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<blockquote data-quote="Iosue" data-source="post: 6423695" data-attributes="member: 6680772"><p>It'll be interesting to see what their post DMG plans are vis-a-vis the Basic Rules.</p><p></p><p>As it stands now, you have the Basic Rules, and then you have the supplements that provide the info from the PHB, MM, and DMG that you need to run the Tyranny of Dragons AP.</p><p></p><p>We can assume, I think, that the future player-oriented books will have the same amount of embedded world material that you see in the PHB. Nothing you <em>have</em> to use, but a lot of fluff for if you want to play in the Forgotten Realms. So, I suspect that buying the, say, player-oriented psionics stuff will not bind you to the then-current campaign or campaign world. I'm less certain that stuff will show up in the Basic Rules. I think we'll see more supplements to adventures, but I suspect these supplements will have less and less new material as time goes on.</p><p></p><p>Putting things like Psionics in the basic rules strikes me as defeating the purpose of the Basic Rules themselves: a simple, free on-ramp to new gamers and core game for people who don't need all the bells and whistles.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6423695, member: 6680772"] It'll be interesting to see what their post DMG plans are vis-a-vis the Basic Rules. As it stands now, you have the Basic Rules, and then you have the supplements that provide the info from the PHB, MM, and DMG that you need to run the Tyranny of Dragons AP. We can assume, I think, that the future player-oriented books will have the same amount of embedded world material that you see in the PHB. Nothing you [i]have[/i] to use, but a lot of fluff for if you want to play in the Forgotten Realms. So, I suspect that buying the, say, player-oriented psionics stuff will not bind you to the then-current campaign or campaign world. I'm less certain that stuff will show up in the Basic Rules. I think we'll see more supplements to adventures, but I suspect these supplements will have less and less new material as time goes on. Putting things like Psionics in the basic rules strikes me as defeating the purpose of the Basic Rules themselves: a simple, free on-ramp to new gamers and core game for people who don't need all the bells and whistles. [/QUOTE]
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