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Unearthed Arcana: Of Ships and The Sea
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<blockquote data-quote="Jester David" data-source="post: 7764653" data-attributes="member: 37579"><p>Okay, since you brought me into this...</p><p></p><p>Yeah, I'd like an official artificer. And sooner rather than later. Ditto psionics. But I'd also like them to be <em><u>good</u></em>. </p><p></p><p></p><p>You mean, when are they going to release the FREE class to Unearthed Arcana?</p><p>I think this that's a big reason for the delay. The artificer doesn't fit into their planned publishing schedule, so work on it (and the psion) always gets bumped when they're busy with projects where they have to meet a deadline. Which is probably always.</p><p></p><p></p><p>Let's see... following the UA they'll add the artificer. And likely get feedback for 2-6 months on the class. Do some more internal playtesting. Likely eight months at least. (Testing a class is hard, especially when you need to also test three to six subclasses at the same time.)</p><p>Then they'll order some print proofs from DMsGuild. Fix errors and order a second proof. That'll take another month at least. So likely 9-10 months after the artificer is released on UA. </p><p></p><p>Or you can send the PDF to <a href="https://www.ingramcontent.com/publishers/print" target="_blank">Lightning Source</a> and get it the minute the artificer is released. Heck, you can take the existing UA version and send it there RIGHT NOW and get a similar product in a couple weeks.</p><p></p><p></p><p>When it is done. See above.</p><p>It is annoying we've had to wait four years so far. Which is actually about as long as it took in 2e. (It was one year in 3e and two years in 4e.)</p><p></p><p>However, there is a version out already. (Two actually.) But they took a lot of feedback and people weren't happy, so they went back to the drawing board. So if you want/need it, there's something you can use in your game.</p><p></p><p>I'm pretty happy with the <a href="https://thinkdm.wordpress.com/hfh/" target="_blank">loose design</a> they did during the <a href="https://www.youtube.com/watch?list=PLfS8QgUdeGYqNneY16sB2RFfWI40jlgIy&v=-552hVebgPk" target="_blank">Mike Mearls' Happy Fun Hour</a> sessions. But it still takes a long time to fully design, balance, and test a class like that. </p><p></p><p>But, again, the absence of a planned book always makes this a back burner project. </p><p></p><p></p><p>Probably never.</p><p>Campaign settings are lower selling books, as most people homebrew. And fewer people still will buy a new campaign setting they have no affection for. And it will just upset the fans who do want a beloved existing world. </p><p></p><p>If you need a new world... go 3rd Party. There's almost <a href="http://www.enworld.org/forum/showthread.php?582787-List-the-Third-Party-5th-Edition-Campaign-Settings" target="_blank">two-dozen</a>. </p><p>After all, <em>why</em> does it need to be official? Campaign settings should be 90% fluff, so it's not like the more experienced design chops of the WotC will have an impact.</p><p>I'd recommend Kobold Press' Midgard. Because it's massive, extremely well done, and super professional. And you can comfort yourself with the reminder freelance designer superstar Dan Dillon did much of the crunch, and he was also someone WotC picked to write <em>Dungeon of the Mad Mage</em>.</p><p></p><p></p><p>Also probably never. </p><p>(Well... unless you could the UA version. Which is still 100% official.)</p><p></p><p>Jeremy Crawford has been pretty vocal that making one and suggesting the possibility was a mistake. And that more than enough people play the ranger and enjoy it.</p><p></p><p></p><p>They're probably working on that for the DMsGuild as well, akin to Eberron. So, again, when it's ready. </p><p>(Or that was for someone's homegame...)</p><p></p><p></p><p>Yes. Because:</p><p></p><p>Just because they're not sharing their schedule, doesn't mean they don't have one. </p><p>Again and again the fans have shown WotC that it's a bad idea to say too much too soon. Because we get super upset when expected books are "cancelled". </p><p></p><p></p><p>Why would they have to? </p><p>Why does convincing you they have a schedule help them in any way, shape, or form?</p><p></p><p>They do three hardcover books a year while synergizing with a video game, two miniature companies, two VTTs, and a character builder. They know how to schedule and get those books out on time. Which is more impressive than you might think: every single 3PP gets books out at least a month late. The PDF of Kobold Press' <em>Creature Codex</em> reached me only a few <strong>weeks</strong> late, and that was positively early. Heck, even Paizo regularly blows deadlines.</p><p></p><p>They're just not going to lock them into making some content with an arbitrary deadline to release free content on their website to test for a book they're not excited to make just to meet some fan mandated quota on the number and type of classes in the game.