Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: Starter Spells; Plus UA Returning To Monthly & Sage Advice Returning
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 7712521" data-attributes="member: 6787650"><p>Is it easier to revamp 5E or to revamp AD&D</p></blockquote><p>5e. Just less messy. The best bits of GURPS are how well-researched the worldbooks are, and that it's published by someone as capable as Steve Jackson. Stealing him would be kidnapping. But adapting the applicable worldbook should be pretty doable.[/QUOTE]</p><p></p><p>Maybe. The 5E chassis is nice in some ways; I appreciate the fact that you get all the stats for monsters instead of just Intelligence. But it's also very, very combat-centric to the point where I'm practically inventing my own RPG anyway whenever combat isn't happening. </p><p>5E is also very married to uniform distributions and d20 rolls as a resolution mechanism to the point where it feels pretty non-idiomatic to do something as simple as say, "The stronger guy wins the arm-wrestling match." (What, no opposed d20 checks?!) Don't get me started on Perception/Investigation checks either.</p><p></p><p>Currently the main thing keeping me with 5E is, ironically, the fact that I really like the way warriors function in 5E combat; there are lots of fun tactical options for warrior-types and rogue-types during combat--the whole action/reaction/bonus action thing works out really well for them. Not quite as well as GURPS: Martial Arts, but then GURPS: Martial Arts doesn't have Fireball--so 5E functions as kind of a compromise between AD&D and GURPS (with a dash of Shadowrun thrown in at 9th+ level). But there are definitely times when 5E's core idioms try my patience.</p><p>[/QUOTE]</p>
[QUOTE="FormerlyHemlock, post: 7712521, member: 6787650"] Is it easier to revamp 5E or to revamp AD&D[/quote] 5e. Just less messy. The best bits of GURPS are how well-researched the worldbooks are, and that it's published by someone as capable as Steve Jackson. Stealing him would be kidnapping. But adapting the applicable worldbook should be pretty doable.[/QUOTE] Maybe. The 5E chassis is nice in some ways; I appreciate the fact that you get all the stats for monsters instead of just Intelligence. But it's also very, very combat-centric to the point where I'm practically inventing my own RPG anyway whenever combat isn't happening. 5E is also very married to uniform distributions and d20 rolls as a resolution mechanism to the point where it feels pretty non-idiomatic to do something as simple as say, "The stronger guy wins the arm-wrestling match." (What, no opposed d20 checks?!) Don't get me started on Perception/Investigation checks either. Currently the main thing keeping me with 5E is, ironically, the fact that I really like the way warriors function in 5E combat; there are lots of fun tactical options for warrior-types and rogue-types during combat--the whole action/reaction/bonus action thing works out really well for them. Not quite as well as GURPS: Martial Arts, but then GURPS: Martial Arts doesn't have Fireball--so 5E functions as kind of a compromise between AD&D and GURPS (with a dash of Shadowrun thrown in at 9th+ level). But there are definitely times when 5E's core idioms try my patience. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: Starter Spells; Plus UA Returning To Monthly & Sage Advice Returning
Top