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Unearthed Arcana: Of Ships and The Sea
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<blockquote data-quote="AmerginLiath" data-source="post: 7764727" data-attributes="member: 777"><p>I’m going to have to reread through this again in more detail, but I like the gist of it on a first quick scan, both in terms of basic ideas and what it covers. I’ve been in a number of games involving ships and different games/editions vary in how they try to create variant systems to describe them — ending up with lots of extra complexity. I like the idea of treating ships as sort of creatures (almost like constructs which need outside propulsion) and would like to see this used in other areas of the game where weird descriptive subsystems are used (given the way that the six ability scores govern so much so directly in D&D generally and 5e specifically — and how that allows quick creation of ships on the fly via 3d6 rolls or use of arrays).</p><p></p><p>My first thought actually, given the use of ability scores for ships, was the ongoing jokes back when Envoy Warforged (and their Integrated Tool ability) were introduced about building Transformers by taking advantage of Land Vehicles and Sea Vehicles both being treated as tool proficiencies. Here we see how one could convert a character’s own ability scores into vehicular ability scores when doing that! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="AmerginLiath, post: 7764727, member: 777"] I’m going to have to reread through this again in more detail, but I like the gist of it on a first quick scan, both in terms of basic ideas and what it covers. I’ve been in a number of games involving ships and different games/editions vary in how they try to create variant systems to describe them — ending up with lots of extra complexity. I like the idea of treating ships as sort of creatures (almost like constructs which need outside propulsion) and would like to see this used in other areas of the game where weird descriptive subsystems are used (given the way that the six ability scores govern so much so directly in D&D generally and 5e specifically — and how that allows quick creation of ships on the fly via 3d6 rolls or use of arrays). My first thought actually, given the use of ability scores for ships, was the ongoing jokes back when Envoy Warforged (and their Integrated Tool ability) were introduced about building Transformers by taking advantage of Land Vehicles and Sea Vehicles both being treated as tool proficiencies. Here we see how one could convert a character’s own ability scores into vehicular ability scores when doing that! ;) [/QUOTE]
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Unearthed Arcana: Of Ships and The Sea
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