</p><p></p><p>I do want the artificer. It'd be great for my homebrew campaign setting. And I'd like a list of subclasses, so I can poke away at flavouring them for my world. But I plan on playing 5e for years to come. So having a brand new class to renew my interest in a year or two will be fine.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7764653, member: 37579"] Okay, since you brought me into this... Yeah, I'd like an official artificer. And sooner rather than later. Ditto psionics. But I'd also like them to be [I][U]good[/U][/I]. You mean, when are they going to release the FREE class to Unearthed Arcana? I think this that's a big reason for the delay. The artificer doesn't fit into their planned publishing schedule, so work on it (and the psion) always gets bumped when they're busy with projects where they have to meet a deadline. Which is probably always. Let's see... following the UA they'll add the artificer. And likely get feedback for 2-6 months on the class. Do some more internal playtesting. Likely eight months at least. (Testing a class is hard, especially when you need to also test three to six subclasses at the same time.) Then they'll order some print proofs from DMsGuild. Fix errors and order a second proof. That'll take another month at least. So likely 9-10 months after the artificer is released on UA. Or you can send the PDF to [URL="https://www.ingramcontent.com/publishers/print"]Lightning Source[/URL] and get it the minute the artificer is released. Heck, you can take the existing UA version and send it there RIGHT NOW and get a similar product in a couple weeks. When it is done. See above. It is annoying we've had to wait four years so far. Which is actually about as long as it took in 2e. (It was one year in 3e and two years in 4e.) However, there is a version out already. (Two actually.) But they took a lot of feedback and people weren't happy, so they went back to the drawing board. So if you want/need it, there's something you can use in your game. I'm pretty happy with the [URL="https://thinkdm.wordpress.com/hfh/"]loose design[/URL] they did during the [URL="https://www.youtube.com/watch?list=PLfS8QgUdeGYqNneY16sB2RFfWI40jlgIy&v=-552hVebgPk"]Mike Mearls' Happy Fun Hour[/URL] sessions. But it still takes a long time to fully design, balance, and test a class like that. But, again, the absence of a planned book always makes this a back burner project. Probably never. Campaign settings are lower selling books, as most people homebrew. And fewer people still will buy a new campaign setting they have no affection for. And it will just upset the fans who do want a beloved existing world. If you need a new world... go 3rd Party. There's almost [URL="http://www.enworld.org/forum/showthread.php?582787-List-the-Third-Party-5th-Edition-Campaign-Settings"]two-dozen[/URL]. After all, [I]why[/I] does it need to be official? Campaign settings should be 90% fluff, so it's not like the more experienced design chops of the WotC will have an impact. I'd recommend Kobold Press' Midgard. Because it's massive, extremely well done, and super professional. And you can comfort yourself with the reminder freelance designer superstar Dan Dillon did much of the crunch, and he was also someone WotC picked to write [I]Dungeon of the Mad Mage[/I]. Also probably never. (Well... unless you could the UA version. Which is still 100% official.) Jeremy Crawford has been pretty vocal that making one and suggesting the possibility was a mistake. And that more than enough people play the ranger and enjoy it. They're probably working on that for the DMsGuild as well, akin to Eberron. So, again, when it's ready. (Or that was for someone's homegame...) Yes. Because: Just because they're not sharing their schedule, doesn't mean they don't have one. Again and again the fans have shown WotC that it's a bad idea to say too much too soon. Because we get super upset when expected books are "cancelled". Why would they have to? Why does convincing you they have a schedule help them in any way, shape, or form? They do three hardcover books a year while synergizing with a video game, two miniature companies, two VTTs, and a character builder. They know how to schedule and get those books out on time. Which is more impressive than you might think: every single 3PP gets books out at least a month late. The PDF of Kobold Press' [I]Creature Codex[/I] reached me only a few [B]weeks[/B] late, and that was positively early. Heck, even Paizo regularly blows deadlines. They're just not going to lock them into making some content with an arbitrary deadline to release free content on their website to test for a book they're not excited to make just to meet some fan mandated quota on the number and type of classes in the game. I do want the artificer. It'd be great for my homebrew campaign setting. And I'd like a list of subclasses, so I can poke away at flavouring them for my world. But I plan on playing 5e for years to come. So having a brand new class to renew my interest in a year or two will be fine. [/QUOTE]
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