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Unearthed Arcana: Get Better At Skills With These Feats
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<blockquote data-quote="doctorbadwolf" data-source="post: 7714840" data-attributes="member: 6704184"><p>If something I said implied that you are upset, I apologize, if such an implication is controversial or insulting. If you mean "calm down", I thought my "lol" would have indicated a jovial mood, but perhaps not. What I was saying there was, "stop jumping to the conclusion of argument in bad faith, you just hadn't posted that post yet, when I was writing mine". </p><p></p><p>Anyway, what I am saying, again, is not that your experiences aren't real, or anything like that, or that no one else had them. What I'm saying is simply that the problem is not an inherent result of codification. Where it is the fault of the rules, and in 4e it sometimes is, it is that the rules don't do anything to make clear that the powers and skills and whatever are just starting points, that should be used as a foundation, not as a ceiling or walls. </p><p></p><p>What confuses me is, when folks don't have this problem with magic users and their spells. Like my example question, "Do you make arcanists blind to magical effects without the Detect Magic spell?" </p><p></p><p>Because I know DMs who in 5e, don't let someone use skills or anything to see magical effects at all, because there is a spell for that. Now me, depending on what they want to do that is either just an Arcana check, or what amounts to a skill challenge. Because the abilities specified in the book are just the things you've memorized, not the totality of what you can do. </p><p></p><p>I guess what I don't get is how people see that just fine in 5e, but not in 4e. But I've also seen people of get it in games like The One Ring, which is less codified than 5e.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7714840, member: 6704184"] If something I said implied that you are upset, I apologize, if such an implication is controversial or insulting. If you mean "calm down", I thought my "lol" would have indicated a jovial mood, but perhaps not. What I was saying there was, "stop jumping to the conclusion of argument in bad faith, you just hadn't posted that post yet, when I was writing mine". Anyway, what I am saying, again, is not that your experiences aren't real, or anything like that, or that no one else had them. What I'm saying is simply that the problem is not an inherent result of codification. Where it is the fault of the rules, and in 4e it sometimes is, it is that the rules don't do anything to make clear that the powers and skills and whatever are just starting points, that should be used as a foundation, not as a ceiling or walls. What confuses me is, when folks don't have this problem with magic users and their spells. Like my example question, "Do you make arcanists blind to magical effects without the Detect Magic spell?" Because I know DMs who in 5e, don't let someone use skills or anything to see magical effects at all, because there is a spell for that. Now me, depending on what they want to do that is either just an Arcana check, or what amounts to a skill challenge. Because the abilities specified in the book are just the things you've memorized, not the totality of what you can do. I guess what I don't get is how people see that just fine in 5e, but not in 4e. But I've also seen people of get it in games like The One Ring, which is less codified than 5e. [/QUOTE]
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