't play at mine. I'm telling you flat out that at my table, these feats are a complete non-issue. None. They do not cause me a second's pause, and, in fact, at the end of today's session, the group just hit 4th level and three of the six players took either skill feats or racial ones. THAT'S how little of an issue I'm seeing here. </p><p></p><p>Why am I not seeing a problem? Because the interpretations of the rules that I've made means that these feats are a complete non-issue.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7714649, member: 22779"] People are claiming that there is a problem. My point is that this problem is largely one of your own making and not an actual issue with the game. That you have a problem with these feats is obvious. However, as you yourself admit, the issue is caused because you have extrapolated beyond the rules. Since WotC cannot write rules for your table, but, rather for the game as its written, the problem isn't really with the system is it? Taking the acrobatics example. There is nothing in the description of acrobatics that even hints that you can use it to move over difficult terrain. What's the DC? How do you even determine the DC other than the, "roll a d20, roll high" method? You've added this, and, additionally, added the idea that you can use acrobatics as part of a move. Again, this isn't even hinted in the rules. Swinging my sword takes an action, but, a series of front flips doesn't? Hey, it's your game, so, more power to you. Fair enough. But, you're applying your particular interpretations of the rules, that aren't actually IN the rules, in a judgement of new rules and then wondering why everyone isn't instantly agreeing with you. A perfectly fair interpretation. However, it's not the only one, nor is it one that's actually supported by the rules. And, while it's fair for your table, it's not fair to assume that your table is the only way these rules can be interpreted. While your interpretation makes these skill feats problematic, another table would have no issues whatsoever, simply because they chose a different interpretation than you. True, but, it still takes an action if you want to do it in combat. Which brings me to the next part of your post: Too true. It's very true that outside of combat, there is no Move/Action economy. You simply do whatever. Fair point. But, also very much besides the issue. Since we're discussing feats that allow skills to be used in combat situations, saying that you can use them outside of combat is not terribly helpful. However, fighting in particular is pretty hard to do in D&D outside of the action economy and very much outside of the scope of the rules. Perception in combat is specifically an action, as another example. And, in fact, the PHB very much does specify that performing certain actions during combat are very much subject to the action economy. Again, WotC cannot write rules for YOUR table. And it makes it very difficult to carry a conversation when the rules are subject to the caveat of "well at my table" at every turn. I don't play at your table, and you don't play at mine. I'm telling you flat out that at my table, these feats are a complete non-issue. None. They do not cause me a second's pause, and, in fact, at the end of today's session, the group just hit 4th level and three of the six players took either skill feats or racial ones. THAT'S how little of an issue I'm seeing here. Why am I not seeing a problem? Because the interpretations of the rules that I've made means that these feats are a complete non-issue. [/QUOTE]
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